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Skip arrived trains when updating states in the route planner
[r2c2.git] / source / libr2c2 / trainrouteplanner.cpp
1 #include "catalogue.h"
2 #include "layout.h"
3 #include "route.h"
4 #include "train.h"
5 #include "trainrouteplanner.h"
6 #include "trainrouter.h"
7 #include "vehicle.h"
8
9 using namespace std;
10 using namespace Msp;
11
12 namespace R2C2 {
13
14 TrainRoutePlanner::TrainRoutePlanner(Layout &layout)
15 {
16         const map<unsigned, Train *> &trains = layout.get_trains();
17         for(map<unsigned, Train *>::const_iterator i=trains.begin(); i!=trains.end(); ++i)
18         {
19                 TrainRoutingInfo info(*i->second);
20                 if(info.router && info.router->get_destination())
21                         routed_trains.push_back(info);
22         }
23
24         steps.push_back(RoutingStep());
25         RoutingStep &start = steps.back();
26         for(vector<TrainRoutingInfo>::iterator i=routed_trains.begin(); i!=routed_trains.end(); ++i)
27                 start.trains.push_back(TrainRoutingState(*i));
28 }
29
30 void TrainRoutePlanner::plan()
31 {
32         RoutingStep *goal = 0;
33         for(list<RoutingStep>::iterator i=steps.begin(); i!=steps.end(); ++i)
34         {
35                 if(i->is_goal())
36                 {
37                         goal = &*i;
38                         break;
39                 }
40
41                 if(update_states(*i))
42                 {
43                         int next_train = find_next_train(*i);
44                         if(next_train>=0)
45                                 add_steps(*i, next_train);
46                 }
47         }
48
49         if(goal)
50                 create_routes(*goal);
51 }
52
53 bool TrainRoutePlanner::update_states(RoutingStep &step)
54 {
55         RoutingStep next(&step);
56         bool changes = false;
57         for(vector<TrainRoutingState>::iterator i=next.trains.begin(); i!=next.trains.end(); ++i)
58         {
59                 if(i->state==ARRIVED)
60                         continue;
61
62                 TrainState old_state = i->state;
63                 if(i->state==BLOCKED)
64                         i->state = MOVING;
65
66                 TrackIter next_track = i->track.next(i->path);
67                 if(!next_track)
68                         return false;
69
70                 for(vector<TrainRoutingState>::iterator j=next.trains.begin(); j!=next.trains.end(); ++j)
71                         if(j!=i)
72                         {
73                                 if(j->track.track()==next_track.track())
74                                 {
75                                         unsigned other_exit = j->track.reverse(j->path).entry();
76                                         if(next_track.entry()==other_exit)
77                                                 return false;
78                                 }
79                                 else if(!j->is_occupied(*next_track))
80                                         continue;
81
82                                 i->state = BLOCKED;
83                         }
84
85                 if(i->state!=old_state)
86                         changes = true;
87         }
88
89         if(changes)
90         {
91                 list<RoutingStep>::iterator i;
92                 for(i=steps.begin(); (i!=steps.end() && !(next<*i)); ++i) ;
93                 steps.insert(i, next);
94         }
95
96         return !changes;
97 }
98
99 int TrainRoutePlanner::find_next_train(RoutingStep &step)
100 {
101         Time::TimeDelta min_dt;
102         int next_train = -1;
103         for(unsigned i=0; i<step.trains.size(); ++i)
104                 if(step.trains[i].state==MOVING)
105                 {
106                         Time::TimeDelta dt = step.trains[i].get_time_to_next_track();
107                         if(dt<min_dt || next_train<0)
108                         {
109                                 min_dt = dt;
110                                 next_train = i;
111                         }
112                 }
113
114         return next_train;
115 }
116
117 void TrainRoutePlanner::add_steps(RoutingStep &step, unsigned train_index)
118 {
119         TrainRoutingState &train = step.trains[train_index];
120         Time::TimeDelta dt = train.get_time_to_next_track();
121         TrackIter next_track = train.track.next(train.path);
122
123         list<RoutingStep> new_steps;
124
125         RoutingStep next(&step);
126         next.advance(dt);
127         TrainRouter &router = *train.info->router;
128         if(train.waypoint<0 && router.is_destination(*train.track) && !router.is_destination(*next_track))
129         {
130                 next.trains[train_index].state = ARRIVED;
131                 new_steps.push_back(next);
132         }
133         else
134         {
135                 if(train.waypoint>=0 && router.is_waypoint(train.waypoint, *train.track) && !router.is_waypoint(train.waypoint, *next_track))
136                 {
137                         ++next.trains[train_index].waypoint;
138                         if(next.trains[train_index].waypoint>=static_cast<int>(router.get_n_waypoints()))
139                                 next.trains[train_index].waypoint = -1;
140                 }
141
142                 next.trains[train_index].advance_track(0);
143
144                 const TrackType::Endpoint &next_entry_ep = next_track.endpoint();
145                 for(unsigned i=0; next_entry_ep.paths>>i; ++i)
146                         if(next_entry_ep.has_path(i))
147                         {
148                                 next.trains[train_index].path = i;
149                                 new_steps.push_back(next);
150                         }
151
152                 if(next_entry_ep.paths!=next_track->get_type().get_paths())
153                 {
154                         RoutingStep wait(&step);
155                         wait.advance(dt);
156                         wait.trains[train_index].state = WAITING;
157                         new_steps.push_back(wait);
158                 }
159         }
160
161         new_steps.sort();
162         steps.merge(new_steps);
163 }
164
165 void TrainRoutePlanner::create_routes(RoutingStep &goal)
166 {
167         for(vector<TrainRoutingInfo>::iterator i=routed_trains.begin(); i!=routed_trains.end(); ++i)
168         {
169                 i->route = new Route(i->train->get_layout());
170                 i->route->set_name("Router");
171                 i->route->set_temporary(true);
172         }
173
174         for(RoutingStep *i=&goal; i; i=i->prev)
175         {
176                 for(vector<TrainRoutingState>::iterator j=i->trains.begin(); j!=i->trains.end(); ++j)
177                 {
178                         if(j->state==WAITING || j->state==BLOCKED)
179                                 j->info->waits.push_front(&*j);
180                         j->info->route->add_track(*j->track);
181                 }
182         }
183
184         for(vector<TrainRoutingInfo>::iterator i=routed_trains.begin(); i!=routed_trains.end(); ++i)
185         {
186                 i->router->set_route(i->route);
187                 TrainRoutingState *current_wait = 0;
188                 for(list<TrainRoutingState *>::iterator j=i->waits.begin(); j!=i->waits.end(); ++j)
189                         if(!current_wait || (*j)->track.track()!=current_wait->track.track())
190                         {
191                                 Block &block = (*j)->track.next()->get_block();
192                                 i->router->add_wait(block, 0);
193                                 current_wait = *j;
194                         }
195         }
196 }
197
198
199 TrainRoutePlanner::TrainRoutingInfo::TrainRoutingInfo(Train &t):
200         train(&t),
201         speed(train->get_maximum_speed()),
202         router(train->get_ai_of_type<TrainRouter>()),
203         route(0)
204 {
205         // If no maximum speed is specified, use a sensible default
206         if(!speed)
207                 speed = 20*train->get_layout().get_catalogue().get_scale();
208 }
209
210
211 TrainRoutePlanner::OccupiedTrack::OccupiedTrack(Track &t, unsigned p, OccupiedTrack *n):
212         track(&t),
213         path_length(track->get_type().get_path_length(p)),
214         next(n),
215         n_tracks(next ? next->n_tracks+1 : 1),
216         refcount(1)
217 {
218         if(next)
219                 ++next->refcount;
220 }
221
222 TrainRoutePlanner::OccupiedTrack::OccupiedTrack(const OccupiedTrack &other):
223         track(other.track),
224         path_length(other.path_length),
225         next(other.next),
226         n_tracks(other.n_tracks),
227         refcount(1)
228 {
229         if(next)
230                 ++next->refcount;
231 }
232
233 TrainRoutePlanner::OccupiedTrack::~OccupiedTrack()
234 {
235         if(next && !--next->refcount)
236                 delete next;
237 }
238
239
240 TrainRoutePlanner::TrainRoutingState::TrainRoutingState(TrainRoutingInfo &inf):
241         info(&inf),
242         occupied_tracks(0),
243         state(MOVING),
244         delay(info->router->get_departure_delay()),
245         waypoint(info->router->get_n_waypoints() ? 0 : -1)
246 {
247         const Vehicle *veh = &info->train->get_vehicle(0);
248         // TODO margins
249         TrackOffsetIter track_and_offs = veh->get_placement().get_position(VehiclePlacement::FRONT_BUFFER);
250         track = track_and_offs.track_iter();
251         offset = track_and_offs.offset();
252         path = track->get_active_path();
253
254         while(Vehicle *next = veh->get_link(1))
255                 veh = next;
256         track_and_offs = veh->get_placement().get_position(VehiclePlacement::BACK_BUFFER);
257         back_offset = track_and_offs.offset();
258
259         TrackIter iter = track_and_offs.track_iter();
260         while(1)
261         {
262                 occupied_tracks = new OccupiedTrack(*iter, iter->get_active_path(), occupied_tracks);
263                 if(iter.track()==track.track())
264                         break;
265                 iter = iter.next();
266         }
267 }
268
269 TrainRoutePlanner::TrainRoutingState::TrainRoutingState(const TrainRoutingState &other):
270         info(other.info),
271         track(other.track),
272         path(other.path),
273         occupied_tracks(other.occupied_tracks),
274         offset(other.offset),
275         back_offset(other.back_offset),
276         state(other.state),
277         delay(other.delay),
278         waypoint(other.waypoint)
279 {
280         ++occupied_tracks->refcount;
281 }
282
283 TrainRoutePlanner::TrainRoutingState::~TrainRoutingState()
284 {
285         if(!--occupied_tracks->refcount)
286                 delete occupied_tracks;
287 }
288
289 Time::TimeDelta TrainRoutePlanner::TrainRoutingState::get_time_to_next_track() const
290 {
291         return ((track->get_type().get_path_length(path)-offset)/info->speed)*Time::sec+delay;
292 }
293
294 bool TrainRoutePlanner::TrainRoutingState::is_occupied(Track &trk) const
295 {
296         OccupiedTrack *occ = occupied_tracks;
297         for(unsigned n=occ->n_tracks; n>0; --n, occ=occ->next)
298                 if(occ->track==&trk)
299                         return true;
300         return false;
301 }
302
303 void TrainRoutePlanner::TrainRoutingState::advance(float distance)
304 {
305         offset += distance;
306         back_offset += distance;
307
308         OccupiedTrack *last_occ = occupied_tracks;
309         for(unsigned n=occupied_tracks->n_tracks; n>1; --n)
310                 last_occ = last_occ->next;
311
312         // XXX What if there's multiple tracks to remove?
313         if(back_offset>last_occ->path_length)
314         {
315                 back_offset -= last_occ->path_length;
316                 if(occupied_tracks->refcount>1)
317                 {
318                         --occupied_tracks->refcount;
319                         occupied_tracks = new OccupiedTrack(*occupied_tracks);
320                 }
321                 --occupied_tracks->n_tracks;
322         }
323 }
324
325 void TrainRoutePlanner::TrainRoutingState::advance_track(unsigned next_path)
326 {
327         float distance = occupied_tracks->path_length-offset;
328         track = track.next(path);
329         path = next_path;
330         occupied_tracks = new OccupiedTrack(*track, path, occupied_tracks);
331         advance(distance);
332         offset = 0;
333 }
334
335
336 TrainRoutePlanner::RoutingStep::RoutingStep():
337         prev(0)
338 { }
339
340 TrainRoutePlanner::RoutingStep::RoutingStep(RoutingStep *p):
341         time(p->time),
342         trains(p->trains),
343         prev(p)
344 { }
345
346 void TrainRoutePlanner::RoutingStep::advance(const Time::TimeDelta &dt)
347 {
348         time += dt;
349         for(vector<TrainRoutingState>::iterator i=trains.begin(); i!=trains.end(); ++i)
350         {
351                 if(i->delay)
352                 {
353                         i->delay -= dt;
354                         if(i->delay>Time::zero)
355                                 continue;
356                         i->delay = Time::zero;
357                 }
358                 else if(i->state==MOVING)
359                         i->advance(i->info->speed*(dt/Time::sec));
360         }
361 }
362
363 bool TrainRoutePlanner::RoutingStep::is_goal() const
364 {
365         for(vector<TrainRoutingState>::const_iterator i=trains.begin(); i!=trains.end(); ++i)
366                 if(i->state!=ARRIVED)
367                         return false;
368         return true;
369 }
370
371 bool TrainRoutePlanner::RoutingStep::operator<(const RoutingStep &other) const
372 {
373         return time<other.time;
374 }
375
376 } // namespace R2C2