#include <sigc++/bind.h>
#include <msp/fs/dir.h>
+#include <msp/graphics/display_private.h>
#include <msp/time/utils.h>
#include "xineengine.h"
#include "xinema.h"
using namespace std;
using namespace Msp;
+Xinema::EarlyInit::EarlyInit()
+{
+ XInitThreads();
+}
+
+
Xinema::Xinema(int, char **):
window(display, 1920, 1080),
network(*this),
window.show();
display.tick();
- engine = new XineEngine(window, &display_mutex);
+ engine = new XineEngine(window);
play_file(FS::get_sys_data_dir()/"xinema.png");
Application::main();
if(new_stream)
signal_stream_created.emit(*stream);
- {
- MutexLock lock(display_mutex);
- display.tick();
- }
+ XLockDisplay(display.get_private().display);
+ display.tick();
+ XUnlockDisplay(display.get_private().display);
engine->tick();