1 #ifndef MSP_GL_COMMANDS_H_
2 #define MSP_GL_COMMANDS_H_
4 #include "framebuffer.h"
16 const PipelineState *pipeline_state;
21 void use_pipeline(const PipelineState *);
22 void clear(const ClearValue *);
23 void draw(const Batch &);
24 void draw_instanced(const Batch &, unsigned);
25 void resolve_multisample(Framebuffer &);
27 void begin_query(const QueryPool &, unsigned);
28 void end_query(const QueryPool &, unsigned);