1 #include <msp/core/algorithm.h>
2 #include <msp/core/hash.h>
8 #include "framebuffer.h"
9 #include "pipelinestate.h"
10 #include "pipelinestate_backend.h"
13 #include "renderpass.h"
15 #include "stenciltest.h"
16 #include "structurebuilder.h"
18 #include "uniformblock.h"
19 #include "vertexsetup.h"
27 VulkanPipelineState::VulkanPipelineState():
28 device(Device::get_current())
31 VulkanPipelineState::VulkanPipelineState(VulkanPipelineState &&other):
36 void VulkanPipelineState::update() const
38 const PipelineState &self = *static_cast<const PipelineState *>(this);
40 unapplied |= changes&(PipelineState::VIEWPORT|PipelineState::SCISSOR|PipelineState::VERTEX_SETUP);
42 if(changes&PipelineState::VERTEX_SETUP)
43 self.vertex_setup->refresh();
45 if(changes&PipelineState::SHPROG)
47 push_const_compat = hash<32>(self.shprog->stage_flags);
48 push_const_compat = hash_update<32>(push_const_compat, self.shprog->get_push_constants_size());
51 constexpr unsigned pipeline_mask = PipelineState::SHPROG|PipelineState::VERTEX_SETUP|PipelineState::FACE_CULL|
52 PipelineState::DEPTH_TEST|PipelineState::STENCIL_TEST|PipelineState::BLEND|PipelineState::PRIMITIVE_TYPE;
53 if(changes&pipeline_mask)
55 handle = device.get_pipeline_cache().get_pipeline(self);
56 unapplied |= PipelineState::SHPROG;
59 if(changes&(PipelineState::SHPROG|PipelineState::RESOURCES))
61 unsigned changed_sets = (changes&PipelineState::SHPROG ? ~0U : 0U);
62 for(const PipelineState::BoundResource &r: self.resources)
63 if(r.changed || changed_sets==~0U)
65 if(r.type==PipelineState::UNIFORM_BLOCK)
66 r.used = self.shprog->uses_uniform_block_binding(r.binding);
67 else if(r.type==PipelineState::TEXTURE)
69 r.used = self.shprog->uses_texture_binding(r.binding);
71 r.texture->refresh_mip_views();
75 changed_sets |= 1<<(r.binding>>20);
81 descriptor_set_slots.resize(self.shprog->get_n_descriptor_sets());
82 first_changed_desc_set = descriptor_set_slots.size();
83 for(unsigned i=0; i<descriptor_set_slots.size(); ++i)
84 if(changed_sets&(1<<i))
86 descriptor_set_slots[i] = device.get_descriptor_pool().get_descriptor_set_slot(self, i);
87 first_changed_desc_set = min(first_changed_desc_set, i);
90 unapplied |= PipelineState::RESOURCES;
97 uint64_t VulkanPipelineState::compute_hash() const
99 const PipelineState &self = *static_cast<const PipelineState *>(this);
100 const FrameFormat &format = self.framebuffer->get_format();
102 uint64_t result = hash<64>(self.shprog);
103 result = hash_update<64>(result, self.vertex_setup->compute_hash());
104 result = hash_round<64>(result, self.primitive_type);
106 if(self.front_face!=NON_MANIFOLD && self.face_cull!=NO_CULL)
108 result = hash_round<64>(result, self.front_face);
109 result = hash_round<64>(result, self.face_cull);
112 result = hash_round<64>(result, format.get_samples());
114 if(self.depth_test.enabled)
116 result = hash_round<64>(result, self.depth_test.compare);
117 result = hash_update<64>(result, self.depth_test.write);
120 if(self.stencil_test.enabled)
122 result = hash_round<64>(result, self.stencil_test.compare);
123 result = hash_round<64>(result, self.stencil_test.stencil_fail_op);
124 result = hash_round<64>(result, self.stencil_test.depth_fail_op);
125 result = hash_round<64>(result, self.stencil_test.depth_pass_op);
126 result = hash_update<64>(result, self.stencil_test.reference);
129 if(self.blend.enabled)
131 result = hash_round<64>(result, self.blend.equation);
132 result = hash_round<64>(result, self.blend.src_factor);
133 result = hash_round<64>(result, self.blend.dst_factor);
134 result = hash_round<64>(result, self.blend.write_mask);
137 for(FrameAttachment a: format)
138 result = hash_update<64>(result, a);
143 void VulkanPipelineState::fill_creation_info(vector<char> &buffer) const
145 const PipelineState &self = *static_cast<const PipelineState *>(this);
147 const FrameFormat &format = self.framebuffer->get_format();
148 RenderPass render_pass;
149 render_pass.framebuffer = self.framebuffer;
150 render_pass.update(device);
152 unsigned n_color_attachments = 0;
153 for(FrameAttachment a: format)
155 unsigned attach_pt = get_attach_point(a);
156 if(attach_pt!=get_attach_point(DEPTH_ATTACHMENT) && attach_pt!=get_attach_point(STENCIL_ATTACHMENT))
157 ++n_color_attachments;
160 StructureBuilder sb(buffer, 10);
161 VkGraphicsPipelineCreateInfo *const &pipeline_info = sb.add<VkGraphicsPipelineCreateInfo>();
162 VkPipelineInputAssemblyStateCreateInfo *const &input_assembly_info = sb.add<VkPipelineInputAssemblyStateCreateInfo>();
163 VkPipelineViewportStateCreateInfo *const &viewport_info = sb.add<VkPipelineViewportStateCreateInfo>();
164 VkPipelineRasterizationStateCreateInfo *const &raster_info = sb.add<VkPipelineRasterizationStateCreateInfo>();
165 VkPipelineMultisampleStateCreateInfo *const &multisample_info = sb.add<VkPipelineMultisampleStateCreateInfo>();
166 VkPipelineDepthStencilStateCreateInfo *const &depth_stencil_info = sb.add<VkPipelineDepthStencilStateCreateInfo>();
167 VkPipelineColorBlendStateCreateInfo *const &blend_info = sb.add<VkPipelineColorBlendStateCreateInfo>();
168 VkPipelineColorBlendAttachmentState *const &blend_attachments = sb.add<VkPipelineColorBlendAttachmentState>(n_color_attachments);
169 VkPipelineDynamicStateCreateInfo *const &dynamic_info = sb.add<VkPipelineDynamicStateCreateInfo>();
170 VkDynamicState *const &dynamic_states = sb.add<VkDynamicState>(2);
172 input_assembly_info->sType = VK_STRUCTURE_TYPE_PIPELINE_INPUT_ASSEMBLY_STATE_CREATE_INFO;
173 input_assembly_info->topology = static_cast<VkPrimitiveTopology>(get_vulkan_primitive_type(self.primitive_type));
174 input_assembly_info->primitiveRestartEnable = true;
176 viewport_info->sType = VK_STRUCTURE_TYPE_PIPELINE_VIEWPORT_STATE_CREATE_INFO;
177 viewport_info->viewportCount = 1;
178 viewport_info->pViewports = 0;
179 viewport_info->scissorCount = 1;
180 viewport_info->pScissors = 0;
182 raster_info->sType = VK_STRUCTURE_TYPE_PIPELINE_RASTERIZATION_STATE_CREATE_INFO;
183 raster_info->depthClampEnable = VK_FALSE;
184 raster_info->rasterizerDiscardEnable = VK_FALSE;
185 raster_info->polygonMode = VK_POLYGON_MODE_FILL;
186 raster_info->frontFace = (self.front_face==CLOCKWISE ? VK_FRONT_FACE_COUNTER_CLOCKWISE : VK_FRONT_FACE_CLOCKWISE);
187 if(self.face_cull==NO_CULL || self.front_face==NON_MANIFOLD)
188 raster_info->cullMode = VK_CULL_MODE_NONE;
190 raster_info->cullMode = (self.face_cull==CULL_FRONT ? VK_CULL_MODE_FRONT_BIT : VK_CULL_MODE_BACK_BIT);
191 raster_info->depthBiasEnable = VK_FALSE;
192 raster_info->depthBiasConstantFactor = 0.0f;
193 raster_info->depthBiasClamp = 0.0f;
194 raster_info->depthBiasSlopeFactor = 0.0f;
195 raster_info->lineWidth = 1.0f;
197 multisample_info->sType = VK_STRUCTURE_TYPE_PIPELINE_MULTISAMPLE_STATE_CREATE_INFO;
198 multisample_info->rasterizationSamples = static_cast<VkSampleCountFlagBits>(get_vulkan_samples(format.get_samples()));
199 multisample_info->sampleShadingEnable = VK_FALSE;
200 multisample_info->minSampleShading = 1.0f;
201 multisample_info->pSampleMask = 0;
202 multisample_info->alphaToCoverageEnable = VK_FALSE;
203 multisample_info->alphaToOneEnable = VK_FALSE;
205 depth_stencil_info->sType = VK_STRUCTURE_TYPE_PIPELINE_DEPTH_STENCIL_STATE_CREATE_INFO;
206 depth_stencil_info->depthTestEnable = self.depth_test.enabled;
207 depth_stencil_info->depthWriteEnable = self.depth_test.write;
208 depth_stencil_info->depthCompareOp = static_cast<VkCompareOp>(get_vulkan_predicate(self.depth_test.compare));
209 depth_stencil_info->depthBoundsTestEnable = VK_FALSE;
211 depth_stencil_info->stencilTestEnable = self.stencil_test.enabled;
212 depth_stencil_info->front.failOp = static_cast<VkStencilOp>(get_vulkan_stencil_op(self.stencil_test.stencil_fail_op));
213 depth_stencil_info->front.passOp = static_cast<VkStencilOp>(get_vulkan_stencil_op(self.stencil_test.depth_pass_op));
214 depth_stencil_info->front.depthFailOp = static_cast<VkStencilOp>(get_vulkan_stencil_op(self.stencil_test.depth_fail_op));
215 depth_stencil_info->front.compareOp = static_cast<VkCompareOp>(get_vulkan_predicate(self.stencil_test.compare));
216 depth_stencil_info->front.compareMask = 0xFFFFFFFFU;
217 depth_stencil_info->front.writeMask = 0xFFFFFFFFU;
218 depth_stencil_info->front.reference = self.stencil_test.reference;
219 depth_stencil_info->back = depth_stencil_info->front;
221 for(unsigned i=0; i<n_color_attachments; ++i)
223 blend_attachments[i].blendEnable = self.blend.enabled;
224 blend_attachments[i].srcColorBlendFactor = static_cast<VkBlendFactor>(get_vulkan_blend_factor(self.blend.src_factor));
225 blend_attachments[i].dstColorBlendFactor = static_cast<VkBlendFactor>(get_vulkan_blend_factor(self.blend.dst_factor));
226 blend_attachments[i].colorBlendOp = static_cast<VkBlendOp>(get_vulkan_blend_equation(self.blend.equation));
227 blend_attachments[i].srcAlphaBlendFactor = blend_attachments[i].srcColorBlendFactor;
228 blend_attachments[i].dstAlphaBlendFactor = blend_attachments[i].dstColorBlendFactor;
229 blend_attachments[i].alphaBlendOp = blend_attachments[i].colorBlendOp;
230 blend_attachments[i].colorWriteMask = get_vulkan_color_mask(self.blend.write_mask);
233 blend_info->sType = VK_STRUCTURE_TYPE_PIPELINE_COLOR_BLEND_STATE_CREATE_INFO;
234 blend_info->attachmentCount = n_color_attachments;
235 blend_info->pAttachments = blend_attachments;
237 dynamic_states[0] = VK_DYNAMIC_STATE_VIEWPORT;
238 dynamic_states[1] = VK_DYNAMIC_STATE_SCISSOR;
240 dynamic_info->sType = VK_STRUCTURE_TYPE_PIPELINE_DYNAMIC_STATE_CREATE_INFO;
241 dynamic_info->dynamicStateCount = 2;
242 dynamic_info->pDynamicStates = dynamic_states;
244 pipeline_info->sType = VK_STRUCTURE_TYPE_GRAPHICS_PIPELINE_CREATE_INFO;
246 pipeline_info->pInputAssemblyState = input_assembly_info;
247 pipeline_info->pTessellationState = 0;
248 pipeline_info->pViewportState = viewport_info;
249 pipeline_info->pRasterizationState = raster_info;
250 pipeline_info->pMultisampleState = multisample_info;
251 pipeline_info->pDepthStencilState = depth_stencil_info;
252 pipeline_info->pColorBlendState = blend_info;
253 pipeline_info->pDynamicState = dynamic_info;
254 pipeline_info->renderPass = handle_cast<::VkRenderPass>(render_pass.handle);
255 pipeline_info->subpass = 0;
259 pipeline_info->stageCount = self.shprog->n_stages;
260 pipeline_info->pStages = reinterpret_cast<const VkPipelineShaderStageCreateInfo *>(self.shprog->creation_info.data());
261 pipeline_info->layout = handle_cast<::VkPipelineLayout>(self.shprog->layout_handle);
264 if(self.vertex_setup)
265 pipeline_info->pVertexInputState = reinterpret_cast<const VkPipelineVertexInputStateCreateInfo *>(self.vertex_setup->creation_info.data());
268 uint64_t VulkanPipelineState::compute_descriptor_set_hash(unsigned index) const
270 const PipelineState &self = *static_cast<const PipelineState *>(this);
272 uint64_t result = hash<64>(0, 0);
275 auto i = lower_bound_member(self.resources, static_cast<int>(index)<<20, &PipelineState::BoundResource::binding);
276 for(; (i!=self.resources.end() && static_cast<unsigned>(i->binding)>>20==index); ++i)
281 result = hash_update<64>(result, i->binding);
282 result = hash_update<64>(result, i->type);
283 if(i->type==PipelineState::UNIFORM_BLOCK)
285 result = hash_update<64>(result, reinterpret_cast<uintptr_t>(i->block));
286 result = hash_update<64>(result, reinterpret_cast<uintptr_t>(i->buffer->handle));
288 else if(i->type==PipelineState::TEXTURE)
290 result = hash_update<64>(result, reinterpret_cast<uintptr_t>(i->texture->handle));
291 result = hash_update<64>(result, reinterpret_cast<uintptr_t>(i->sampler->handle));
292 result = hash_update<64>(result, i->mip_level);
298 result = hash_update<64>(result, self.shprog->stage_flags);
303 bool VulkanPipelineState::is_descriptor_set_dynamic(unsigned index) const
305 const PipelineState &self = *static_cast<const PipelineState *>(this);
307 auto i = lower_bound_member(self.resources, static_cast<int>(index)<<20, &PipelineState::BoundResource::binding);
308 for(; (i!=self.resources.end() && static_cast<unsigned>(i->binding)>>20==index); ++i)
309 if(i->used && i->type==PipelineState::UNIFORM_BLOCK && i->buffer->get_usage()==STREAMING)
315 VkDescriptorSetLayout VulkanPipelineState::get_descriptor_set_layout(unsigned index) const
317 return static_cast<const PipelineState *>(this)->shprog->desc_set_layout_handles[index];
320 unsigned VulkanPipelineState::fill_descriptor_writes(unsigned index, unsigned frame, vector<char> &buffer) const
322 const PipelineState &self = *static_cast<const PipelineState *>(this);
324 auto begin = lower_bound_member(self.resources, static_cast<int>(index)<<20, &PipelineState::BoundResource::binding);
326 unsigned n_buffers = 0;
327 unsigned n_images = 0;
328 for(auto i=begin; (i!=self.resources.end() && static_cast<unsigned>(i->binding)>>20==index); ++i)
331 if(i->type==PipelineState::UNIFORM_BLOCK)
333 else if(i->type==PipelineState::TEXTURE)
336 unsigned n_writes = n_buffers+n_images;
338 StructureBuilder sb(buffer, 3);
339 VkWriteDescriptorSet *const &writes = sb.add<VkWriteDescriptorSet>(n_writes);
340 VkDescriptorBufferInfo *const &buffers = sb.add<VkDescriptorBufferInfo>(n_buffers);
341 VkDescriptorImageInfo *const &images = sb.add<VkDescriptorImageInfo>(n_images);
343 VkWriteDescriptorSet *write_ptr = writes;
344 VkDescriptorBufferInfo *buffer_ptr = buffers;
345 VkDescriptorImageInfo *image_ptr = images;
347 for(auto i=begin; (i!=self.resources.end() && static_cast<unsigned>(i->binding)>>20==index); ++i)
352 if(i->type==PipelineState::UNIFORM_BLOCK)
354 buffer_ptr->buffer = handle_cast<::VkBuffer>(i->buffer->handle);
355 buffer_ptr->offset = i->block->get_offset();
356 if(i->buffer->get_usage()==STREAMING)
357 buffer_ptr->offset += frame*i->buffer->get_size();
358 buffer_ptr->range = i->block->get_data_size();
360 write_ptr->sType = VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET;
361 write_ptr->dstBinding = i->binding&0xFFFFF;
362 write_ptr->descriptorCount = 1;
363 write_ptr->descriptorType = VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER;
364 write_ptr->pBufferInfo = buffer_ptr;
368 else if(i->type==PipelineState::TEXTURE)
370 image_ptr->sampler = handle_cast<::VkSampler>(i->sampler->handle);
372 image_ptr->imageView = handle_cast<::VkImageView>(i->texture->view_handle);
374 image_ptr->imageView = handle_cast<::VkImageView>(i->texture->mip_view_handles[i->mip_level]);
375 image_ptr->imageLayout = VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL;
377 write_ptr->sType = VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET;
378 write_ptr->dstBinding = i->binding&0xFFFFF;
379 write_ptr->descriptorCount = 1;
380 write_ptr->descriptorType = VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER;
381 write_ptr->pImageInfo = image_ptr;
392 void VulkanPipelineState::apply(const VulkanCommandRecorder &vkCmd, const VulkanPipelineState *last, unsigned frame, bool negative_viewport) const
394 const PipelineState &self = *static_cast<const PipelineState *>(this);
399 first_changed_desc_set = 0;
403 const PipelineState &last_ps = *static_cast<const PipelineState *>(last);
404 if(handle!=last->handle)
406 unapplied |= PipelineState::SHPROG;
407 if(self.push_const_compat!=last_ps.push_const_compat)
409 unapplied |= PipelineState::RESOURCES;
410 first_changed_desc_set = 0;
413 if(self.vertex_setup!=last_ps.vertex_setup)
414 unapplied |= PipelineState::VERTEX_SETUP;
415 for(unsigned i=0; i<descriptor_set_slots.size(); ++i)
416 if(i>=last->descriptor_set_slots.size() || descriptor_set_slots[i]!=last->descriptor_set_slots[i])
418 unapplied |= PipelineState::RESOURCES;
419 first_changed_desc_set = min(first_changed_desc_set, i);
422 if(self.viewport!=last_ps.viewport)
423 unapplied |= PipelineState::VIEWPORT;
424 if(self.scissor!=last_ps.scissor)
425 unapplied |= PipelineState::SCISSOR;
428 if(unapplied&PipelineState::SHPROG)
429 vkCmd.BindPipeline(VK_PIPELINE_BIND_POINT_GRAPHICS, handle);
431 if(unapplied&PipelineState::VERTEX_SETUP)
432 if(const VertexSetup *vs = self.vertex_setup)
434 vkCmd.BindVertexBuffers(0, vs->n_bindings, vs->buffers, vs->offsets);
435 VkIndexType index_type = static_cast<VkIndexType>(get_vulkan_index_type(vs->get_index_type()));
436 vkCmd.BindIndexBuffer(vs->get_index_buffer()->handle, 0, index_type);
439 if(!self.resources.empty())
441 const PipelineState::BoundResource &first_res = self.resources.front();
442 if(first_res.used && first_res.type==PipelineState::UNIFORM_BLOCK && first_res.binding==ReflectData::PUSH_CONSTANT)
444 const UniformBlock &pc_block = *first_res.block;
445 vkCmd.PushConstants(self.shprog->layout_handle, self.shprog->stage_flags,
446 pc_block.get_offset(), pc_block.get_data_size(), pc_block.get_data_pointer());
450 if((unapplied&PipelineState::RESOURCES) && !descriptor_set_slots.empty())
452 vector<VkDescriptorSet> descriptor_set_handles;
453 descriptor_set_handles.reserve(descriptor_set_slots.size()-first_changed_desc_set);
454 for(unsigned i=first_changed_desc_set; i<descriptor_set_slots.size(); ++i)
455 descriptor_set_handles.push_back(device.get_descriptor_pool().get_descriptor_set(
456 self.descriptor_set_slots[i], self, i, frame));
458 vkCmd.BindDescriptorSets(VK_PIPELINE_BIND_POINT_GRAPHICS, self.shprog->layout_handle,
459 first_changed_desc_set, descriptor_set_handles.size(), descriptor_set_handles.data(), 0, 0);
462 if(unapplied&(PipelineState::VIEWPORT|PipelineState::SCISSOR))
464 Rect fb_rect = self.framebuffer->get_rect();
466 if(unapplied&PipelineState::VIEWPORT)
468 Rect viewport_rect = fb_rect.intersect(self.viewport);
469 VkViewport viewport = { };
470 viewport.x = viewport_rect.left;
471 viewport.y = viewport_rect.bottom;
472 viewport.width = viewport_rect.width;
473 viewport.height = viewport_rect.height;
474 if(negative_viewport)
476 viewport.y += viewport.height;
477 viewport.height = -viewport.height;
479 viewport.minDepth = 0.0f;
480 viewport.maxDepth = 1.0f;
481 vkCmd.SetViewport(0, 1, &viewport);
484 if(unapplied&PipelineState::SCISSOR)
486 Rect scissor_rect = fb_rect.intersect(self.scissor);
487 VkRect2D scissor = { };
488 scissor.offset.x = scissor_rect.left;
489 scissor.offset.y = scissor_rect.bottom;
490 scissor.extent.width = scissor_rect.width;
491 scissor.extent.height = scissor_rect.height;
492 vkCmd.SetScissor(0, 1, &scissor);
497 first_changed_desc_set = descriptor_set_slots.size();