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Remove a queued block reservation if the block is released
[r2c2.git] / source / libr2c2 / layout.cpp
1 #include <algorithm>
2 #include <msp/core/maputils.h>
3 #include <msp/core/raii.h>
4 #include <msp/core/refptr.h>
5 #include <msp/datafile/parser.h>
6 #include <msp/datafile/writer.h>
7 #include <msp/io/print.h>
8 #include <msp/time/utils.h>
9 #include "beamgate.h"
10 #include "block.h"
11 #include "catalogue.h"
12 #include "driver.h"
13 #include "layout.h"
14 #include "route.h"
15 #include "signal.h"
16 #include "signaltype.h"
17 #include "terrain.h"
18 #include "track.h"
19 #include "trackcircuit.h"
20 #include "tracktype.h"
21 #include "train.h"
22 #include "vehicle.h"
23 #include "vehicletype.h"
24 #include "zone.h"
25
26 using namespace std;
27 using namespace Msp;
28
29 namespace {
30
31 bool zone_order(const R2C2::Zone *z1, const R2C2::Zone *z2)
32 {
33         return z1->get_number()<z2->get_number();
34 }
35
36 }
37
38
39 namespace R2C2 {
40
41 Layout::Layout(Catalogue &c, Driver *d):
42         catalogue(c),
43         driver(d),
44         next_turnout_addr(0x800),
45         emitting_block_reserved(false)
46 {
47         clock.set_rate(60);
48 }
49
50 Layout::~Layout()
51 {
52         delete driver;
53         driver = 0;
54
55         while(!trains.empty())
56                 delete trains.begin()->second;
57         track_chains.del<Route>();
58         track_chains.del<Zone>();
59         objects.del<Signal>();
60         objects.del<Track>();
61         track_chains.del<Block>();
62 }
63
64 Driver &Layout::get_driver() const
65 {
66         if(!driver)
67                 throw logic_error("!driver");
68         return *driver;
69 }
70
71 void Layout::add(Object &o)
72 {
73         if(objects.insert(o))
74         {
75                 try
76                 {
77                         signal_object_added.emit(o);
78                 }
79                 catch(...)
80                 {
81                         objects.erase(o);
82                         throw;
83                 }
84         }
85 }
86
87 void Layout::add(Track &t)
88 {
89         if(objects.insert(t))
90         {
91                 try
92                 {
93                         // Blocks must be recreated first
94                         create_blocks();
95                         signal_object_added.emit(t);
96                 }
97                 catch(...)
98                 {
99                         objects.erase(t);
100                         create_blocks();
101                         throw;
102                 }
103         }
104 }
105
106 void Layout::add(TrackChain &g)
107 {
108         if(track_chains.insert(g))
109         {
110                 try
111                 {
112                         signal_track_chain_added.emit(g);
113                 }
114                 catch(...)
115                 {
116                         track_chains.erase(g);
117                         throw;
118                 }
119         }
120 }
121
122 void Layout::add(Block &b)
123 {
124         if(track_chains.insert(b))
125         {
126                 sigc::connection conn = b.signal_reserved.connect(sigc::bind<0>(sigc::mem_fun(this, &Layout::block_reserved), sigc::ref(b)));
127                 try
128                 {
129                         signal_track_chain_added.emit(b);
130                 }
131                 catch(...)
132                 {
133                         track_chains.erase(b);
134                         conn.disconnect();
135                         throw;
136                 }
137         }
138 }
139
140 void Layout::add(Sensor &s)
141 {
142         if(sensors.insert(s))
143         {
144                 s.signal_state_changed.connect(sigc::bind<0>(sigc::mem_fun(this, &Layout::sensor_state_changed), sigc::ref(s)));
145                 s.signal_state_changed.connect(sigc::bind<0>(signal_sensor_state_changed, sigc::ref(s)));
146         }
147 }
148
149 void Layout::add(BeamGate &g)
150 {
151         add(static_cast<Object &>(g));
152         add(static_cast<Sensor &>(g));
153 }
154
155 template<>
156 const set<Object *> &Layout::get_all<Object>() const
157 {
158         return objects.get();
159 }
160
161 template<>
162 const set<Track *> &Layout::get_all<Track>() const
163 {
164         return objects.get<Track>();
165 }
166
167 template<>
168 const set<Signal *> &Layout::get_all<Signal>() const
169 {
170         return objects.get<Signal>();
171 }
172
173 template<>
174 const set<Vehicle *> &Layout::get_all<Vehicle>() const
175 {
176         return objects.get<Vehicle>();
177 }
178
179 template<>
180 const set<Terrain *> &Layout::get_all<Terrain>() const
181 {
182         return objects.get<Terrain>();
183 }
184
185 template<>
186 const set<TrackChain *> &Layout::get_all<TrackChain>() const
187 {
188         return track_chains.get();
189 }
190
191 template<>
192 const set<Block *> &Layout::get_all<Block>() const
193 {
194         return track_chains.get<Block>();
195 }
196
197 template<>
198 const set<Route *> &Layout::get_all<Route>() const
199 {
200         return track_chains.get<Route>();
201 }
202
203 template<>
204 const set<Zone *> &Layout::get_all<Zone>() const
205 {
206         return track_chains.get<Zone>();
207 }
208
209 template<>
210 const set<Sensor *> &Layout::get_all<Sensor>() const
211 {
212         return sensors.get<Sensor>();
213 }
214
215 template<>
216 const set<TrackCircuit *> &Layout::get_all<TrackCircuit>() const
217 {
218         return sensors.get<TrackCircuit>();
219 }
220
221 template<>
222 const set<BeamGate *> &Layout::get_all<BeamGate>() const
223 {
224         return sensors.get<BeamGate>();
225 }
226
227 template<typename T>
228 T *Layout::pick(const Ray &ray)
229 {
230         const set<Object *> &objs = objects.get();
231         T *closest = 0;
232         float distance = -1;
233         for(set<Object *>::const_iterator i=objs.begin(); i!=objs.end(); ++i)
234                 if(T *t = dynamic_cast<T *>(*i))
235                 {
236                         float d = -1;
237                         if(t->collide_ray(ray, &d))
238                                 if(!closest || d<distance)
239                                 {
240                                         closest = t;
241                                         distance = d;
242                                 }
243                 }
244
245         return closest;
246 }
247
248 template Object *Layout::pick<Object>(const Ray &);
249 template Track *Layout::pick<Track>(const Ray &);
250 template Signal *Layout::pick<Signal>(const Ray &);
251 template Vehicle *Layout::pick<Vehicle>(const Ray &);
252
253 void Layout::remove(Object &o)
254 {
255         if(objects.erase(o))
256                 signal_object_removed.emit(o);
257 }
258
259 void Layout::remove(Track &t)
260 {
261         if(objects.erase(t))
262         {
263                 // Blocks must be recreated first
264                 create_blocks(t);
265                 signal_object_removed.emit(t);
266         }
267 }
268
269 void Layout::remove(TrackChain &g)
270 {
271         if(track_chains.erase(g))
272                 signal_track_chain_removed.emit(g);
273 }
274
275 void Layout::remove(Sensor &s)
276 {
277         sensors.erase(s);
278 }
279
280 void Layout::remove(BeamGate &g)
281 {
282         remove(static_cast<Object &>(g));
283         remove(static_cast<Sensor &>(g));
284 }
285
286 unsigned Layout::allocate_turnout_address()
287 {
288         set<unsigned> used_addrs;
289         const set<Track *> &tracks = objects.get<Track>();
290         for(set<Track *>::const_iterator i=tracks.begin(); i!=tracks.end(); ++i)
291                 if((*i)->get_type().is_turnout())
292                         used_addrs.insert((*i)->get_turnout_address());
293
294         unsigned result = next_turnout_addr;
295         while(used_addrs.count(result))
296                 ++result;
297         next_turnout_addr = result+1;
298
299         return result;
300 }
301
302 Block &Layout::get_block(unsigned id) const
303 {
304         const set<Block *> &blocks = track_chains.get<Block>();
305         for(set<Block *>::const_iterator i=blocks.begin(); i!=blocks.end(); ++i)
306                 if((*i)->get_id()==id)
307                         return **i;
308
309         throw key_error(id);
310 }
311
312 void Layout::create_blocks()
313 {
314         set<Track *> loose_tracks = objects.get<Track>();
315         const set<Block *> *blocks = &track_chains.get<Block>();
316         for(set<Block *>::const_iterator i=blocks->begin(); i!=blocks->end(); ++i)
317         {
318                 const set<Track *> &btracks = (*i)->get_tracks();
319                 for(set<Track *>::const_iterator j=btracks.begin(); j!=btracks.end(); ++j)
320                         loose_tracks.erase(*j);
321         }
322
323         list<Block *> created_blocks;
324         while(!loose_tracks.empty())
325         {
326                 Block *block = new Block(*this, **loose_tracks.begin());
327                 created_blocks.push_back(block);
328
329                 const set<Track *> &btracks = block->get_tracks();
330                 for(set<Track *>::const_iterator i=btracks.begin(); i!=btracks.end(); ++i)
331                         loose_tracks.erase(*i);
332         }
333
334         // The previously obtained set has been invalidated by creating new blocks
335         blocks = &track_chains.get<Block>();
336         for(list<Block *>::iterator i=created_blocks.begin(); i!=created_blocks.end(); ++i)
337                 for(set<Block *>::const_iterator j=blocks->begin(); j!=blocks->end(); ++j)
338                         if(*j!=*i)
339                                 (*i)->check_link(**j);
340 }
341
342 void Layout::create_blocks(Track &track)
343 {
344         /* Must collect the blocks in a set first while all tracks are still
345         guaranteed to have blocks and to avoid duplicate deletes */
346         set<Block *> del_blocks;
347
348         del_blocks.insert(&track.get_block());
349
350         const vector<Track *> &links = track.get_links();
351         for(vector<Track *>::const_iterator i=links.begin(); i!=links.end(); ++i)
352                 if(*i)
353                         del_blocks.insert(&(*i)->get_block());
354
355         for(set<Block *>::iterator i=del_blocks.begin(); i!=del_blocks.end(); ++i)
356                 delete *i;
357
358         create_blocks();
359 }
360
361 Route &Layout::get_route(const string &name) const
362 {
363         const set<Route *> &routes = track_chains.get<Route>();
364         for(set<Route *>::const_iterator i=routes.begin(); i!=routes.end(); ++i)
365                 if((*i)->get_name()==name)
366                         return **i;
367         throw key_error(name);
368 }
369
370 void Layout::update_routes()
371 {
372         const set<Route *> &routes = track_chains.get<Route>();
373         for(set<Route *>::iterator i=routes.begin(); i!=routes.end(); ++i)
374                 (*i)->update_turnouts();
375 }
376
377 Layout::ZoneArray Layout::get_zones(const string &group) const
378 {
379         ZoneArray result;
380         const set<Zone *> &zones = track_chains.get<Zone>();
381         for(set<Zone *>::const_iterator i=zones.begin(); i!=zones.end(); ++i)
382                 if((*i)->get_group()==group)
383                         result.push_back(*i);
384
385         sort(result.begin(), result.end(), zone_order);
386
387         return result;
388 }
389
390 Zone &Layout::get_zone(const string &group, unsigned num) const
391 {
392         const set<Zone *> &zones = track_chains.get<Zone>();
393         for(set<Zone *>::const_iterator i=zones.begin(); i!=zones.end(); ++i)
394                 if((*i)->get_group()==group && (*i)->get_number()==num)
395                         return **i;
396
397         throw key_error(format("%s %d", group, num));
398 }
399
400 void Layout::add_train(Train &t)
401 {
402         insert_unique(trains, t.get_address(), &t);
403         signal_train_added.emit(t);
404 }
405
406 Train &Layout::get_train(unsigned addr) const
407 {
408         return *get_item(trains, addr);
409 }
410
411 void Layout::remove_train(Train &t)
412 {
413         if(trains.erase(t.get_address()))
414                 signal_train_removed.emit(t);
415 }
416
417 void Layout::tick(float speed)
418 {
419         if(driver)
420                 driver->tick();
421
422         Time::TimeStamp t = Time::now();
423         Time::TimeDelta dt;
424         if(last_tick)
425                 dt = t-last_tick;
426         last_tick = t;
427
428         dt *= speed;
429         unsigned count = dt/(10*Time::msec)+1;
430         dt /= count;
431         while(count--)
432                 step(dt);
433 }
434
435 void Layout::step(const Time::TimeDelta &dt)
436 {
437         if(!driver || !driver->is_halted())
438                 clock.tick(dt);
439
440         for(set<Sensor *>::iterator i=sensors.get().begin(); i!=sensors.get().end(); ++i)
441                 (*i)->tick(dt);
442         const set<Signal *> &signals = objects.get<Signal>();
443         for(set<Signal *>::iterator i=signals.begin(); i!=signals.end(); ++i)
444                 (*i)->tick(dt);
445         for(map<unsigned, Train *>::iterator i=trains.begin(); i!=trains.end(); ++i)
446                 i->second->tick(dt);
447 }
448
449 void Layout::emergency(Block *block, const string &msg)
450 {
451         if(driver)
452                 driver->halt(true);
453         if(block)
454                 IO::print("Emergency at %s: %s\n", block->get_name(), msg);
455         else
456                 IO::print("Emergency: %s\n", msg);
457         signal_emergency.emit(block, msg);
458 }
459
460 void Layout::save(const string &fn) const
461 {
462         IO::BufferedFile out(fn, IO::M_WRITE);
463         DataFile::Writer writer(out);
464
465         if(!base.empty())
466                 writer.write((DataFile::Statement("base"), base));
467
468         const set<Track *> &tracks = objects.get<Track>();
469         for(set<Track *>::const_iterator i=tracks.begin(); i!=tracks.end(); ++i)
470         {
471                 DataFile::Statement st("track");
472                 st.append(catalogue.get_name(&(*i)->get_type()));
473                 (*i)->save(st.sub);
474                 writer.write(st);
475         }
476
477         const set<Signal *> &signals = objects.get<Signal>();
478         for(set<Signal *>::const_iterator i=signals.begin(); i!=signals.end(); ++i)
479         {
480                 DataFile::Statement st("signal");
481                 st.append(catalogue.get_name(&(*i)->get_type()));
482                 (*i)->save(st.sub);
483                 writer.write(st);
484         }
485
486         const set<Terrain *> &terrains = objects.get<Terrain>();
487         for(set<Terrain *>::const_iterator i=terrains.begin(); i!=terrains.end(); ++i)
488         {
489                 DataFile::Statement st("terrain");
490                 st.append(catalogue.get_name(&(*i)->get_type()));
491                 (*i)->save(st.sub);
492                 writer.write(st);
493         }
494
495         const set<BeamGate *> &gates = objects.get<BeamGate>();
496         for(set<BeamGate *>::const_iterator i=gates.begin(); i!=gates.end(); ++i)
497         {
498                 DataFile::Statement st("beamgate");
499                 (*i)->save(st.sub);
500                 writer.write(st);
501         }
502
503         const set<Route *> &routes = track_chains.get<Route>();
504         for(set<Route *>::const_iterator i=routes.begin(); i!=routes.end(); ++i)
505         {
506                 if((*i)->is_temporary())
507                         continue;
508
509                 DataFile::Statement st("route");
510                 (*i)->save(st.sub);
511                 writer.write(st);
512         }
513
514         const set<Zone *> &zones = track_chains.get<Zone>();
515         for(set<Zone *>::const_iterator i=zones.begin(); i!=zones.end(); ++i)
516         {
517                 DataFile::Statement st("zone");
518                 (*i)->save(st.sub);
519                 writer.write(st);
520         }
521 }
522
523 void Layout::save_dynamic(const string &fn) const
524 {
525         IO::BufferedFile out(fn, IO::M_WRITE);
526         DataFile::Writer writer(out);
527
528         {
529                 DataFile::Statement st("clock");
530                 clock.save(st.sub);
531                 writer.write(st);
532         }
533
534         const set<Track *> &tracks = objects.get<Track>();
535         for(set<Track *>::const_iterator i=tracks.begin(); i!=tracks.end(); ++i)
536                 if((*i)->get_type().is_turnout())
537                 {
538                         DataFile::Statement st("turnout");
539                         st.append((*i)->get_turnout_address());
540                         (*i)->save_dynamic(st.sub);
541                         writer.write(st);
542                 }
543
544         for(map<unsigned, Train *>::const_iterator i=trains.begin(); i!=trains.end(); ++i)
545         {
546                 DataFile::Statement st("train");
547                 st.append(catalogue.get_name(&i->second->get_locomotive_type()));
548                 st.append(i->second->get_address());
549                 st.append(i->second->get_protocol());
550                 i->second->save(st.sub);
551                 writer.write(st);
552         }
553 }
554
555 void Layout::sensor_state_changed(Sensor &sensor, Sensor::State state)
556 {
557         if(state==Sensor::ACTIVE)
558         {
559                 Block *block = sensor.get_block();
560                 if(block && !block->get_train())
561                         emergency(block, "Unreserved sensor triggered");
562         }
563 }
564
565 void Layout::block_reserved(Block &block, Train *train)
566 {
567         if(emitting_block_reserved)
568         {
569                 if(!train)
570                 {
571                         for(deque<BlockReservation>::iterator i=block_reserve_queue.end(); i!=block_reserve_queue.begin(); )
572                                 if((--i)->block==&block)
573                                 {
574                                         block_reserve_queue.erase(i);
575                                         return;
576                                 }
577                 }
578
579                 block_reserve_queue.push_back(BlockReservation(block, train));
580         }
581         else
582         {
583                 SetFlag setf(emitting_block_reserved);
584                 signal_block_reserved.emit(block, train);
585                 while(!block_reserve_queue.empty())
586                 {
587                         BlockReservation br = block_reserve_queue.front();
588                         block_reserve_queue.pop_front();
589                         signal_block_reserved.emit(*br.block, br.train);
590                 }
591         }
592 }
593
594
595 template<typename B>
596 Layout::Storage<B>::~Storage()
597 {
598         while(!base.empty())
599                 delete *base.begin();
600 }
601
602 template<typename B>
603 bool Layout::Storage<B>::insert(B &b)
604 {
605         bool result = base.insert(&b).second;
606         if(result)
607                 caches.clear();
608         return result;
609 }
610
611 template<typename B>
612 bool Layout::Storage<B>::erase(B &b)
613 {
614         bool result = base.erase(&b);
615         if(result)
616                 caches.clear();
617         return result;
618 }
619
620 template<typename B>
621 template<typename T>
622 const set<T *> &Layout::Storage<B>::get() const
623 {
624         for(list<Variant>::const_iterator i=caches.begin(); i!=caches.end(); ++i)
625                 if(i->check_type<set<T *> >())
626                         return i->value<set<T *> >();
627
628         caches.push_back(set<T *>());
629         set<T *> &result = caches.back().value<set<T *> >();
630         for(typename set<B *>::const_iterator i=base.begin(); i!=base.end(); ++i)
631                 if(T *t = dynamic_cast<T *>(*i))
632                         result.insert(t);
633
634         return result;
635 }
636
637 template<typename B>
638 template<typename T>
639 void Layout::Storage<B>::del()
640 {
641         set<T *> ts = get<T>();
642         for(typename set<T *>::iterator i=ts.begin(); i!=ts.end(); ++i)
643                 if(base.count(*i))
644                         delete *i;
645 }
646
647
648 Layout::BlockReservation::BlockReservation(Block &b, Train *t):
649         block(&b),
650         train(t)
651 { }
652
653
654 Layout::Loader::Loader(Layout &l):
655         DataFile::ObjectLoader<Layout>(l)
656 {
657         add("base",  &Layout::base);
658         add("beamgate", &Loader::beamgate);
659         add("clock", &Loader::clock);
660         add("route", &Loader::route);
661         add("signal", &Loader::signal);
662         add("terrain", &Loader::terrain);
663         add("track", &Loader::track);
664         add("train", &Loader::train);
665         add("turnout", &Loader::turnout);
666         add("zone",  &Loader::zone);
667
668         // Deprecated
669         add("turnout", &Loader::turnout2);
670 }
671
672 void Layout::Loader::beamgate()
673 {
674         BeamGate *gate = new BeamGate(obj);
675         load_sub(*gate);
676 }
677
678 void Layout::Loader::clock()
679 {
680         load_sub(obj.clock);
681 }
682
683 void Layout::Loader::route()
684 {
685         Route *rte = new Route(obj);
686         load_sub(*rte);
687 }
688
689 void Layout::Loader::signal(const string &n)
690 {
691         Signal *sig = new Signal(obj, obj.catalogue.get<SignalType>(n));
692         load_sub(*sig);
693 }
694
695 void Layout::Loader::terrain(const string &n)
696 {
697         Terrain *ter = new Terrain(obj, obj.catalogue.get<TerrainType>(n));
698         load_sub(*ter);
699 }
700
701 void Layout::Loader::track(const string &n)
702 {
703         Track *trk = new Track(obj, obj.catalogue.get<TrackType>(n));
704         load_sub(*trk);
705         const set<Track *> &tracks = obj.objects.get<Track>();
706         for(set<Track *>::const_iterator i=tracks.begin(); i!=tracks.end(); ++i)
707                 if(*i!=trk)
708                         trk->link_to(**i);
709 }
710
711 void Layout::Loader::train(const string &n, unsigned addr, const std::string &proto)
712 {
713         Train *trn = new Train(obj, obj.catalogue.get<VehicleType>(n), addr, proto);
714         load_sub(*trn);
715 }
716
717 void Layout::Loader::turnout(unsigned addr)
718 {
719         /* Kinda slow, but maintaining a map of turnouts seems more trouble than
720         it's worth at this point. */
721         const set<Track *> &tracks = obj.objects.get<Track>();
722         for(set<Track *>::const_iterator i=tracks.begin(); i!=tracks.end(); ++i)
723                 if((*i)->get_turnout_address()==addr)
724                 {
725                         load_sub(**i);
726                         return;
727                 }
728
729         throw key_error(addr);
730 }
731
732 void Layout::Loader::turnout2(unsigned addr, unsigned path)
733 {
734         // XXX Discrepancy between ids and addresses
735         if(obj.driver)
736                 obj.driver->set_turnout(addr, path);
737 }
738
739 void Layout::Loader::zone()
740 {
741         Zone *zne = new Zone(obj);
742         load_sub(*zne);
743 }
744
745 } // namespace R2C2