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Utilize maximum speed information in planning routes
[r2c2.git] / source / libr2c2 / trainrouteplanner.cpp
1 #include "catalogue.h"
2 #include "layout.h"
3 #include "route.h"
4 #include "train.h"
5 #include "trainrouteplanner.h"
6 #include "trainrouter.h"
7 #include "vehicle.h"
8
9 using namespace std;
10 using namespace Msp;
11
12 namespace R2C2 {
13
14 TrainRoutePlanner::TrainRoutePlanner(Layout &layout)
15 {
16         const map<unsigned, Train *> &trains = layout.get_trains();
17         for(map<unsigned, Train *>::const_iterator i=trains.begin(); i!=trains.end(); ++i)
18         {
19                 TrainRoutingInfo info(*i->second);
20                 if(info.router && info.router->get_destination())
21                         routed_trains.push_back(info);
22         }
23
24         steps.push_back(RoutingStep());
25         RoutingStep &start = steps.back();
26         for(vector<TrainRoutingInfo>::iterator i=routed_trains.begin(); i!=routed_trains.end(); ++i)
27                 start.trains.push_back(TrainRoutingState(*i));
28 }
29
30 void TrainRoutePlanner::plan()
31 {
32         RoutingStep *goal = 0;
33         for(list<RoutingStep>::iterator i=steps.begin(); i!=steps.end(); ++i)
34         {
35                 if(i->is_goal())
36                 {
37                         goal = &*i;
38                         break;
39                 }
40
41                 if(update_states(*i))
42                 {
43                         int next_train = find_next_train(*i);
44                         if(next_train>=0)
45                                 add_steps(*i, next_train);
46                 }
47         }
48
49         if(goal)
50                 create_routes(*goal);
51 }
52
53 bool TrainRoutePlanner::update_states(RoutingStep &step)
54 {
55         RoutingStep next(&step);
56         bool changes = false;
57         for(vector<TrainRoutingState>::iterator i=next.trains.begin(); i!=next.trains.end(); ++i)
58         {
59                 TrainState old_state = i->state;
60                 if(i->state==BLOCKED)
61                         i->state = MOVING;
62
63                 TrackIter next_track = i->track.next(i->path);
64                 if(!next_track)
65                         return false;
66
67                 for(vector<TrainRoutingState>::iterator j=next.trains.begin(); j!=next.trains.end(); ++j)
68                         if(j!=i)
69                         {
70                                 if(j->track.track()==next_track.track())
71                                 {
72                                         unsigned other_exit = j->track.reverse(j->path).entry();
73                                         if(next_track.entry()==other_exit)
74                                                 return false;
75                                 }
76                                 else if(!j->is_occupied(*next_track))
77                                         continue;
78
79                                 i->state = BLOCKED;
80                         }
81
82                 if(i->state!=old_state)
83                         changes = true;
84         }
85
86         if(changes)
87         {
88                 list<RoutingStep>::iterator i;
89                 for(i=steps.begin(); (i!=steps.end() && !(next<*i)); ++i) ;
90                 steps.insert(i, next);
91         }
92
93         return !changes;
94 }
95
96 int TrainRoutePlanner::find_next_train(RoutingStep &step)
97 {
98         Time::TimeDelta min_dt;
99         int next_train = -1;
100         for(unsigned i=0; i<step.trains.size(); ++i)
101                 if(step.trains[i].state==MOVING)
102                 {
103                         Time::TimeDelta dt = step.trains[i].get_time_to_next_track();
104                         if(dt<min_dt || next_train<0)
105                         {
106                                 min_dt = dt;
107                                 next_train = i;
108                         }
109                 }
110
111         return next_train;
112 }
113
114 void TrainRoutePlanner::add_steps(RoutingStep &step, unsigned train_index)
115 {
116         TrainRoutingState &train = step.trains[train_index];
117         Time::TimeDelta dt = train.get_time_to_next_track();
118         TrackIter next_track = train.track.next(train.path);
119
120         list<RoutingStep> new_steps;
121
122         RoutingStep next(&step);
123         next.advance(dt);
124         TrainRouter &router = *train.info->router;
125         if(train.waypoint<0 && router.is_destination(*train.track) && !router.is_destination(*next_track))
126         {
127                 next.trains[train_index].state = ARRIVED;
128                 new_steps.push_back(next);
129         }
130         else
131         {
132                 if(train.waypoint>=0 && router.is_waypoint(train.waypoint, *train.track) && !router.is_waypoint(train.waypoint, *next_track))
133                 {
134                         ++next.trains[train_index].waypoint;
135                         if(next.trains[train_index].waypoint>=static_cast<int>(router.get_n_waypoints()))
136                                 next.trains[train_index].waypoint = -1;
137                 }
138
139                 next.trains[train_index].advance_track(0);
140
141                 const TrackType::Endpoint &next_entry_ep = next_track.endpoint();
142                 for(unsigned i=0; next_entry_ep.paths>>i; ++i)
143                         if(next_entry_ep.has_path(i))
144                         {
145                                 next.trains[train_index].path = i;
146                                 new_steps.push_back(next);
147                         }
148
149                 if(next_entry_ep.paths!=next_track->get_type().get_paths())
150                 {
151                         RoutingStep wait(&step);
152                         wait.advance(dt);
153                         wait.trains[train_index].state = WAITING;
154                         new_steps.push_back(wait);
155                 }
156         }
157
158         new_steps.sort();
159         steps.merge(new_steps);
160 }
161
162 void TrainRoutePlanner::create_routes(RoutingStep &goal)
163 {
164         for(vector<TrainRoutingInfo>::iterator i=routed_trains.begin(); i!=routed_trains.end(); ++i)
165         {
166                 i->route = new Route(i->train->get_layout());
167                 i->route->set_name("Router");
168                 i->route->set_temporary(true);
169         }
170
171         for(RoutingStep *i=&goal; i; i=i->prev)
172         {
173                 for(vector<TrainRoutingState>::iterator j=i->trains.begin(); j!=i->trains.end(); ++j)
174                 {
175                         if(j->state==WAITING || j->state==BLOCKED)
176                                 j->info->waits.push_front(&*j);
177                         j->info->route->add_track(*j->track);
178                 }
179         }
180
181         for(vector<TrainRoutingInfo>::iterator i=routed_trains.begin(); i!=routed_trains.end(); ++i)
182         {
183                 i->router->set_route(i->route);
184                 TrainRoutingState *current_wait = 0;
185                 for(list<TrainRoutingState *>::iterator j=i->waits.begin(); j!=i->waits.end(); ++j)
186                         if(!current_wait || (*j)->track.track()!=current_wait->track.track())
187                         {
188                                 Block &block = (*j)->track.next()->get_block();
189                                 i->router->add_wait(block, 0);
190                                 current_wait = *j;
191                         }
192         }
193 }
194
195
196 TrainRoutePlanner::TrainRoutingInfo::TrainRoutingInfo(Train &t):
197         train(&t),
198         speed(train->get_maximum_speed()),
199         router(train->get_ai_of_type<TrainRouter>()),
200         route(0)
201 {
202         // If no maximum speed is specified, use a sensible default
203         if(!speed)
204                 speed = 20*train->get_layout().get_catalogue().get_scale();
205 }
206
207
208 TrainRoutePlanner::OccupiedTrack::OccupiedTrack(Track &t, unsigned p, OccupiedTrack *n):
209         track(&t),
210         path_length(track->get_type().get_path_length(p)),
211         next(n),
212         n_tracks(next ? next->n_tracks+1 : 1),
213         refcount(1)
214 {
215         if(next)
216                 ++next->refcount;
217 }
218
219 TrainRoutePlanner::OccupiedTrack::OccupiedTrack(const OccupiedTrack &other):
220         track(other.track),
221         path_length(other.path_length),
222         next(other.next),
223         n_tracks(other.n_tracks),
224         refcount(1)
225 {
226         if(next)
227                 ++next->refcount;
228 }
229
230 TrainRoutePlanner::OccupiedTrack::~OccupiedTrack()
231 {
232         if(next && !--next->refcount)
233                 delete next;
234 }
235
236
237 TrainRoutePlanner::TrainRoutingState::TrainRoutingState(TrainRoutingInfo &inf):
238         info(&inf),
239         occupied_tracks(0),
240         state(MOVING),
241         delay(info->router->get_departure_delay()),
242         waypoint(info->router->get_n_waypoints() ? 0 : -1)
243 {
244         const Vehicle *veh = &info->train->get_vehicle(0);
245         // TODO margins
246         TrackOffsetIter track_and_offs = veh->get_placement().get_position(VehiclePlacement::FRONT_BUFFER);
247         track = track_and_offs.track_iter();
248         offset = track_and_offs.offset();
249         path = track->get_active_path();
250
251         while(Vehicle *next = veh->get_link(1))
252                 veh = next;
253         track_and_offs = veh->get_placement().get_position(VehiclePlacement::BACK_BUFFER);
254         back_offset = track_and_offs.offset();
255
256         TrackIter iter = track_and_offs.track_iter();
257         while(1)
258         {
259                 occupied_tracks = new OccupiedTrack(*iter, iter->get_active_path(), occupied_tracks);
260                 if(iter.track()==track.track())
261                         break;
262                 iter = iter.next();
263         }
264 }
265
266 TrainRoutePlanner::TrainRoutingState::TrainRoutingState(const TrainRoutingState &other):
267         info(other.info),
268         track(other.track),
269         path(other.path),
270         occupied_tracks(other.occupied_tracks),
271         offset(other.offset),
272         back_offset(other.back_offset),
273         state(other.state),
274         delay(other.delay),
275         waypoint(other.waypoint)
276 {
277         ++occupied_tracks->refcount;
278 }
279
280 TrainRoutePlanner::TrainRoutingState::~TrainRoutingState()
281 {
282         if(!--occupied_tracks->refcount)
283                 delete occupied_tracks;
284 }
285
286 Time::TimeDelta TrainRoutePlanner::TrainRoutingState::get_time_to_next_track() const
287 {
288         return ((track->get_type().get_path_length(path)-offset)/info->speed)*Time::sec+delay;
289 }
290
291 bool TrainRoutePlanner::TrainRoutingState::is_occupied(Track &trk) const
292 {
293         OccupiedTrack *occ = occupied_tracks;
294         for(unsigned n=occ->n_tracks; n>0; --n, occ=occ->next)
295                 if(occ->track==&trk)
296                         return true;
297         return false;
298 }
299
300 void TrainRoutePlanner::TrainRoutingState::advance(float distance)
301 {
302         offset += distance;
303         back_offset += distance;
304
305         OccupiedTrack *last_occ = occupied_tracks;
306         for(unsigned n=occupied_tracks->n_tracks; n>1; --n)
307                 last_occ = last_occ->next;
308
309         // XXX What if there's multiple tracks to remove?
310         if(back_offset>last_occ->path_length)
311         {
312                 back_offset -= last_occ->path_length;
313                 if(occupied_tracks->refcount>1)
314                 {
315                         --occupied_tracks->refcount;
316                         occupied_tracks = new OccupiedTrack(*occupied_tracks);
317                 }
318                 --occupied_tracks->n_tracks;
319         }
320 }
321
322 void TrainRoutePlanner::TrainRoutingState::advance_track(unsigned next_path)
323 {
324         float distance = occupied_tracks->path_length-offset;
325         track = track.next(path);
326         path = next_path;
327         occupied_tracks = new OccupiedTrack(*track, path, occupied_tracks);
328         advance(distance);
329         offset = 0;
330 }
331
332
333 TrainRoutePlanner::RoutingStep::RoutingStep():
334         prev(0)
335 { }
336
337 TrainRoutePlanner::RoutingStep::RoutingStep(RoutingStep *p):
338         time(p->time),
339         trains(p->trains),
340         prev(p)
341 { }
342
343 void TrainRoutePlanner::RoutingStep::advance(const Time::TimeDelta &dt)
344 {
345         time += dt;
346         for(vector<TrainRoutingState>::iterator i=trains.begin(); i!=trains.end(); ++i)
347         {
348                 if(i->delay)
349                 {
350                         i->delay -= dt;
351                         if(i->delay>Time::zero)
352                                 continue;
353                         i->delay = Time::zero;
354                 }
355                 else if(i->state==MOVING)
356                         i->advance(i->info->speed*(dt/Time::sec));
357         }
358 }
359
360 bool TrainRoutePlanner::RoutingStep::is_goal() const
361 {
362         for(vector<TrainRoutingState>::const_iterator i=trains.begin(); i!=trains.end(); ++i)
363                 if(i->state!=ARRIVED)
364                         return false;
365         return true;
366 }
367
368 bool TrainRoutePlanner::RoutingStep::operator<(const RoutingStep &other) const
369 {
370         return time<other.time;
371 }
372
373 } // namespace R2C2