]> git.tdb.fi Git - libs/gl.git/blob - source/backends/vulkan/pipelinestate_backend.cpp
Unify handling of shader resources in PipelineState
[libs/gl.git] / source / backends / vulkan / pipelinestate_backend.cpp
1 #include <msp/core/algorithm.h>
2 #include <msp/core/hash.h>
3 #include "batch.h"
4 #include "blend.h"
5 #include "buffer.h"
6 #include "depthtest.h"
7 #include "device.h"
8 #include "framebuffer.h"
9 #include "pipelinestate.h"
10 #include "pipelinestate_backend.h"
11 #include "program.h"
12 #include "rect.h"
13 #include "renderpass.h"
14 #include "sampler.h"
15 #include "stenciltest.h"
16 #include "structurebuilder.h"
17 #include "texture.h"
18 #include "uniformblock.h"
19 #include "vertexsetup.h"
20 #include "vulkan.h"
21
22 using namespace std;
23
24 namespace Msp {
25 namespace GL {
26
27 VulkanPipelineState::VulkanPipelineState():
28         device(Device::get_current())
29 { }
30
31 VulkanPipelineState::VulkanPipelineState(VulkanPipelineState &&other):
32         device(other.device),
33         handle(other.handle)
34 { }
35
36 void VulkanPipelineState::update() const
37 {
38         const PipelineState &self = *static_cast<const PipelineState *>(this);
39
40         unapplied |= changes&(PipelineState::VIEWPORT|PipelineState::SCISSOR|PipelineState::VERTEX_SETUP);
41
42         if(changes&PipelineState::VERTEX_SETUP)
43                 self.vertex_setup->refresh();
44
45         if(changes&PipelineState::SHPROG)
46         {
47                 push_const_compat = hash<32>(self.shprog->stage_flags);
48                 push_const_compat = hash_update<32>(push_const_compat, self.shprog->get_push_constants_size());
49         }
50
51         constexpr unsigned pipeline_mask = PipelineState::SHPROG|PipelineState::VERTEX_SETUP|PipelineState::FACE_CULL|
52                 PipelineState::DEPTH_TEST|PipelineState::STENCIL_TEST|PipelineState::BLEND|PipelineState::PRIMITIVE_TYPE;
53         if(changes&pipeline_mask)
54         {
55                 handle = device.get_pipeline_cache().get_pipeline(self);
56                 unapplied |= PipelineState::SHPROG;
57         }
58
59         if(changes&(PipelineState::SHPROG|PipelineState::RESOURCES))
60         {
61                 unsigned changed_sets = (changes&PipelineState::SHPROG ? ~0U : 0U);
62                 for(const PipelineState::BoundResource &r: self.resources)
63                         if(r.changed || changed_sets==~0U)
64                         {
65                                 if(r.type==PipelineState::UNIFORM_BLOCK)
66                                         r.used = self.shprog->uses_uniform_block_binding(r.binding);
67                                 else if(r.type==PipelineState::TEXTURE)
68                                 {
69                                         r.used = self.shprog->uses_texture_binding(r.binding);
70                                         if(r.mip_level>=0)
71                                                 r.texture->refresh_mip_views();
72                                         r.sampler->refresh();
73                                 }
74                                 if(r.binding>=0)
75                                         changed_sets |= 1<<(r.binding>>20);
76                                 r.changed = false;
77                         }
78
79                 if(changed_sets)
80                 {
81                         descriptor_set_slots.resize(self.shprog->get_n_descriptor_sets());
82                         first_changed_desc_set = descriptor_set_slots.size();
83                         for(unsigned i=0; i<descriptor_set_slots.size(); ++i)
84                                 if(changed_sets&(1<<i))
85                                 {
86                                         descriptor_set_slots[i] = device.get_descriptor_pool().get_descriptor_set_slot(self, i);
87                                         first_changed_desc_set = min(first_changed_desc_set, i);
88                                 }
89
90                         unapplied |= PipelineState::RESOURCES;
91                 }
92         }
93
94         changes = 0;
95 }
96
97 uint64_t VulkanPipelineState::compute_hash() const
98 {
99         const PipelineState &self = *static_cast<const PipelineState *>(this);
100         const FrameFormat &format = self.framebuffer->get_format();
101
102         uint64_t result = hash<64>(self.shprog);
103         result = hash_update<64>(result, self.vertex_setup->compute_hash());
104         result = hash_round<64>(result, self.primitive_type);
105
106         if(self.front_face!=NON_MANIFOLD && self.face_cull!=NO_CULL)
107         {
108                 result = hash_round<64>(result, self.front_face);
109                 result = hash_round<64>(result, self.face_cull);
110         }
111
112         result = hash_round<64>(result, format.get_samples());
113
114         if(self.depth_test.enabled)
115         {
116                 result = hash_round<64>(result, self.depth_test.compare);
117                 result = hash_update<64>(result, self.depth_test.write);
118         }
119
120         if(self.stencil_test.enabled)
121         {
122                 result = hash_round<64>(result, self.stencil_test.compare);
123                 result = hash_round<64>(result, self.stencil_test.stencil_fail_op);
124                 result = hash_round<64>(result, self.stencil_test.depth_fail_op);
125                 result = hash_round<64>(result, self.stencil_test.depth_pass_op);
126                 result = hash_update<64>(result, self.stencil_test.reference);
127         }
128
129         if(self.blend.enabled)
130         {
131                 result = hash_round<64>(result, self.blend.equation);
132                 result = hash_round<64>(result, self.blend.src_factor);
133                 result = hash_round<64>(result, self.blend.dst_factor);
134                 result = hash_round<64>(result, self.blend.write_mask);
135         }
136
137         for(FrameAttachment a: format)
138                 result = hash_update<64>(result, a);
139
140         return result;
141 }
142
143 void VulkanPipelineState::fill_creation_info(vector<char> &buffer) const
144 {
145         const PipelineState &self = *static_cast<const PipelineState *>(this);
146
147         const FrameFormat &format = self.framebuffer->get_format();
148         RenderPass render_pass;
149         render_pass.framebuffer = self.framebuffer;
150         render_pass.update(device);
151
152         unsigned n_color_attachments = 0;
153         for(FrameAttachment a: format)
154         {
155                 unsigned attach_pt = get_attach_point(a);
156                 if(attach_pt!=get_attach_point(DEPTH_ATTACHMENT) && attach_pt!=get_attach_point(STENCIL_ATTACHMENT))
157                         ++n_color_attachments;
158         }
159
160         StructureBuilder sb(buffer, 10);
161         VkGraphicsPipelineCreateInfo *const &pipeline_info = sb.add<VkGraphicsPipelineCreateInfo>();
162         VkPipelineInputAssemblyStateCreateInfo *const &input_assembly_info = sb.add<VkPipelineInputAssemblyStateCreateInfo>();
163         VkPipelineViewportStateCreateInfo *const &viewport_info = sb.add<VkPipelineViewportStateCreateInfo>();
164         VkPipelineRasterizationStateCreateInfo *const &raster_info = sb.add<VkPipelineRasterizationStateCreateInfo>();
165         VkPipelineMultisampleStateCreateInfo *const &multisample_info = sb.add<VkPipelineMultisampleStateCreateInfo>();
166         VkPipelineDepthStencilStateCreateInfo *const &depth_stencil_info = sb.add<VkPipelineDepthStencilStateCreateInfo>();
167         VkPipelineColorBlendStateCreateInfo *const &blend_info = sb.add<VkPipelineColorBlendStateCreateInfo>();
168         VkPipelineColorBlendAttachmentState *const &blend_attachments = sb.add<VkPipelineColorBlendAttachmentState>(n_color_attachments);
169         VkPipelineDynamicStateCreateInfo *const &dynamic_info = sb.add<VkPipelineDynamicStateCreateInfo>();
170         VkDynamicState *const &dynamic_states = sb.add<VkDynamicState>(2);
171
172         input_assembly_info->sType = VK_STRUCTURE_TYPE_PIPELINE_INPUT_ASSEMBLY_STATE_CREATE_INFO;
173         input_assembly_info->topology = static_cast<VkPrimitiveTopology>(get_vulkan_primitive_type(self.primitive_type));
174         input_assembly_info->primitiveRestartEnable = true;
175
176         viewport_info->sType = VK_STRUCTURE_TYPE_PIPELINE_VIEWPORT_STATE_CREATE_INFO;
177         viewport_info->viewportCount = 1;
178         viewport_info->pViewports = 0;
179         viewport_info->scissorCount = 1;
180         viewport_info->pScissors = 0;
181
182         raster_info->sType = VK_STRUCTURE_TYPE_PIPELINE_RASTERIZATION_STATE_CREATE_INFO;
183         raster_info->depthClampEnable = VK_FALSE;
184         raster_info->rasterizerDiscardEnable = VK_FALSE;
185         raster_info->polygonMode = VK_POLYGON_MODE_FILL;
186         raster_info->frontFace = (self.front_face==CLOCKWISE ? VK_FRONT_FACE_COUNTER_CLOCKWISE : VK_FRONT_FACE_CLOCKWISE);
187         if(self.face_cull==NO_CULL || self.front_face==NON_MANIFOLD)
188                 raster_info->cullMode = VK_CULL_MODE_NONE;
189         else
190                 raster_info->cullMode = (self.face_cull==CULL_FRONT ? VK_CULL_MODE_FRONT_BIT : VK_CULL_MODE_BACK_BIT);
191         raster_info->depthBiasEnable = VK_FALSE;
192         raster_info->depthBiasConstantFactor = 0.0f;
193         raster_info->depthBiasClamp = 0.0f;
194         raster_info->depthBiasSlopeFactor = 0.0f;
195         raster_info->lineWidth = 1.0f;
196
197         multisample_info->sType = VK_STRUCTURE_TYPE_PIPELINE_MULTISAMPLE_STATE_CREATE_INFO;
198         multisample_info->rasterizationSamples = static_cast<VkSampleCountFlagBits>(get_vulkan_samples(format.get_samples()));
199         multisample_info->sampleShadingEnable = VK_FALSE;
200         multisample_info->minSampleShading = 1.0f;
201         multisample_info->pSampleMask = 0;
202         multisample_info->alphaToCoverageEnable = VK_FALSE;
203         multisample_info->alphaToOneEnable = VK_FALSE;
204
205         depth_stencil_info->sType = VK_STRUCTURE_TYPE_PIPELINE_DEPTH_STENCIL_STATE_CREATE_INFO;
206         depth_stencil_info->depthTestEnable = self.depth_test.enabled;
207         depth_stencil_info->depthWriteEnable = self.depth_test.write;
208         depth_stencil_info->depthCompareOp = static_cast<VkCompareOp>(get_vulkan_predicate(self.depth_test.compare));
209         depth_stencil_info->depthBoundsTestEnable = VK_FALSE;
210
211         depth_stencil_info->stencilTestEnable = self.stencil_test.enabled;
212         depth_stencil_info->front.failOp = static_cast<VkStencilOp>(get_vulkan_stencil_op(self.stencil_test.stencil_fail_op));
213         depth_stencil_info->front.passOp = static_cast<VkStencilOp>(get_vulkan_stencil_op(self.stencil_test.depth_pass_op));
214         depth_stencil_info->front.depthFailOp = static_cast<VkStencilOp>(get_vulkan_stencil_op(self.stencil_test.depth_fail_op));
215         depth_stencil_info->front.compareOp = static_cast<VkCompareOp>(get_vulkan_predicate(self.stencil_test.compare));
216         depth_stencil_info->front.compareMask = 0xFFFFFFFFU;
217         depth_stencil_info->front.writeMask = 0xFFFFFFFFU;
218         depth_stencil_info->front.reference = self.stencil_test.reference;
219         depth_stencil_info->back = depth_stencil_info->front;
220
221         for(unsigned i=0; i<n_color_attachments; ++i)
222         {
223                 blend_attachments[i].blendEnable = self.blend.enabled;
224                 blend_attachments[i].srcColorBlendFactor = static_cast<VkBlendFactor>(get_vulkan_blend_factor(self.blend.src_factor));
225                 blend_attachments[i].dstColorBlendFactor = static_cast<VkBlendFactor>(get_vulkan_blend_factor(self.blend.dst_factor));
226                 blend_attachments[i].colorBlendOp = static_cast<VkBlendOp>(get_vulkan_blend_equation(self.blend.equation));
227                 blend_attachments[i].srcAlphaBlendFactor = blend_attachments[i].srcColorBlendFactor;
228                 blend_attachments[i].dstAlphaBlendFactor = blend_attachments[i].dstColorBlendFactor;
229                 blend_attachments[i].alphaBlendOp = blend_attachments[i].colorBlendOp;
230                 blend_attachments[i].colorWriteMask = get_vulkan_color_mask(self.blend.write_mask);
231         }
232
233         blend_info->sType = VK_STRUCTURE_TYPE_PIPELINE_COLOR_BLEND_STATE_CREATE_INFO;
234         blend_info->attachmentCount = n_color_attachments;
235         blend_info->pAttachments = blend_attachments;
236
237         dynamic_states[0] = VK_DYNAMIC_STATE_VIEWPORT;
238         dynamic_states[1] = VK_DYNAMIC_STATE_SCISSOR;
239
240         dynamic_info->sType = VK_STRUCTURE_TYPE_PIPELINE_DYNAMIC_STATE_CREATE_INFO;
241         dynamic_info->dynamicStateCount = 2;
242         dynamic_info->pDynamicStates = dynamic_states;
243
244         pipeline_info->sType = VK_STRUCTURE_TYPE_GRAPHICS_PIPELINE_CREATE_INFO;
245
246         pipeline_info->pInputAssemblyState = input_assembly_info;
247         pipeline_info->pTessellationState = 0;
248         pipeline_info->pViewportState = viewport_info;
249         pipeline_info->pRasterizationState = raster_info;
250         pipeline_info->pMultisampleState = multisample_info;
251         pipeline_info->pDepthStencilState = depth_stencil_info;
252         pipeline_info->pColorBlendState = blend_info;
253         pipeline_info->pDynamicState = dynamic_info;
254         pipeline_info->renderPass = handle_cast<::VkRenderPass>(render_pass.handle);
255         pipeline_info->subpass = 0;
256
257         if(self.shprog)
258         {
259                 pipeline_info->stageCount = self.shprog->n_stages;
260                 pipeline_info->pStages = reinterpret_cast<const VkPipelineShaderStageCreateInfo *>(self.shprog->creation_info.data());
261                 pipeline_info->layout = handle_cast<::VkPipelineLayout>(self.shprog->layout_handle);
262         }
263
264         if(self.vertex_setup)
265                 pipeline_info->pVertexInputState = reinterpret_cast<const VkPipelineVertexInputStateCreateInfo *>(self.vertex_setup->creation_info.data());
266 }
267
268 uint64_t VulkanPipelineState::compute_descriptor_set_hash(unsigned index) const
269 {
270         const PipelineState &self = *static_cast<const PipelineState *>(this);
271
272         uint64_t result = hash<64>(0, 0);
273         bool empty = true;
274
275         auto i = lower_bound_member(self.resources, static_cast<int>(index)<<20, &PipelineState::BoundResource::binding);
276         for(; (i!=self.resources.end() && static_cast<unsigned>(i->binding)>>20==index); ++i)
277         {
278                 if(!i->used)
279                         continue;
280
281                 result = hash_update<64>(result, i->binding);
282                 result = hash_update<64>(result, i->type);
283                 if(i->type==PipelineState::UNIFORM_BLOCK)
284                 {
285                         result = hash_update<64>(result, reinterpret_cast<uintptr_t>(i->block));
286                         result = hash_update<64>(result, reinterpret_cast<uintptr_t>(i->buffer->handle));
287                 }
288                 else if(i->type==PipelineState::TEXTURE)
289                 {
290                         result = hash_update<64>(result, reinterpret_cast<uintptr_t>(i->texture->handle));
291                         result = hash_update<64>(result, reinterpret_cast<uintptr_t>(i->sampler->handle));
292                         result = hash_update<64>(result, i->mip_level);
293                 }
294                 empty = false;
295         }
296
297         if(!empty)
298                 result = hash_update<64>(result, self.shprog->stage_flags);
299
300         return result;
301 }
302
303 bool VulkanPipelineState::is_descriptor_set_dynamic(unsigned index) const
304 {
305         const PipelineState &self = *static_cast<const PipelineState *>(this);
306
307         auto i = lower_bound_member(self.resources, static_cast<int>(index)<<20, &PipelineState::BoundResource::binding);
308         for(; (i!=self.resources.end() && static_cast<unsigned>(i->binding)>>20==index); ++i)
309                 if(i->used && i->type==PipelineState::UNIFORM_BLOCK && i->buffer->get_usage()==STREAMING)
310                         return true;
311
312         return false;
313 }
314
315 VkDescriptorSetLayout VulkanPipelineState::get_descriptor_set_layout(unsigned index) const
316 {
317         return static_cast<const PipelineState *>(this)->shprog->desc_set_layout_handles[index];
318 }
319
320 unsigned VulkanPipelineState::fill_descriptor_writes(unsigned index, unsigned frame, vector<char> &buffer) const
321 {
322         const PipelineState &self = *static_cast<const PipelineState *>(this);
323
324         auto begin = lower_bound_member(self.resources, static_cast<int>(index)<<20, &PipelineState::BoundResource::binding);
325
326         unsigned n_buffers = 0;
327         unsigned n_images = 0;
328         for(auto i=begin; (i!=self.resources.end() && static_cast<unsigned>(i->binding)>>20==index); ++i)
329                 if(i->used)
330                 {
331                         if(i->type==PipelineState::UNIFORM_BLOCK)
332                                 ++n_buffers;
333                         else if(i->type==PipelineState::TEXTURE)
334                                 ++n_images;
335                 }
336         unsigned n_writes = n_buffers+n_images;
337
338         StructureBuilder sb(buffer, 3);
339         VkWriteDescriptorSet *const &writes = sb.add<VkWriteDescriptorSet>(n_writes);
340         VkDescriptorBufferInfo *const &buffers = sb.add<VkDescriptorBufferInfo>(n_buffers);
341         VkDescriptorImageInfo *const &images = sb.add<VkDescriptorImageInfo>(n_images);
342
343         VkWriteDescriptorSet *write_ptr = writes;
344         VkDescriptorBufferInfo *buffer_ptr = buffers;
345         VkDescriptorImageInfo *image_ptr = images;
346
347         for(auto i=begin; (i!=self.resources.end() && static_cast<unsigned>(i->binding)>>20==index); ++i)
348         {
349                 if(!i->used)
350                         continue;
351
352                 if(i->type==PipelineState::UNIFORM_BLOCK)
353                 {
354                         buffer_ptr->buffer = handle_cast<::VkBuffer>(i->buffer->handle);
355                         buffer_ptr->offset = i->block->get_offset();
356                         if(i->buffer->get_usage()==STREAMING)
357                                 buffer_ptr->offset += frame*i->buffer->get_size();
358                         buffer_ptr->range = i->block->get_data_size();
359
360                         write_ptr->sType = VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET;
361                         write_ptr->dstBinding = i->binding&0xFFFFF;
362                         write_ptr->descriptorCount = 1;
363                         write_ptr->descriptorType = VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER;
364                         write_ptr->pBufferInfo = buffer_ptr;
365
366                         ++buffer_ptr;
367                 }
368                 else if(i->type==PipelineState::TEXTURE)
369                 {
370                         image_ptr->sampler = handle_cast<::VkSampler>(i->sampler->handle);
371                         if(i->mip_level<0)
372                                 image_ptr->imageView = handle_cast<::VkImageView>(i->texture->view_handle);
373                         else
374                                 image_ptr->imageView = handle_cast<::VkImageView>(i->texture->mip_view_handles[i->mip_level]);
375                         image_ptr->imageLayout = VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL;
376
377                         write_ptr->sType = VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET;
378                         write_ptr->dstBinding = i->binding&0xFFFFF;
379                         write_ptr->descriptorCount = 1;
380                         write_ptr->descriptorType = VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER;
381                         write_ptr->pImageInfo = image_ptr;
382
383                         ++image_ptr;
384                 }
385
386                 ++write_ptr;
387         }
388
389         return n_writes;
390 }
391
392 void VulkanPipelineState::apply(const VulkanCommandRecorder &vkCmd, const VulkanPipelineState *last, unsigned frame, bool negative_viewport) const
393 {
394         const PipelineState &self = *static_cast<const PipelineState *>(this);
395
396         if(!last)
397         {
398                 unapplied = ~0U;
399                 first_changed_desc_set = 0;
400         }
401         else if(last!=this)
402         {
403                 const PipelineState &last_ps = *static_cast<const PipelineState *>(last);
404                 if(handle!=last->handle)
405                 {
406                         unapplied |= PipelineState::SHPROG;
407                         if(self.push_const_compat!=last_ps.push_const_compat)
408                         {
409                                 unapplied |= PipelineState::RESOURCES;
410                                 first_changed_desc_set = 0;
411                         }
412                 }
413                 if(self.vertex_setup!=last_ps.vertex_setup)
414                         unapplied |= PipelineState::VERTEX_SETUP;
415                 for(unsigned i=0; i<descriptor_set_slots.size(); ++i)
416                         if(i>=last->descriptor_set_slots.size() || descriptor_set_slots[i]!=last->descriptor_set_slots[i])
417                         {
418                                 unapplied |= PipelineState::RESOURCES;
419                                 first_changed_desc_set = min(first_changed_desc_set, i);
420                                 break;
421                         }
422                 if(self.viewport!=last_ps.viewport)
423                         unapplied |= PipelineState::VIEWPORT;
424                 if(self.scissor!=last_ps.scissor)
425                         unapplied |= PipelineState::SCISSOR;
426         }
427
428         if(unapplied&PipelineState::SHPROG)
429                 vkCmd.BindPipeline(VK_PIPELINE_BIND_POINT_GRAPHICS, handle);
430
431         if(unapplied&PipelineState::VERTEX_SETUP)
432                 if(const VertexSetup *vs = self.vertex_setup)
433                 {
434                         vkCmd.BindVertexBuffers(0, vs->n_bindings, vs->buffers, vs->offsets);
435                         VkIndexType index_type = static_cast<VkIndexType>(get_vulkan_index_type(vs->get_index_type()));
436                         vkCmd.BindIndexBuffer(vs->get_index_buffer()->handle, 0, index_type);
437                 }
438
439         if(!self.resources.empty())
440         {
441                 const PipelineState::BoundResource &first_res = self.resources.front();
442                 if(first_res.used && first_res.type==PipelineState::UNIFORM_BLOCK && first_res.binding==ReflectData::PUSH_CONSTANT)
443                 {
444                         const UniformBlock &pc_block = *first_res.block;
445                         vkCmd.PushConstants(self.shprog->layout_handle, self.shprog->stage_flags,
446                                 pc_block.get_offset(), pc_block.get_data_size(), pc_block.get_data_pointer());
447                 }
448         }
449
450         if((unapplied&PipelineState::RESOURCES) && !descriptor_set_slots.empty())
451         {
452                 vector<VkDescriptorSet> descriptor_set_handles;
453                 descriptor_set_handles.reserve(descriptor_set_slots.size()-first_changed_desc_set);
454                 for(unsigned i=first_changed_desc_set; i<descriptor_set_slots.size(); ++i)
455                         descriptor_set_handles.push_back(device.get_descriptor_pool().get_descriptor_set(
456                                 self.descriptor_set_slots[i], self, i, frame));
457
458                 vkCmd.BindDescriptorSets(VK_PIPELINE_BIND_POINT_GRAPHICS, self.shprog->layout_handle,
459                         first_changed_desc_set, descriptor_set_handles.size(), descriptor_set_handles.data(), 0, 0);
460         }
461
462         if(unapplied&(PipelineState::VIEWPORT|PipelineState::SCISSOR))
463         {
464                 Rect fb_rect = self.framebuffer->get_rect();
465
466                 if(unapplied&PipelineState::VIEWPORT)
467                 {
468                         Rect viewport_rect = fb_rect.intersect(self.viewport);
469                         VkViewport viewport = { };
470                         viewport.x = viewport_rect.left;
471                         viewport.y = viewport_rect.bottom;
472                         viewport.width = viewport_rect.width;
473                         viewport.height = viewport_rect.height;
474                         if(negative_viewport)
475                         {
476                                 viewport.y += viewport.height;
477                                 viewport.height = -viewport.height;
478                         }
479                         viewport.minDepth = 0.0f;
480                         viewport.maxDepth = 1.0f;
481                         vkCmd.SetViewport(0, 1, &viewport);
482                 }
483
484                 if(unapplied&PipelineState::SCISSOR)
485                 {
486                         Rect scissor_rect = fb_rect.intersect(self.scissor);
487                         VkRect2D scissor = { };
488                         scissor.offset.x = scissor_rect.left;
489                         scissor.offset.y = scissor_rect.bottom;
490                         scissor.extent.width = scissor_rect.width;
491                         scissor.extent.height = scissor_rect.height;
492                         vkCmd.SetScissor(0, 1, &scissor);
493                 }
494         }
495
496         unapplied = 0;
497         first_changed_desc_set = descriptor_set_slots.size();
498 }
499
500 } // namespace GL
501 } // namespace Msp