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Assign delay in TrainRoutingState copy-constructor
[r2c2.git] / source / libr2c2 / trainrouteplanner.cpp
1 #include "layout.h"
2 #include "route.h"
3 #include "train.h"
4 #include "trainrouteplanner.h"
5 #include "trainrouter.h"
6 #include "vehicle.h"
7
8 using namespace std;
9 using namespace Msp;
10
11 namespace R2C2 {
12
13 TrainRoutePlanner::TrainRoutePlanner(Layout &layout)
14 {
15         const map<unsigned, Train *> &trains = layout.get_trains();
16         for(map<unsigned, Train *>::const_iterator i=trains.begin(); i!=trains.end(); ++i)
17         {
18                 TrainRoutingInfo info(*i->second);
19                 if(info.router && info.router->get_destination())
20                         routed_trains.push_back(info);
21         }
22
23         steps.push_back(RoutingStep());
24         RoutingStep &start = steps.back();
25         for(vector<TrainRoutingInfo>::iterator i=routed_trains.begin(); i!=routed_trains.end(); ++i)
26                 start.trains.push_back(TrainRoutingState(*i));
27 }
28
29 void TrainRoutePlanner::plan()
30 {
31         RoutingStep *goal = 0;
32         for(list<RoutingStep>::iterator i=steps.begin(); i!=steps.end(); ++i)
33         {
34                 if(i->is_goal())
35                 {
36                         goal = &*i;
37                         break;
38                 }
39
40                 if(update_states(*i))
41                 {
42                         int next_train = find_next_train(*i);
43                         if(next_train>=0)
44                                 add_steps(*i, next_train);
45                 }
46         }
47
48         if(goal)
49                 create_routes(*goal);
50 }
51
52 bool TrainRoutePlanner::update_states(RoutingStep &step)
53 {
54         RoutingStep next(&step);
55         bool changes = false;
56         for(vector<TrainRoutingState>::iterator i=next.trains.begin(); i!=next.trains.end(); ++i)
57         {
58                 TrainState old_state = i->state;
59                 if(i->state==BLOCKED)
60                         i->state = MOVING;
61
62                 TrackIter next_track = i->track.next(i->path);
63                 if(!next_track)
64                         return false;
65
66                 for(vector<TrainRoutingState>::iterator j=next.trains.begin(); j!=next.trains.end(); ++j)
67                         if(j!=i)
68                         {
69                                 if(j->track.track()==next_track.track())
70                                 {
71                                         unsigned other_exit = j->track.reverse(j->path).entry();
72                                         if(next_track.entry()==other_exit)
73                                                 return false;
74                                 }
75                                 else if(!j->is_occupied(*next_track))
76                                         continue;
77
78                                 i->state = BLOCKED;
79                         }
80
81                 if(i->state!=old_state)
82                         changes = true;
83         }
84
85         if(changes)
86         {
87                 list<RoutingStep>::iterator i;
88                 for(i=steps.begin(); (i!=steps.end() && !(next<*i)); ++i) ;
89                 steps.insert(i, next);
90         }
91
92         return !changes;
93 }
94
95 int TrainRoutePlanner::find_next_train(RoutingStep &step)
96 {
97         Time::TimeDelta min_dt;
98         int next_train = -1;
99         for(unsigned i=0; i<step.trains.size(); ++i)
100                 if(step.trains[i].state==MOVING)
101                 {
102                         Time::TimeDelta dt = step.trains[i].get_time_to_next_track();
103                         if(dt<min_dt || next_train<0)
104                         {
105                                 min_dt = dt;
106                                 next_train = i;
107                         }
108                 }
109
110         return next_train;
111 }
112
113 void TrainRoutePlanner::add_steps(RoutingStep &step, unsigned train_index)
114 {
115         TrainRoutingState &train = step.trains[train_index];
116         Time::TimeDelta dt = train.get_time_to_next_track();
117         TrackIter next_track = train.track.next(train.path);
118
119         list<RoutingStep> new_steps;
120
121         RoutingStep next(&step);
122         next.advance(dt);
123         TrainRouter &router = *train.info->router;
124         if(train.waypoint<0 && router.is_destination(*train.track) && !router.is_destination(*next_track))
125         {
126                 next.trains[train_index].state = ARRIVED;
127                 new_steps.push_back(next);
128         }
129         else
130         {
131                 if(train.waypoint>=0 && router.is_waypoint(train.waypoint, *train.track) && !router.is_waypoint(train.waypoint, *next_track))
132                 {
133                         ++next.trains[train_index].waypoint;
134                         if(next.trains[train_index].waypoint>=static_cast<int>(router.get_n_waypoints()))
135                                 next.trains[train_index].waypoint = -1;
136                 }
137
138                 next.trains[train_index].advance_track(0);
139
140                 const TrackType::Endpoint &next_entry_ep = next_track.endpoint();
141                 for(unsigned i=0; next_entry_ep.paths>>i; ++i)
142                         if(next_entry_ep.has_path(i))
143                         {
144                                 next.trains[train_index].path = i;
145                                 new_steps.push_back(next);
146                         }
147
148                 if(next_entry_ep.paths!=next_track->get_type().get_paths())
149                 {
150                         RoutingStep wait(&step);
151                         wait.advance(dt);
152                         wait.trains[train_index].state = WAITING;
153                         new_steps.push_back(wait);
154                 }
155         }
156
157         new_steps.sort();
158         steps.merge(new_steps);
159 }
160
161 void TrainRoutePlanner::create_routes(RoutingStep &goal)
162 {
163         for(vector<TrainRoutingInfo>::iterator i=routed_trains.begin(); i!=routed_trains.end(); ++i)
164         {
165                 i->route = new Route(i->train->get_layout());
166                 i->route->set_name("Router");
167                 i->route->set_temporary(true);
168         }
169
170         for(RoutingStep *i=&goal; i; i=i->prev)
171         {
172                 for(vector<TrainRoutingState>::iterator j=i->trains.begin(); j!=i->trains.end(); ++j)
173                 {
174                         if(j->state==WAITING || j->state==BLOCKED)
175                                 j->info->waits.push_front(&*j);
176                         j->info->route->add_track(*j->track);
177                 }
178         }
179
180         for(vector<TrainRoutingInfo>::iterator i=routed_trains.begin(); i!=routed_trains.end(); ++i)
181         {
182                 i->router->set_route(i->route);
183                 TrainRoutingState *current_wait = 0;
184                 for(list<TrainRoutingState *>::iterator j=i->waits.begin(); j!=i->waits.end(); ++j)
185                         if(!current_wait || (*j)->track.track()!=current_wait->track.track())
186                         {
187                                 Block &block = (*j)->track.next()->get_block();
188                                 i->router->add_wait(block, 0);
189                                 current_wait = *j;
190                         }
191         }
192 }
193
194
195 TrainRoutePlanner::TrainRoutingInfo::TrainRoutingInfo(Train &t):
196         train(&t),
197         router(train->get_ai_of_type<TrainRouter>()),
198         route(0)
199 { }
200
201
202 TrainRoutePlanner::OccupiedTrack::OccupiedTrack(Track &t, unsigned p, OccupiedTrack *n):
203         track(&t),
204         path_length(track->get_type().get_path_length(p)),
205         next(n),
206         n_tracks(next ? next->n_tracks+1 : 1),
207         refcount(1)
208 {
209         if(next)
210                 ++next->refcount;
211 }
212
213 TrainRoutePlanner::OccupiedTrack::OccupiedTrack(const OccupiedTrack &other):
214         track(other.track),
215         path_length(other.path_length),
216         next(other.next),
217         n_tracks(other.n_tracks),
218         refcount(1)
219 {
220         if(next)
221                 ++next->refcount;
222 }
223
224 TrainRoutePlanner::OccupiedTrack::~OccupiedTrack()
225 {
226         if(next && !--next->refcount)
227                 delete next;
228 }
229
230
231 TrainRoutePlanner::TrainRoutingState::TrainRoutingState(TrainRoutingInfo &inf):
232         info(&inf),
233         occupied_tracks(0),
234         state(MOVING),
235         delay(info->router->get_departure_delay()),
236         waypoint(info->router->get_n_waypoints() ? 0 : -1)
237 {
238         const Vehicle *veh = &info->train->get_vehicle(0);
239         // TODO margins
240         TrackOffsetIter track_and_offs = veh->get_placement().get_position(VehiclePlacement::FRONT_BUFFER);
241         track = track_and_offs.track_iter();
242         offset = track_and_offs.offset();
243         path = track->get_active_path();
244
245         while(Vehicle *next = veh->get_link(1))
246                 veh = next;
247         track_and_offs = veh->get_placement().get_position(VehiclePlacement::BACK_BUFFER);
248         back_offset = track_and_offs.offset();
249
250         TrackIter iter = track_and_offs.track_iter();
251         while(1)
252         {
253                 occupied_tracks = new OccupiedTrack(*iter, iter->get_active_path(), occupied_tracks);
254                 if(iter.track()==track.track())
255                         break;
256                 iter = iter.next();
257         }
258 }
259
260 TrainRoutePlanner::TrainRoutingState::TrainRoutingState(const TrainRoutingState &other):
261         info(other.info),
262         track(other.track),
263         path(other.path),
264         occupied_tracks(other.occupied_tracks),
265         offset(other.offset),
266         back_offset(other.back_offset),
267         state(other.state),
268         delay(other.delay),
269         waypoint(other.waypoint)
270 {
271         ++occupied_tracks->refcount;
272 }
273
274 TrainRoutePlanner::TrainRoutingState::~TrainRoutingState()
275 {
276         if(!--occupied_tracks->refcount)
277                 delete occupied_tracks;
278 }
279
280 Time::TimeDelta TrainRoutePlanner::TrainRoutingState::get_time_to_next_track() const
281 {
282         // TODO Consider the speed of the train
283         return (track->get_type().get_path_length(path)-offset)*Time::sec+delay;
284 }
285
286 bool TrainRoutePlanner::TrainRoutingState::is_occupied(Track &trk) const
287 {
288         OccupiedTrack *occ = occupied_tracks;
289         for(unsigned n=occ->n_tracks; n>0; --n, occ=occ->next)
290                 if(occ->track==&trk)
291                         return true;
292         return false;
293 }
294
295 void TrainRoutePlanner::TrainRoutingState::advance(float distance)
296 {
297         offset += distance;
298         back_offset += distance;
299
300         OccupiedTrack *last_occ = occupied_tracks;
301         for(unsigned n=occupied_tracks->n_tracks; n>1; --n)
302                 last_occ = last_occ->next;
303
304         // XXX What if there's multiple tracks to remove?
305         if(back_offset>last_occ->path_length)
306         {
307                 back_offset -= last_occ->path_length;
308                 if(occupied_tracks->refcount>1)
309                 {
310                         --occupied_tracks->refcount;
311                         occupied_tracks = new OccupiedTrack(*occupied_tracks);
312                 }
313                 --occupied_tracks->n_tracks;
314         }
315 }
316
317 void TrainRoutePlanner::TrainRoutingState::advance_track(unsigned next_path)
318 {
319         float distance = occupied_tracks->path_length-offset;
320         track = track.next(path);
321         path = next_path;
322         occupied_tracks = new OccupiedTrack(*track, path, occupied_tracks);
323         advance(distance);
324         offset = 0;
325 }
326
327
328 TrainRoutePlanner::RoutingStep::RoutingStep():
329         prev(0)
330 { }
331
332 TrainRoutePlanner::RoutingStep::RoutingStep(RoutingStep *p):
333         time(p->time),
334         trains(p->trains),
335         prev(p)
336 { }
337
338 void TrainRoutePlanner::RoutingStep::advance(const Time::TimeDelta &dt)
339 {
340         time += dt;
341         for(vector<TrainRoutingState>::iterator i=trains.begin(); i!=trains.end(); ++i)
342         {
343                 if(i->delay)
344                 {
345                         i->delay -= dt;
346                         if(i->delay>Time::zero)
347                                 continue;
348                         i->delay = Time::zero;
349                 }
350                 else if(i->state==MOVING)
351                 {
352                         float distance = dt/Time::sec;
353                         i->advance(distance);
354                 }
355         }
356 }
357
358 bool TrainRoutePlanner::RoutingStep::is_goal() const
359 {
360         for(vector<TrainRoutingState>::const_iterator i=trains.begin(); i!=trains.end(); ++i)
361                 if(i->state!=ARRIVED)
362                         return false;
363         return true;
364 }
365
366 bool TrainRoutePlanner::RoutingStep::operator<(const RoutingStep &other) const
367 {
368         return time<other.time;
369 }
370
371 } // namespace R2C2