1 #ifndef LIBR2C2_LAYOUT_H_
2 #define LIBR2C2_LAYOUT_H_
5 #include <sigc++/sigc++.h>
6 #include <msp/datafile/objectloader.h>
7 #include <msp/time/timestamp.h>
28 class Loader: public Msp::DataFile::ObjectLoader<Layout>
37 void route(const std::string &);
38 void signal(ArticleNumber);
40 void track(ArticleNumber);
41 void train(unsigned, unsigned, const std::string &);
42 void train(ArticleNumber, unsigned, const std::string &);
43 void turnout(unsigned, unsigned);
53 mutable std::list<Msp::Variant> caches;
61 const std::set<B *> &get() const { return base; }
64 const std::set<T *> &get() const;
71 typedef std::set<Zone *> ZoneSet;
72 typedef std::vector<Zone *> ZoneArray;
74 sigc::signal<void, Object &> signal_object_added;
75 sigc::signal<void, Object &> signal_object_removed;
76 sigc::signal<void, Route &> signal_route_added;
77 sigc::signal<void, Route &> signal_route_removed;
78 sigc::signal<void, Zone &> signal_zone_added;
79 sigc::signal<void, Zone &> signal_zone_removed;
80 sigc::signal<void, Train &> signal_train_added;
81 sigc::signal<void, Train &> signal_train_removed;
82 sigc::signal<void, Block &, Train *> signal_block_reserved;
83 sigc::signal<void, Sensor &, Sensor::State> signal_sensor_state_changed;
84 sigc::signal<void, const std::string &> signal_emergency;
90 Storage<Object> objects;
91 std::set<Route *> routes;
93 std::set<Block *> blocks;
94 std::set<Sensor *> sensors;
95 std::map<unsigned, Train *> trains;
96 Msp::Time::TimeStamp last_tick;
97 unsigned next_turnout_id;
100 Layout(Catalogue &, Driver * = 0);
103 Catalogue &get_catalogue() const { return catalogue; }
104 bool has_driver() const { return driver; }
105 Driver &get_driver() const;
106 const std::string &get_base() const { return base; }
112 const std::set<T *> &get_all() const;
115 T *pick(const Ray &);
117 void remove(Object &);
118 void remove(Track &);
120 unsigned allocate_turnout_id();
122 void add_block(Block &);
123 Block &get_block(unsigned) const;
124 const std::set<Block *> &get_blocks() const { return blocks; }
125 void create_blocks();
126 void create_blocks(Track &);
127 void remove_block(Block &);
129 void add_route(Route &);
130 const std::set<Route *> &get_routes() const { return routes; }
131 Route &get_route(const std::string &) const;
132 void update_routes();
133 void remove_route(Route &);
135 void add_zone(Zone &);
136 const ZoneSet &get_zones() const { return zones; }
137 ZoneArray get_zones(const std::string &) const;
138 Zone &get_zone(const std::string &, unsigned) const;
139 void remove_zone(Zone &);
141 void add_train(Train &);
142 Train &get_train(unsigned) const;
143 const std::map<unsigned, Train *> &get_trains() const { return trains; }
144 void remove_train(Train &);
146 void add_sensor(Sensor &);
147 void remove_sensor(Sensor &);
150 void emergency(const std::string &);
152 void save(const std::string &) const;
153 void save_dynamic(const std::string &) const;
155 void sensor_state_changed(Sensor &, Sensor::State);