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Start refactoring TrainRoutePlanner
[r2c2.git] / source / libr2c2 / trainrouteplanner.cpp
1 #include "catalogue.h"
2 #include "layout.h"
3 #include "route.h"
4 #include "train.h"
5 #include "trainrouteplanner.h"
6 #include "trainrouter.h"
7 #include "vehicle.h"
8
9 using namespace std;
10 using namespace Msp;
11
12 namespace R2C2 {
13
14 TrainRoutePlanner::TrainRoutePlanner(Layout &layout)
15 {
16         const map<unsigned, Train *> &trains = layout.get_trains();
17         for(map<unsigned, Train *>::const_iterator i=trains.begin(); i!=trains.end(); ++i)
18         {
19                 TrainRoutingInfo info(*i->second);
20                 if(info.router && info.router->get_destination())
21                         routed_trains.push_back(info);
22         }
23
24         steps.push_back(RoutingStep());
25         RoutingStep &start = steps.back();
26         for(vector<TrainRoutingInfo>::iterator i=routed_trains.begin(); i!=routed_trains.end(); ++i)
27                 start.trains.push_back(TrainRoutingState(*i));
28 }
29
30 void TrainRoutePlanner::plan()
31 {
32         RoutingStep *goal = 0;
33         for(list<RoutingStep>::iterator i=steps.begin(); i!=steps.end(); ++i)
34         {
35                 if(i->is_goal())
36                 {
37                         goal = &*i;
38                         break;
39                 }
40
41                 if(update_states(*i))
42                 {
43                         int next_train = i->find_next_train();
44                         if(next_train>=0)
45                                 add_steps(*i, next_train);
46                 }
47         }
48
49         if(goal)
50                 create_routes(*goal);
51 }
52
53 bool TrainRoutePlanner::update_states(RoutingStep &step)
54 {
55         RoutingStep next(&step);
56         if(!next.update_states())
57                 return true;
58         if(next.check_deadlocks())
59                 return false;
60
61         list<RoutingStep>::iterator i;
62         for(i=steps.begin(); (i!=steps.end() && !(next<*i)); ++i) ;
63         steps.insert(i, next);
64
65         return false;
66 }
67
68 void TrainRoutePlanner::add_steps(RoutingStep &step, unsigned train_index)
69 {
70         TrainRoutingState &train = step.trains[train_index];
71         Time::TimeDelta dt = train.get_time_to_next_track();
72         TrackIter next_track = train.track.next(train.path);
73
74         list<RoutingStep> new_steps;
75
76         RoutingStep next(&step);
77         next.advance(dt);
78         TrainRouter &router = *train.info->router;
79         if(train.waypoint<0 && router.is_destination(*train.track) && !router.is_destination(*next_track))
80         {
81                 next.trains[train_index].state = ARRIVED;
82                 new_steps.push_back(next);
83         }
84         else
85         {
86                 if(train.waypoint>=0 && router.is_waypoint(train.waypoint, *train.track) && !router.is_waypoint(train.waypoint, *next_track))
87                 {
88                         ++next.trains[train_index].waypoint;
89                         if(next.trains[train_index].waypoint>=static_cast<int>(router.get_n_waypoints()))
90                                 next.trains[train_index].waypoint = -1;
91                 }
92
93                 next.trains[train_index].advance_track(0);
94
95                 const TrackType::Endpoint &next_entry_ep = next_track.endpoint();
96                 for(unsigned i=0; next_entry_ep.paths>>i; ++i)
97                         if(next_entry_ep.has_path(i))
98                         {
99                                 next.trains[train_index].path = i;
100                                 if(next.is_viable())
101                                         new_steps.push_back(next);
102                         }
103
104                 if(next_entry_ep.paths!=next_track->get_type().get_paths())
105                 {
106                         RoutingStep wait(&step);
107                         wait.advance(dt);
108                         wait.trains[train_index].state = WAITING;
109                         if(wait.is_viable())
110                                 new_steps.push_back(wait);
111                 }
112         }
113
114         new_steps.sort();
115         steps.merge(new_steps);
116 }
117
118 void TrainRoutePlanner::create_routes(RoutingStep &goal)
119 {
120         for(vector<TrainRoutingInfo>::iterator i=routed_trains.begin(); i!=routed_trains.end(); ++i)
121         {
122                 i->route = new Route(i->train->get_layout());
123                 i->route->set_name("Router");
124                 i->route->set_temporary(true);
125         }
126
127         for(RoutingStep *i=&goal; i; i=i->prev)
128         {
129                 for(vector<TrainRoutingState>::iterator j=i->trains.begin(); j!=i->trains.end(); ++j)
130                 {
131                         if(j->state==WAITING || j->state==BLOCKED)
132                                 j->info->waits.push_front(&*j);
133                         j->info->route->add_track(*j->track);
134                 }
135         }
136
137         for(vector<TrainRoutingInfo>::iterator i=routed_trains.begin(); i!=routed_trains.end(); ++i)
138         {
139                 i->router->set_route(i->route);
140                 TrainRoutingState *current_wait = 0;
141                 for(list<TrainRoutingState *>::iterator j=i->waits.begin(); j!=i->waits.end(); ++j)
142                         if(!current_wait || (*j)->track.track()!=current_wait->track.track())
143                         {
144                                 Block &block = (*j)->track.next()->get_block();
145                                 i->router->add_wait(block, 0);
146                                 current_wait = *j;
147                         }
148         }
149 }
150
151
152 TrainRoutePlanner::TrainRoutingInfo::TrainRoutingInfo(Train &t):
153         train(&t),
154         speed(train->get_maximum_speed()),
155         router(train->get_ai_of_type<TrainRouter>()),
156         route(0)
157 {
158         // If no maximum speed is specified, use a sensible default
159         if(!speed)
160                 speed = 20*train->get_layout().get_catalogue().get_scale();
161 }
162
163
164 TrainRoutePlanner::OccupiedTrack::OccupiedTrack(Track &t, unsigned p, OccupiedTrack *n):
165         track(&t),
166         path_length(track->get_type().get_path_length(p)),
167         next(n),
168         n_tracks(next ? next->n_tracks+1 : 1),
169         refcount(1)
170 {
171         if(next)
172                 ++next->refcount;
173 }
174
175 TrainRoutePlanner::OccupiedTrack::OccupiedTrack(const OccupiedTrack &other):
176         track(other.track),
177         path_length(other.path_length),
178         next(other.next),
179         n_tracks(other.n_tracks),
180         refcount(1)
181 {
182         if(next)
183                 ++next->refcount;
184 }
185
186 TrainRoutePlanner::OccupiedTrack::~OccupiedTrack()
187 {
188         if(next && !--next->refcount)
189                 delete next;
190 }
191
192
193 TrainRoutePlanner::TrainRoutingState::TrainRoutingState(TrainRoutingInfo &inf):
194         info(&inf),
195         occupied_tracks(0),
196         state(MOVING),
197         delay(info->router->get_departure_delay()),
198         waypoint(info->router->get_n_waypoints() ? 0 : -1),
199         blocked_by(-1)
200 {
201         const Vehicle *veh = &info->train->get_vehicle(0);
202         // TODO margins
203         TrackOffsetIter track_and_offs = veh->get_placement().get_position(VehiclePlacement::FRONT_BUFFER);
204         track = track_and_offs.track_iter();
205         offset = track_and_offs.offset();
206         path = track->get_active_path();
207
208         while(Vehicle *next = veh->get_link(1))
209                 veh = next;
210         track_and_offs = veh->get_placement().get_position(VehiclePlacement::BACK_BUFFER);
211         back_offset = track_and_offs.offset();
212
213         TrackIter iter = track_and_offs.track_iter();
214         while(1)
215         {
216                 occupied_tracks = new OccupiedTrack(*iter, iter->get_active_path(), occupied_tracks);
217                 if(iter.track()==track.track())
218                         break;
219                 iter = iter.next();
220         }
221 }
222
223 TrainRoutePlanner::TrainRoutingState::TrainRoutingState(const TrainRoutingState &other):
224         info(other.info),
225         track(other.track),
226         path(other.path),
227         occupied_tracks(other.occupied_tracks),
228         offset(other.offset),
229         back_offset(other.back_offset),
230         state(other.state),
231         delay(other.delay),
232         waypoint(other.waypoint),
233         blocked_by(other.blocked_by)
234 {
235         ++occupied_tracks->refcount;
236 }
237
238 TrainRoutePlanner::TrainRoutingState::~TrainRoutingState()
239 {
240         if(!--occupied_tracks->refcount)
241                 delete occupied_tracks;
242 }
243
244 Time::TimeDelta TrainRoutePlanner::TrainRoutingState::get_time_to_next_track() const
245 {
246         return ((track->get_type().get_path_length(path)-offset)/info->speed)*Time::sec+delay;
247 }
248
249 bool TrainRoutePlanner::TrainRoutingState::is_occupied(Track &trk) const
250 {
251         OccupiedTrack *occ = occupied_tracks;
252         for(unsigned n=occ->n_tracks; n>0; --n, occ=occ->next)
253                 if(occ->track==&trk)
254                         return true;
255         return false;
256 }
257
258 void TrainRoutePlanner::TrainRoutingState::advance(float distance)
259 {
260         offset += distance;
261         back_offset += distance;
262
263         OccupiedTrack *last_occ = occupied_tracks;
264         for(unsigned n=occupied_tracks->n_tracks; n>1; --n)
265                 last_occ = last_occ->next;
266
267         // XXX What if there's multiple tracks to remove?
268         if(back_offset>last_occ->path_length)
269         {
270                 back_offset -= last_occ->path_length;
271                 if(occupied_tracks->refcount>1)
272                 {
273                         --occupied_tracks->refcount;
274                         occupied_tracks = new OccupiedTrack(*occupied_tracks);
275                 }
276                 --occupied_tracks->n_tracks;
277         }
278 }
279
280 void TrainRoutePlanner::TrainRoutingState::advance_track(unsigned next_path)
281 {
282         float distance = occupied_tracks->path_length-offset;
283         track = track.next(path);
284         path = next_path;
285         occupied_tracks = new OccupiedTrack(*track, path, occupied_tracks);
286         advance(distance);
287         offset = 0;
288 }
289
290
291 TrainRoutePlanner::RoutingStep::RoutingStep():
292         prev(0)
293 { }
294
295 TrainRoutePlanner::RoutingStep::RoutingStep(RoutingStep *p):
296         time(p->time),
297         trains(p->trains),
298         prev(p)
299 { }
300
301 bool TrainRoutePlanner::RoutingStep::update_states()
302 {
303         bool changes = false;
304         for(vector<TrainRoutingState>::iterator i=trains.begin(); i!=trains.end(); ++i)
305         {
306                 if(i->state==ARRIVED)
307                         continue;
308
309                 TrainState old_state = i->state;
310
311                 TrackIter next_track = i->track.next(i->path);
312                 if(next_track)
313                 {
314                         i->blocked_by = get_occupant(*next_track);
315                         if(i->blocked_by>=0)
316                                 i->state = BLOCKED;
317                         else if(i->state==BLOCKED)
318                                 i->state = MOVING;
319                 }
320                 else
321                         i->state = BLOCKED;
322
323                 if(i->state!=old_state)
324                         changes = true;
325         }
326
327         return changes;
328 }
329
330 bool TrainRoutePlanner::RoutingStep::check_deadlocks() const
331 {
332         for(unsigned i=0; i<trains.size(); ++i)
333         {
334                 const TrainRoutingState &train = trains[i];
335                 if(train.state!=BLOCKED)
336                         continue;
337
338                 if(train.blocked_by<0)
339                         return true;
340
341                 if(trains[train.blocked_by].blocked_by==static_cast<int>(i))
342                         return true;
343         }
344
345         return false;
346 }
347
348 int TrainRoutePlanner::RoutingStep::get_occupant(Track &track) const
349 {
350         for(unsigned i=0; i<trains.size(); ++i)
351                 if(trains[i].is_occupied(track))
352                         return i;
353
354         return -1;
355 }
356
357 int TrainRoutePlanner::RoutingStep::find_next_train() const
358 {
359         Time::TimeDelta min_dt;
360         int next_train = -1;
361         for(unsigned i=0; i<trains.size(); ++i)
362                 if(trains[i].state==MOVING)
363                 {
364                         Time::TimeDelta dt = trains[i].get_time_to_next_track();
365                         if(dt<min_dt || next_train<0)
366                         {
367                                 min_dt = dt;
368                                 next_train = i;
369                         }
370                 }
371
372         return next_train;
373 }
374
375 void TrainRoutePlanner::RoutingStep::advance(const Time::TimeDelta &dt)
376 {
377         time += dt;
378         for(vector<TrainRoutingState>::iterator i=trains.begin(); i!=trains.end(); ++i)
379         {
380                 if(i->delay)
381                 {
382                         i->delay -= dt;
383                         if(i->delay>Time::zero)
384                                 continue;
385                         i->delay = Time::zero;
386                 }
387                 else if(i->state==MOVING)
388                         i->advance(i->info->speed*(dt/Time::sec));
389         }
390 }
391
392 bool TrainRoutePlanner::RoutingStep::is_viable() const
393 {
394         for(vector<TrainRoutingState>::const_iterator i=trains.begin(); i!=trains.end(); ++i)
395                 if(i->state==MOVING)
396                         return true;
397
398         return false;
399 }
400
401 bool TrainRoutePlanner::RoutingStep::is_goal() const
402 {
403         for(vector<TrainRoutingState>::const_iterator i=trains.begin(); i!=trains.end(); ++i)
404                 if(i->state!=ARRIVED)
405                         return false;
406         return true;
407 }
408
409 bool TrainRoutePlanner::RoutingStep::operator<(const RoutingStep &other) const
410 {
411         return time<other.time;
412 }
413
414 } // namespace R2C2