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Filter out non-viable routing steps before adding them to the list
[r2c2.git] / source / libr2c2 / trainrouteplanner.cpp
1 #include "catalogue.h"
2 #include "layout.h"
3 #include "route.h"
4 #include "train.h"
5 #include "trainrouteplanner.h"
6 #include "trainrouter.h"
7 #include "vehicle.h"
8
9 using namespace std;
10 using namespace Msp;
11
12 namespace R2C2 {
13
14 TrainRoutePlanner::TrainRoutePlanner(Layout &layout)
15 {
16         const map<unsigned, Train *> &trains = layout.get_trains();
17         for(map<unsigned, Train *>::const_iterator i=trains.begin(); i!=trains.end(); ++i)
18         {
19                 TrainRoutingInfo info(*i->second);
20                 if(info.router && info.router->get_destination())
21                         routed_trains.push_back(info);
22         }
23
24         steps.push_back(RoutingStep());
25         RoutingStep &start = steps.back();
26         for(vector<TrainRoutingInfo>::iterator i=routed_trains.begin(); i!=routed_trains.end(); ++i)
27                 start.trains.push_back(TrainRoutingState(*i));
28 }
29
30 void TrainRoutePlanner::plan()
31 {
32         RoutingStep *goal = 0;
33         for(list<RoutingStep>::iterator i=steps.begin(); i!=steps.end(); ++i)
34         {
35                 if(i->is_goal())
36                 {
37                         goal = &*i;
38                         break;
39                 }
40
41                 if(update_states(*i))
42                 {
43                         int next_train = find_next_train(*i);
44                         if(next_train>=0)
45                                 add_steps(*i, next_train);
46                 }
47         }
48
49         if(goal)
50                 create_routes(*goal);
51 }
52
53 bool TrainRoutePlanner::update_states(RoutingStep &step)
54 {
55         RoutingStep next(&step);
56         bool changes = false;
57         for(vector<TrainRoutingState>::iterator i=next.trains.begin(); i!=next.trains.end(); ++i)
58         {
59                 if(i->state==ARRIVED)
60                         continue;
61
62                 TrainState old_state = i->state;
63                 if(i->state==BLOCKED)
64                         i->state = MOVING;
65
66                 TrackIter next_track = i->track.next(i->path);
67                 if(!next_track)
68                         return false;
69
70                 for(vector<TrainRoutingState>::iterator j=next.trains.begin(); j!=next.trains.end(); ++j)
71                         if(j!=i)
72                         {
73                                 if(j->track.track()==next_track.track())
74                                 {
75                                         unsigned other_exit = j->track.reverse(j->path).entry();
76                                         if(next_track.entry()==other_exit)
77                                                 return false;
78                                 }
79                                 else if(!j->is_occupied(*next_track))
80                                         continue;
81
82                                 i->state = BLOCKED;
83                         }
84
85                 if(i->state!=old_state)
86                         changes = true;
87         }
88
89         if(changes)
90         {
91                 list<RoutingStep>::iterator i;
92                 for(i=steps.begin(); (i!=steps.end() && !(next<*i)); ++i) ;
93                 steps.insert(i, next);
94         }
95
96         return !changes;
97 }
98
99 int TrainRoutePlanner::find_next_train(RoutingStep &step)
100 {
101         Time::TimeDelta min_dt;
102         int next_train = -1;
103         for(unsigned i=0; i<step.trains.size(); ++i)
104                 if(step.trains[i].state==MOVING)
105                 {
106                         Time::TimeDelta dt = step.trains[i].get_time_to_next_track();
107                         if(dt<min_dt || next_train<0)
108                         {
109                                 min_dt = dt;
110                                 next_train = i;
111                         }
112                 }
113
114         return next_train;
115 }
116
117 void TrainRoutePlanner::add_steps(RoutingStep &step, unsigned train_index)
118 {
119         TrainRoutingState &train = step.trains[train_index];
120         Time::TimeDelta dt = train.get_time_to_next_track();
121         TrackIter next_track = train.track.next(train.path);
122
123         list<RoutingStep> new_steps;
124
125         RoutingStep next(&step);
126         next.advance(dt);
127         TrainRouter &router = *train.info->router;
128         if(train.waypoint<0 && router.is_destination(*train.track) && !router.is_destination(*next_track))
129         {
130                 next.trains[train_index].state = ARRIVED;
131                 new_steps.push_back(next);
132         }
133         else
134         {
135                 if(train.waypoint>=0 && router.is_waypoint(train.waypoint, *train.track) && !router.is_waypoint(train.waypoint, *next_track))
136                 {
137                         ++next.trains[train_index].waypoint;
138                         if(next.trains[train_index].waypoint>=static_cast<int>(router.get_n_waypoints()))
139                                 next.trains[train_index].waypoint = -1;
140                 }
141
142                 next.trains[train_index].advance_track(0);
143
144                 const TrackType::Endpoint &next_entry_ep = next_track.endpoint();
145                 for(unsigned i=0; next_entry_ep.paths>>i; ++i)
146                         if(next_entry_ep.has_path(i))
147                         {
148                                 next.trains[train_index].path = i;
149                                 if(next.is_viable())
150                                         new_steps.push_back(next);
151                         }
152
153                 if(next_entry_ep.paths!=next_track->get_type().get_paths())
154                 {
155                         RoutingStep wait(&step);
156                         wait.advance(dt);
157                         wait.trains[train_index].state = WAITING;
158                         if(wait.is_viable())
159                                 new_steps.push_back(wait);
160                 }
161         }
162
163         new_steps.sort();
164         steps.merge(new_steps);
165 }
166
167 void TrainRoutePlanner::create_routes(RoutingStep &goal)
168 {
169         for(vector<TrainRoutingInfo>::iterator i=routed_trains.begin(); i!=routed_trains.end(); ++i)
170         {
171                 i->route = new Route(i->train->get_layout());
172                 i->route->set_name("Router");
173                 i->route->set_temporary(true);
174         }
175
176         for(RoutingStep *i=&goal; i; i=i->prev)
177         {
178                 for(vector<TrainRoutingState>::iterator j=i->trains.begin(); j!=i->trains.end(); ++j)
179                 {
180                         if(j->state==WAITING || j->state==BLOCKED)
181                                 j->info->waits.push_front(&*j);
182                         j->info->route->add_track(*j->track);
183                 }
184         }
185
186         for(vector<TrainRoutingInfo>::iterator i=routed_trains.begin(); i!=routed_trains.end(); ++i)
187         {
188                 i->router->set_route(i->route);
189                 TrainRoutingState *current_wait = 0;
190                 for(list<TrainRoutingState *>::iterator j=i->waits.begin(); j!=i->waits.end(); ++j)
191                         if(!current_wait || (*j)->track.track()!=current_wait->track.track())
192                         {
193                                 Block &block = (*j)->track.next()->get_block();
194                                 i->router->add_wait(block, 0);
195                                 current_wait = *j;
196                         }
197         }
198 }
199
200
201 TrainRoutePlanner::TrainRoutingInfo::TrainRoutingInfo(Train &t):
202         train(&t),
203         speed(train->get_maximum_speed()),
204         router(train->get_ai_of_type<TrainRouter>()),
205         route(0)
206 {
207         // If no maximum speed is specified, use a sensible default
208         if(!speed)
209                 speed = 20*train->get_layout().get_catalogue().get_scale();
210 }
211
212
213 TrainRoutePlanner::OccupiedTrack::OccupiedTrack(Track &t, unsigned p, OccupiedTrack *n):
214         track(&t),
215         path_length(track->get_type().get_path_length(p)),
216         next(n),
217         n_tracks(next ? next->n_tracks+1 : 1),
218         refcount(1)
219 {
220         if(next)
221                 ++next->refcount;
222 }
223
224 TrainRoutePlanner::OccupiedTrack::OccupiedTrack(const OccupiedTrack &other):
225         track(other.track),
226         path_length(other.path_length),
227         next(other.next),
228         n_tracks(other.n_tracks),
229         refcount(1)
230 {
231         if(next)
232                 ++next->refcount;
233 }
234
235 TrainRoutePlanner::OccupiedTrack::~OccupiedTrack()
236 {
237         if(next && !--next->refcount)
238                 delete next;
239 }
240
241
242 TrainRoutePlanner::TrainRoutingState::TrainRoutingState(TrainRoutingInfo &inf):
243         info(&inf),
244         occupied_tracks(0),
245         state(MOVING),
246         delay(info->router->get_departure_delay()),
247         waypoint(info->router->get_n_waypoints() ? 0 : -1)
248 {
249         const Vehicle *veh = &info->train->get_vehicle(0);
250         // TODO margins
251         TrackOffsetIter track_and_offs = veh->get_placement().get_position(VehiclePlacement::FRONT_BUFFER);
252         track = track_and_offs.track_iter();
253         offset = track_and_offs.offset();
254         path = track->get_active_path();
255
256         while(Vehicle *next = veh->get_link(1))
257                 veh = next;
258         track_and_offs = veh->get_placement().get_position(VehiclePlacement::BACK_BUFFER);
259         back_offset = track_and_offs.offset();
260
261         TrackIter iter = track_and_offs.track_iter();
262         while(1)
263         {
264                 occupied_tracks = new OccupiedTrack(*iter, iter->get_active_path(), occupied_tracks);
265                 if(iter.track()==track.track())
266                         break;
267                 iter = iter.next();
268         }
269 }
270
271 TrainRoutePlanner::TrainRoutingState::TrainRoutingState(const TrainRoutingState &other):
272         info(other.info),
273         track(other.track),
274         path(other.path),
275         occupied_tracks(other.occupied_tracks),
276         offset(other.offset),
277         back_offset(other.back_offset),
278         state(other.state),
279         delay(other.delay),
280         waypoint(other.waypoint)
281 {
282         ++occupied_tracks->refcount;
283 }
284
285 TrainRoutePlanner::TrainRoutingState::~TrainRoutingState()
286 {
287         if(!--occupied_tracks->refcount)
288                 delete occupied_tracks;
289 }
290
291 Time::TimeDelta TrainRoutePlanner::TrainRoutingState::get_time_to_next_track() const
292 {
293         return ((track->get_type().get_path_length(path)-offset)/info->speed)*Time::sec+delay;
294 }
295
296 bool TrainRoutePlanner::TrainRoutingState::is_occupied(Track &trk) const
297 {
298         OccupiedTrack *occ = occupied_tracks;
299         for(unsigned n=occ->n_tracks; n>0; --n, occ=occ->next)
300                 if(occ->track==&trk)
301                         return true;
302         return false;
303 }
304
305 void TrainRoutePlanner::TrainRoutingState::advance(float distance)
306 {
307         offset += distance;
308         back_offset += distance;
309
310         OccupiedTrack *last_occ = occupied_tracks;
311         for(unsigned n=occupied_tracks->n_tracks; n>1; --n)
312                 last_occ = last_occ->next;
313
314         // XXX What if there's multiple tracks to remove?
315         if(back_offset>last_occ->path_length)
316         {
317                 back_offset -= last_occ->path_length;
318                 if(occupied_tracks->refcount>1)
319                 {
320                         --occupied_tracks->refcount;
321                         occupied_tracks = new OccupiedTrack(*occupied_tracks);
322                 }
323                 --occupied_tracks->n_tracks;
324         }
325 }
326
327 void TrainRoutePlanner::TrainRoutingState::advance_track(unsigned next_path)
328 {
329         float distance = occupied_tracks->path_length-offset;
330         track = track.next(path);
331         path = next_path;
332         occupied_tracks = new OccupiedTrack(*track, path, occupied_tracks);
333         advance(distance);
334         offset = 0;
335 }
336
337
338 TrainRoutePlanner::RoutingStep::RoutingStep():
339         prev(0)
340 { }
341
342 TrainRoutePlanner::RoutingStep::RoutingStep(RoutingStep *p):
343         time(p->time),
344         trains(p->trains),
345         prev(p)
346 { }
347
348 void TrainRoutePlanner::RoutingStep::advance(const Time::TimeDelta &dt)
349 {
350         time += dt;
351         for(vector<TrainRoutingState>::iterator i=trains.begin(); i!=trains.end(); ++i)
352         {
353                 if(i->delay)
354                 {
355                         i->delay -= dt;
356                         if(i->delay>Time::zero)
357                                 continue;
358                         i->delay = Time::zero;
359                 }
360                 else if(i->state==MOVING)
361                         i->advance(i->info->speed*(dt/Time::sec));
362         }
363 }
364
365 bool TrainRoutePlanner::RoutingStep::is_viable() const
366 {
367         for(vector<TrainRoutingState>::const_iterator i=trains.begin(); i!=trains.end(); ++i)
368                 if(i->state==MOVING)
369                         return true;
370
371         return false;
372 }
373
374 bool TrainRoutePlanner::RoutingStep::is_goal() const
375 {
376         for(vector<TrainRoutingState>::const_iterator i=trains.begin(); i!=trains.end(); ++i)
377                 if(i->state!=ARRIVED)
378                         return false;
379         return true;
380 }
381
382 bool TrainRoutePlanner::RoutingStep::operator<(const RoutingStep &other) const
383 {
384         return time<other.time;
385 }
386
387 } // namespace R2C2