1 #ifndef LIBR2C2_LAYOUT_H_
2 #define LIBR2C2_LAYOUT_H_
6 #include <sigc++/sigc++.h>
7 #include <msp/datafile/objectloader.h>
8 #include <msp/time/timestamp.h>
32 class Loader: public Msp::DataFile::ObjectLoader<Layout>
40 void signal(const std::string &);
41 void terrain(const std::string &);
42 void track(const std::string &);
43 void train(const std::string &, unsigned, const std::string &);
44 void turnout(unsigned, unsigned);
54 mutable std::list<Msp::Variant> caches;
62 const std::set<B *> &get() const { return base; }
65 const std::set<T *> &get() const;
71 struct BlockReservation
76 BlockReservation(Block &, Train *);
80 typedef std::vector<Zone *> ZoneArray;
82 sigc::signal<void, Object &> signal_object_added;
83 sigc::signal<void, Object &> signal_object_removed;
84 sigc::signal<void, TrackChain &> signal_track_chain_added;
85 sigc::signal<void, TrackChain &> signal_track_chain_removed;
86 sigc::signal<void, Train &> signal_train_added;
87 sigc::signal<void, Train &> signal_train_removed;
88 sigc::signal<void, Block &, Train *> signal_block_reserved;
89 sigc::signal<void, Sensor &, Sensor::State> signal_sensor_state_changed;
90 sigc::signal<void, Block *, const std::string &> signal_emergency;
97 Storage<Object> objects;
98 Storage<TrackChain> track_chains;
99 Storage<Sensor> sensors;
100 std::map<unsigned, Train *> trains;
101 Msp::Time::TimeStamp last_tick;
102 unsigned next_turnout_addr;
103 bool emitting_block_reserved;
104 std::deque<BlockReservation> block_reserve_queue;
107 Layout(Catalogue &, Driver * = 0);
110 Catalogue &get_catalogue() const { return catalogue; }
111 bool has_driver() const { return driver; }
112 Driver &get_driver() const;
113 Clock &get_clock() { return clock; }
114 const std::string &get_base() const { return base; }
118 void add(TrackChain &);
121 void add(BeamGate &);
124 const std::set<T *> &get_all() const;
127 T *pick(const Ray &);
129 void remove(Object &);
130 void remove(Track &);
131 void remove(TrackChain &);
132 void remove(Sensor &);
133 void remove(BeamGate &);
135 unsigned allocate_turnout_address();
137 Block &get_block(unsigned) const;
138 void create_blocks();
139 void create_blocks(Track &);
141 Route &get_route(const std::string &) const;
142 void update_routes();
144 ZoneArray get_zones(const std::string &) const;
145 Zone &get_zone(const std::string &, unsigned) const;
147 void add_train(Train &);
148 Train &get_train(unsigned) const;
149 const std::map<unsigned, Train *> &get_trains() const { return trains; }
150 void remove_train(Train &);
153 void emergency(Block *, const std::string &);
155 void save(const std::string &) const;
156 void save_dynamic(const std::string &) const;
158 void sensor_state_changed(Sensor &, Sensor::State);
159 void block_reserved(Block &, Train *);