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Avoid nested block reservations completely
[r2c2.git] / source / libr2c2 / layout.cpp
1 #include <algorithm>
2 #include <msp/core/maputils.h>
3 #include <msp/core/raii.h>
4 #include <msp/core/refptr.h>
5 #include <msp/datafile/parser.h>
6 #include <msp/datafile/writer.h>
7 #include <msp/io/print.h>
8 #include <msp/time/utils.h>
9 #include "beamgate.h"
10 #include "block.h"
11 #include "catalogue.h"
12 #include "driver.h"
13 #include "layout.h"
14 #include "route.h"
15 #include "signal.h"
16 #include "signaltype.h"
17 #include "terrain.h"
18 #include "track.h"
19 #include "trackcircuit.h"
20 #include "tracktype.h"
21 #include "train.h"
22 #include "vehicle.h"
23 #include "vehicletype.h"
24 #include "zone.h"
25
26 using namespace std;
27 using namespace Msp;
28
29 namespace {
30
31 bool zone_order(const R2C2::Zone *z1, const R2C2::Zone *z2)
32 {
33         return z1->get_number()<z2->get_number();
34 }
35
36 }
37
38
39 namespace R2C2 {
40
41 Layout::Layout(Catalogue &c, Driver *d):
42         catalogue(c),
43         driver(d),
44         next_turnout_addr(0x800)
45 {
46         clock.set_rate(60);
47 }
48
49 Layout::~Layout()
50 {
51         delete driver;
52         driver = 0;
53
54         while(!trains.empty())
55                 delete trains.begin()->second;
56         track_chains.del<Route>();
57         track_chains.del<Zone>();
58         objects.del<Signal>();
59         objects.del<Track>();
60         track_chains.del<Block>();
61 }
62
63 Driver &Layout::get_driver() const
64 {
65         if(!driver)
66                 throw logic_error("!driver");
67         return *driver;
68 }
69
70 void Layout::add(Object &o)
71 {
72         if(objects.insert(o))
73         {
74                 try
75                 {
76                         signal_object_added.emit(o);
77                 }
78                 catch(...)
79                 {
80                         objects.erase(o);
81                         throw;
82                 }
83         }
84 }
85
86 void Layout::add(Track &t)
87 {
88         if(objects.insert(t))
89         {
90                 try
91                 {
92                         // Blocks must be recreated first
93                         create_blocks();
94                         signal_object_added.emit(t);
95                 }
96                 catch(...)
97                 {
98                         objects.erase(t);
99                         create_blocks();
100                         throw;
101                 }
102         }
103 }
104
105 void Layout::add(TrackChain &g)
106 {
107         if(track_chains.insert(g))
108         {
109                 try
110                 {
111                         signal_track_chain_added.emit(g);
112                 }
113                 catch(...)
114                 {
115                         track_chains.erase(g);
116                         throw;
117                 }
118         }
119 }
120
121 void Layout::add(Block &b)
122 {
123         if(track_chains.insert(b))
124         {
125                 sigc::connection conn = b.signal_reserved.connect(sigc::bind<0>(signal_block_reserved, sigc::ref(b)));
126                 try
127                 {
128                         signal_track_chain_added.emit(b);
129                 }
130                 catch(...)
131                 {
132                         track_chains.erase(b);
133                         conn.disconnect();
134                         throw;
135                 }
136         }
137 }
138
139 void Layout::add(Sensor &s)
140 {
141         if(sensors.insert(s))
142         {
143                 s.signal_state_changed.connect(sigc::bind<0>(sigc::mem_fun(this, &Layout::sensor_state_changed), sigc::ref(s)));
144                 s.signal_state_changed.connect(sigc::bind<0>(signal_sensor_state_changed, sigc::ref(s)));
145         }
146 }
147
148 void Layout::add(BeamGate &g)
149 {
150         add(static_cast<Object &>(g));
151         add(static_cast<Sensor &>(g));
152 }
153
154 template<>
155 const set<Object *> &Layout::get_all<Object>() const
156 {
157         return objects.get();
158 }
159
160 template<>
161 const set<Track *> &Layout::get_all<Track>() const
162 {
163         return objects.get<Track>();
164 }
165
166 template<>
167 const set<Signal *> &Layout::get_all<Signal>() const
168 {
169         return objects.get<Signal>();
170 }
171
172 template<>
173 const set<Vehicle *> &Layout::get_all<Vehicle>() const
174 {
175         return objects.get<Vehicle>();
176 }
177
178 template<>
179 const set<Terrain *> &Layout::get_all<Terrain>() const
180 {
181         return objects.get<Terrain>();
182 }
183
184 template<>
185 const set<TrackChain *> &Layout::get_all<TrackChain>() const
186 {
187         return track_chains.get();
188 }
189
190 template<>
191 const set<Block *> &Layout::get_all<Block>() const
192 {
193         return track_chains.get<Block>();
194 }
195
196 template<>
197 const set<Route *> &Layout::get_all<Route>() const
198 {
199         return track_chains.get<Route>();
200 }
201
202 template<>
203 const set<Zone *> &Layout::get_all<Zone>() const
204 {
205         return track_chains.get<Zone>();
206 }
207
208 template<>
209 const set<Sensor *> &Layout::get_all<Sensor>() const
210 {
211         return sensors.get<Sensor>();
212 }
213
214 template<>
215 const set<TrackCircuit *> &Layout::get_all<TrackCircuit>() const
216 {
217         return sensors.get<TrackCircuit>();
218 }
219
220 template<>
221 const set<BeamGate *> &Layout::get_all<BeamGate>() const
222 {
223         return sensors.get<BeamGate>();
224 }
225
226 template<typename T>
227 T *Layout::pick(const Ray &ray)
228 {
229         const set<Object *> &objs = objects.get();
230         T *closest = 0;
231         float distance = -1;
232         for(set<Object *>::const_iterator i=objs.begin(); i!=objs.end(); ++i)
233                 if(T *t = dynamic_cast<T *>(*i))
234                 {
235                         float d = -1;
236                         if(t->collide_ray(ray, &d))
237                                 if(!closest || d<distance)
238                                 {
239                                         closest = t;
240                                         distance = d;
241                                 }
242                 }
243
244         return closest;
245 }
246
247 template Object *Layout::pick<Object>(const Ray &);
248 template Track *Layout::pick<Track>(const Ray &);
249 template Signal *Layout::pick<Signal>(const Ray &);
250 template Vehicle *Layout::pick<Vehicle>(const Ray &);
251
252 void Layout::remove(Object &o)
253 {
254         if(objects.erase(o))
255                 signal_object_removed.emit(o);
256 }
257
258 void Layout::remove(Track &t)
259 {
260         if(objects.erase(t))
261         {
262                 // Blocks must be recreated first
263                 create_blocks(t);
264                 signal_object_removed.emit(t);
265         }
266 }
267
268 void Layout::remove(TrackChain &g)
269 {
270         if(track_chains.erase(g))
271                 signal_track_chain_removed.emit(g);
272 }
273
274 void Layout::remove(Sensor &s)
275 {
276         sensors.erase(s);
277 }
278
279 void Layout::remove(BeamGate &g)
280 {
281         remove(static_cast<Object &>(g));
282         remove(static_cast<Sensor &>(g));
283 }
284
285 unsigned Layout::allocate_turnout_address()
286 {
287         set<unsigned> used_addrs;
288         const set<Track *> &tracks = objects.get<Track>();
289         for(set<Track *>::const_iterator i=tracks.begin(); i!=tracks.end(); ++i)
290                 if((*i)->get_type().is_turnout())
291                         used_addrs.insert((*i)->get_turnout_address());
292
293         unsigned result = next_turnout_addr;
294         while(used_addrs.count(result))
295                 ++result;
296         next_turnout_addr = result+1;
297
298         return result;
299 }
300
301 Block &Layout::get_block(unsigned id) const
302 {
303         const set<Block *> &blocks = track_chains.get<Block>();
304         for(set<Block *>::const_iterator i=blocks.begin(); i!=blocks.end(); ++i)
305                 if((*i)->get_id()==id)
306                         return **i;
307
308         throw key_error(id);
309 }
310
311 void Layout::create_blocks()
312 {
313         set<Track *> loose_tracks = objects.get<Track>();
314         const set<Block *> *blocks = &track_chains.get<Block>();
315         for(set<Block *>::const_iterator i=blocks->begin(); i!=blocks->end(); ++i)
316         {
317                 const set<Track *> &btracks = (*i)->get_tracks();
318                 for(set<Track *>::const_iterator j=btracks.begin(); j!=btracks.end(); ++j)
319                         loose_tracks.erase(*j);
320         }
321
322         list<Block *> created_blocks;
323         while(!loose_tracks.empty())
324         {
325                 Block *block = new Block(*this, **loose_tracks.begin());
326                 created_blocks.push_back(block);
327
328                 const set<Track *> &btracks = block->get_tracks();
329                 for(set<Track *>::const_iterator i=btracks.begin(); i!=btracks.end(); ++i)
330                         loose_tracks.erase(*i);
331         }
332
333         // The previously obtained set has been invalidated by creating new blocks
334         blocks = &track_chains.get<Block>();
335         for(list<Block *>::iterator i=created_blocks.begin(); i!=created_blocks.end(); ++i)
336                 for(set<Block *>::const_iterator j=blocks->begin(); j!=blocks->end(); ++j)
337                         if(*j!=*i)
338                                 (*i)->check_link(**j);
339 }
340
341 void Layout::create_blocks(Track &track)
342 {
343         /* Must collect the blocks in a set first while all tracks are still
344         guaranteed to have blocks and to avoid duplicate deletes */
345         set<Block *> del_blocks;
346
347         del_blocks.insert(&track.get_block());
348
349         const vector<Track *> &links = track.get_links();
350         for(vector<Track *>::const_iterator i=links.begin(); i!=links.end(); ++i)
351                 if(*i)
352                         del_blocks.insert(&(*i)->get_block());
353
354         for(set<Block *>::iterator i=del_blocks.begin(); i!=del_blocks.end(); ++i)
355                 delete *i;
356
357         create_blocks();
358 }
359
360 Route &Layout::get_route(const string &name) const
361 {
362         const set<Route *> &routes = track_chains.get<Route>();
363         for(set<Route *>::const_iterator i=routes.begin(); i!=routes.end(); ++i)
364                 if((*i)->get_name()==name)
365                         return **i;
366         throw key_error(name);
367 }
368
369 void Layout::update_routes()
370 {
371         const set<Route *> &routes = track_chains.get<Route>();
372         for(set<Route *>::iterator i=routes.begin(); i!=routes.end(); ++i)
373                 (*i)->update_turnouts();
374 }
375
376 Layout::ZoneArray Layout::get_zones(const string &group) const
377 {
378         ZoneArray result;
379         const set<Zone *> &zones = track_chains.get<Zone>();
380         for(set<Zone *>::const_iterator i=zones.begin(); i!=zones.end(); ++i)
381                 if((*i)->get_group()==group)
382                         result.push_back(*i);
383
384         sort(result.begin(), result.end(), zone_order);
385
386         return result;
387 }
388
389 Zone &Layout::get_zone(const string &group, unsigned num) const
390 {
391         const set<Zone *> &zones = track_chains.get<Zone>();
392         for(set<Zone *>::const_iterator i=zones.begin(); i!=zones.end(); ++i)
393                 if((*i)->get_group()==group && (*i)->get_number()==num)
394                         return **i;
395
396         throw key_error(format("%s %d", group, num));
397 }
398
399 void Layout::add_train(Train &t)
400 {
401         insert_unique(trains, t.get_address(), &t);
402         signal_train_added.emit(t);
403 }
404
405 Train &Layout::get_train(unsigned addr) const
406 {
407         return *get_item(trains, addr);
408 }
409
410 void Layout::remove_train(Train &t)
411 {
412         if(trains.erase(t.get_address()))
413                 signal_train_removed.emit(t);
414 }
415
416 void Layout::tick(float speed)
417 {
418         if(driver)
419                 driver->tick();
420
421         Time::TimeStamp t = Time::now();
422         Time::TimeDelta dt;
423         if(last_tick)
424                 dt = t-last_tick;
425         last_tick = t;
426
427         dt *= speed;
428         unsigned count = dt/(10*Time::msec)+1;
429         dt /= count;
430         while(count--)
431                 step(dt);
432 }
433
434 void Layout::step(const Time::TimeDelta &dt)
435 {
436         if(!driver || !driver->is_halted())
437                 clock.tick(dt);
438
439         for(set<Sensor *>::iterator i=sensors.get().begin(); i!=sensors.get().end(); ++i)
440                 (*i)->tick(dt);
441         const set<Signal *> &signals = objects.get<Signal>();
442         for(set<Signal *>::iterator i=signals.begin(); i!=signals.end(); ++i)
443                 (*i)->tick(dt);
444         for(map<unsigned, Train *>::iterator i=trains.begin(); i!=trains.end(); ++i)
445                 i->second->tick(dt);
446 }
447
448 void Layout::emergency(Block *block, const string &msg)
449 {
450         if(driver)
451                 driver->halt(true);
452         if(block)
453                 IO::print("Emergency at %s: %s\n", block->get_name(), msg);
454         else
455                 IO::print("Emergency: %s\n", msg);
456         signal_emergency.emit(block, msg);
457 }
458
459 void Layout::save(const string &fn) const
460 {
461         IO::BufferedFile out(fn, IO::M_WRITE);
462         DataFile::Writer writer(out);
463
464         if(!base.empty())
465                 writer.write((DataFile::Statement("base"), base));
466
467         const set<Track *> &tracks = objects.get<Track>();
468         for(set<Track *>::const_iterator i=tracks.begin(); i!=tracks.end(); ++i)
469         {
470                 DataFile::Statement st("track");
471                 st.append(catalogue.get_name(&(*i)->get_type()));
472                 (*i)->save(st.sub);
473                 writer.write(st);
474         }
475
476         const set<Signal *> &signals = objects.get<Signal>();
477         for(set<Signal *>::const_iterator i=signals.begin(); i!=signals.end(); ++i)
478         {
479                 DataFile::Statement st("signal");
480                 st.append(catalogue.get_name(&(*i)->get_type()));
481                 (*i)->save(st.sub);
482                 writer.write(st);
483         }
484
485         const set<Terrain *> &terrains = objects.get<Terrain>();
486         for(set<Terrain *>::const_iterator i=terrains.begin(); i!=terrains.end(); ++i)
487         {
488                 DataFile::Statement st("terrain");
489                 st.append(catalogue.get_name(&(*i)->get_type()));
490                 (*i)->save(st.sub);
491                 writer.write(st);
492         }
493
494         const set<BeamGate *> &gates = objects.get<BeamGate>();
495         for(set<BeamGate *>::const_iterator i=gates.begin(); i!=gates.end(); ++i)
496         {
497                 DataFile::Statement st("beamgate");
498                 (*i)->save(st.sub);
499                 writer.write(st);
500         }
501
502         const set<Route *> &routes = track_chains.get<Route>();
503         for(set<Route *>::const_iterator i=routes.begin(); i!=routes.end(); ++i)
504         {
505                 if((*i)->is_temporary())
506                         continue;
507
508                 DataFile::Statement st("route");
509                 (*i)->save(st.sub);
510                 writer.write(st);
511         }
512
513         const set<Zone *> &zones = track_chains.get<Zone>();
514         for(set<Zone *>::const_iterator i=zones.begin(); i!=zones.end(); ++i)
515         {
516                 DataFile::Statement st("zone");
517                 (*i)->save(st.sub);
518                 writer.write(st);
519         }
520 }
521
522 void Layout::save_dynamic(const string &fn) const
523 {
524         IO::BufferedFile out(fn, IO::M_WRITE);
525         DataFile::Writer writer(out);
526
527         {
528                 DataFile::Statement st("clock");
529                 clock.save(st.sub);
530                 writer.write(st);
531         }
532
533         const set<Track *> &tracks = objects.get<Track>();
534         for(set<Track *>::const_iterator i=tracks.begin(); i!=tracks.end(); ++i)
535                 if((*i)->get_type().is_turnout())
536                 {
537                         DataFile::Statement st("turnout");
538                         st.append((*i)->get_turnout_address());
539                         (*i)->save_dynamic(st.sub);
540                         writer.write(st);
541                 }
542
543         for(map<unsigned, Train *>::const_iterator i=trains.begin(); i!=trains.end(); ++i)
544         {
545                 DataFile::Statement st("train");
546                 st.append(catalogue.get_name(&i->second->get_locomotive_type()));
547                 st.append(i->second->get_address());
548                 st.append(i->second->get_protocol());
549                 i->second->save(st.sub);
550                 writer.write(st);
551         }
552 }
553
554 void Layout::sensor_state_changed(Sensor &sensor, Sensor::State state)
555 {
556         if(state==Sensor::ACTIVE)
557         {
558                 Block *block = sensor.get_block();
559                 if(block && !block->get_train())
560                         emergency(block, "Unreserved sensor triggered");
561         }
562 }
563
564
565 template<typename B>
566 Layout::Storage<B>::~Storage()
567 {
568         while(!base.empty())
569                 delete *base.begin();
570 }
571
572 template<typename B>
573 bool Layout::Storage<B>::insert(B &b)
574 {
575         bool result = base.insert(&b).second;
576         if(result)
577                 caches.clear();
578         return result;
579 }
580
581 template<typename B>
582 bool Layout::Storage<B>::erase(B &b)
583 {
584         bool result = base.erase(&b);
585         if(result)
586                 caches.clear();
587         return result;
588 }
589
590 template<typename B>
591 template<typename T>
592 const set<T *> &Layout::Storage<B>::get() const
593 {
594         for(list<Variant>::const_iterator i=caches.begin(); i!=caches.end(); ++i)
595                 if(i->check_type<set<T *> >())
596                         return i->value<set<T *> >();
597
598         caches.push_back(set<T *>());
599         set<T *> &result = caches.back().value<set<T *> >();
600         for(typename set<B *>::const_iterator i=base.begin(); i!=base.end(); ++i)
601                 if(T *t = dynamic_cast<T *>(*i))
602                         result.insert(t);
603
604         return result;
605 }
606
607 template<typename B>
608 template<typename T>
609 void Layout::Storage<B>::del()
610 {
611         set<T *> ts = get<T>();
612         for(typename set<T *>::iterator i=ts.begin(); i!=ts.end(); ++i)
613                 if(base.count(*i))
614                         delete *i;
615 }
616
617
618 Layout::Loader::Loader(Layout &l):
619         DataFile::ObjectLoader<Layout>(l)
620 {
621         add("base",  &Layout::base);
622         add("beamgate", &Loader::beamgate);
623         add("clock", &Loader::clock);
624         add("route", &Loader::route);
625         add("signal", &Loader::signal);
626         add("terrain", &Loader::terrain);
627         add("track", &Loader::track);
628         add("train", &Loader::train);
629         add("turnout", &Loader::turnout);
630         add("zone",  &Loader::zone);
631
632         // Deprecated
633         add("turnout", &Loader::turnout2);
634 }
635
636 void Layout::Loader::beamgate()
637 {
638         BeamGate *gate = new BeamGate(obj);
639         load_sub(*gate);
640 }
641
642 void Layout::Loader::clock()
643 {
644         load_sub(obj.clock);
645 }
646
647 void Layout::Loader::route()
648 {
649         Route *rte = new Route(obj);
650         load_sub(*rte);
651 }
652
653 void Layout::Loader::signal(const string &n)
654 {
655         Signal *sig = new Signal(obj, obj.catalogue.get<SignalType>(n));
656         load_sub(*sig);
657 }
658
659 void Layout::Loader::terrain(const string &n)
660 {
661         Terrain *ter = new Terrain(obj, obj.catalogue.get<TerrainType>(n));
662         load_sub(*ter);
663 }
664
665 void Layout::Loader::track(const string &n)
666 {
667         Track *trk = new Track(obj, obj.catalogue.get<TrackType>(n));
668         load_sub(*trk);
669         const set<Track *> &tracks = obj.objects.get<Track>();
670         for(set<Track *>::const_iterator i=tracks.begin(); i!=tracks.end(); ++i)
671                 if(*i!=trk)
672                         trk->link_to(**i);
673 }
674
675 void Layout::Loader::train(const string &n, unsigned addr, const std::string &proto)
676 {
677         Train *trn = new Train(obj, obj.catalogue.get<VehicleType>(n), addr, proto);
678         load_sub(*trn);
679 }
680
681 void Layout::Loader::turnout(unsigned addr)
682 {
683         /* Kinda slow, but maintaining a map of turnouts seems more trouble than
684         it's worth at this point. */
685         const set<Track *> &tracks = obj.objects.get<Track>();
686         for(set<Track *>::const_iterator i=tracks.begin(); i!=tracks.end(); ++i)
687                 if((*i)->get_turnout_address()==addr)
688                 {
689                         load_sub(**i);
690                         return;
691                 }
692
693         throw key_error(addr);
694 }
695
696 void Layout::Loader::turnout2(unsigned addr, unsigned path)
697 {
698         // XXX Discrepancy between ids and addresses
699         if(obj.driver)
700                 obj.driver->set_turnout(addr, path);
701 }
702
703 void Layout::Loader::zone()
704 {
705         Zone *zne = new Zone(obj);
706         load_sub(*zne);
707 }
708
709 } // namespace R2C2