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[r2c2.git] / source / libr2c2 / layout.cpp
1 #include <algorithm>
2 #include <msp/core/maputils.h>
3 #include <msp/core/refptr.h>
4 #include <msp/datafile/parser.h>
5 #include <msp/datafile/writer.h>
6 #include <msp/io/print.h>
7 #include <msp/time/utils.h>
8 #include "beamgate.h"
9 #include "block.h"
10 #include "catalogue.h"
11 #include "driver.h"
12 #include "layout.h"
13 #include "route.h"
14 #include "signal.h"
15 #include "signaltype.h"
16 #include "terrain.h"
17 #include "track.h"
18 #include "trackcircuit.h"
19 #include "tracktype.h"
20 #include "train.h"
21 #include "vehicle.h"
22 #include "vehicletype.h"
23 #include "zone.h"
24
25 using namespace std;
26 using namespace Msp;
27
28 namespace {
29
30 bool zone_order(const R2C2::Zone *z1, const R2C2::Zone *z2)
31 {
32         return z1->get_number()<z2->get_number();
33 }
34
35 }
36
37
38 namespace R2C2 {
39
40 Layout::Layout(Catalogue &c, Driver *d):
41         catalogue(c),
42         driver(d),
43         next_turnout_addr(0x800)
44 {
45         clock.set_rate(60);
46 }
47
48 Layout::~Layout()
49 {
50         delete driver;
51         driver = 0;
52
53         while(!trains.empty())
54                 delete trains.begin()->second;
55         track_chains.del<Route>();
56         track_chains.del<Zone>();
57         objects.del<Signal>();
58         objects.del<Track>();
59         track_chains.del<Block>();
60 }
61
62 Driver &Layout::get_driver() const
63 {
64         if(!driver)
65                 throw logic_error("!driver");
66         return *driver;
67 }
68
69 void Layout::add(Object &o)
70 {
71         if(objects.insert(o))
72                 signal_object_added.emit(o);
73 }
74
75 void Layout::add(Track &t)
76 {
77         if(objects.insert(t))
78         {
79                 // Blocks must be recreated first
80                 create_blocks();
81                 signal_object_added.emit(t);
82         }
83 }
84
85 void Layout::add(TrackChain &g)
86 {
87         if(track_chains.insert(g))
88                 signal_track_chain_added.emit(g);
89 }
90
91 void Layout::add(Block &b)
92 {
93         if(track_chains.insert(b))
94         {
95                 b.signal_reserved.connect(sigc::bind<0>(signal_block_reserved, sigc::ref(b)));
96                 signal_track_chain_added.emit(b);
97         }
98 }
99
100 void Layout::add(Sensor &s)
101 {
102         if(sensors.insert(s))
103         {
104                 s.signal_state_changed.connect(sigc::bind<0>(sigc::mem_fun(this, &Layout::sensor_state_changed), sigc::ref(s)));
105                 s.signal_state_changed.connect(sigc::bind<0>(signal_sensor_state_changed, sigc::ref(s)));
106         }
107 }
108
109 void Layout::add(BeamGate &g)
110 {
111         add(static_cast<Object &>(g));
112         add(static_cast<Sensor &>(g));
113 }
114
115 template<>
116 const set<Object *> &Layout::get_all<Object>() const
117 {
118         return objects.get();
119 }
120
121 template<>
122 const set<Track *> &Layout::get_all<Track>() const
123 {
124         return objects.get<Track>();
125 }
126
127 template<>
128 const set<Signal *> &Layout::get_all<Signal>() const
129 {
130         return objects.get<Signal>();
131 }
132
133 template<>
134 const set<Vehicle *> &Layout::get_all<Vehicle>() const
135 {
136         return objects.get<Vehicle>();
137 }
138
139 template<>
140 const set<Terrain *> &Layout::get_all<Terrain>() const
141 {
142         return objects.get<Terrain>();
143 }
144
145 template<>
146 const set<TrackChain *> &Layout::get_all<TrackChain>() const
147 {
148         return track_chains.get();
149 }
150
151 template<>
152 const set<Block *> &Layout::get_all<Block>() const
153 {
154         return track_chains.get<Block>();
155 }
156
157 template<>
158 const set<Route *> &Layout::get_all<Route>() const
159 {
160         return track_chains.get<Route>();
161 }
162
163 template<>
164 const set<Zone *> &Layout::get_all<Zone>() const
165 {
166         return track_chains.get<Zone>();
167 }
168
169 template<>
170 const set<Sensor *> &Layout::get_all<Sensor>() const
171 {
172         return sensors.get<Sensor>();
173 }
174
175 template<>
176 const set<TrackCircuit *> &Layout::get_all<TrackCircuit>() const
177 {
178         return sensors.get<TrackCircuit>();
179 }
180
181 template<>
182 const set<BeamGate *> &Layout::get_all<BeamGate>() const
183 {
184         return sensors.get<BeamGate>();
185 }
186
187 template<typename T>
188 T *Layout::pick(const Ray &ray)
189 {
190         const set<Object *> &objs = objects.get();
191         T *closest = 0;
192         float distance = -1;
193         for(set<Object *>::const_iterator i=objs.begin(); i!=objs.end(); ++i)
194                 if(T *t = dynamic_cast<T *>(*i))
195                 {
196                         float d = -1;
197                         if(t->collide_ray(ray, &d))
198                                 if(!closest || d<distance)
199                                 {
200                                         closest = t;
201                                         distance = d;
202                                 }
203                 }
204
205         return closest;
206 }
207
208 template Object *Layout::pick<Object>(const Ray &);
209 template Track *Layout::pick<Track>(const Ray &);
210 template Signal *Layout::pick<Signal>(const Ray &);
211 template Vehicle *Layout::pick<Vehicle>(const Ray &);
212
213 void Layout::remove(Object &o)
214 {
215         if(objects.erase(o))
216                 signal_object_removed.emit(o);
217 }
218
219 void Layout::remove(Track &t)
220 {
221         if(objects.erase(t))
222         {
223                 // Blocks must be recreated first
224                 create_blocks(t);
225                 signal_object_removed.emit(t);
226         }
227 }
228
229 void Layout::remove(TrackChain &g)
230 {
231         if(track_chains.erase(g))
232                 signal_track_chain_removed.emit(g);
233 }
234
235 void Layout::remove(Sensor &s)
236 {
237         sensors.erase(s);
238 }
239
240 void Layout::remove(BeamGate &g)
241 {
242         remove(static_cast<Object &>(g));
243         remove(static_cast<Sensor &>(g));
244 }
245
246 unsigned Layout::allocate_turnout_address()
247 {
248         set<unsigned> used_addrs;
249         const set<Track *> &tracks = objects.get<Track>();
250         for(set<Track *>::const_iterator i=tracks.begin(); i!=tracks.end(); ++i)
251                 if((*i)->get_type().is_turnout())
252                         used_addrs.insert((*i)->get_turnout_address());
253
254         unsigned result = next_turnout_addr;
255         while(used_addrs.count(result))
256                 ++result;
257         next_turnout_addr = result+1;
258
259         return result;
260 }
261
262 Block &Layout::get_block(unsigned id) const
263 {
264         const set<Block *> &blocks = track_chains.get<Block>();
265         for(set<Block *>::const_iterator i=blocks.begin(); i!=blocks.end(); ++i)
266                 if((*i)->get_id()==id)
267                         return **i;
268
269         throw key_error(id);
270 }
271
272 void Layout::create_blocks()
273 {
274         set<Track *> loose_tracks = objects.get<Track>();
275         const set<Block *> *blocks = &track_chains.get<Block>();
276         for(set<Block *>::const_iterator i=blocks->begin(); i!=blocks->end(); ++i)
277         {
278                 const set<Track *> &btracks = (*i)->get_tracks();
279                 for(set<Track *>::const_iterator j=btracks.begin(); j!=btracks.end(); ++j)
280                         loose_tracks.erase(*j);
281         }
282
283         list<Block *> created_blocks;
284         while(!loose_tracks.empty())
285         {
286                 Block *block = new Block(*this, **loose_tracks.begin());
287                 created_blocks.push_back(block);
288
289                 const set<Track *> &btracks = block->get_tracks();
290                 for(set<Track *>::const_iterator i=btracks.begin(); i!=btracks.end(); ++i)
291                         loose_tracks.erase(*i);
292         }
293
294         // The previously obtained set has been invalidated by creating new blocks
295         blocks = &track_chains.get<Block>();
296         for(list<Block *>::iterator i=created_blocks.begin(); i!=created_blocks.end(); ++i)
297                 for(set<Block *>::const_iterator j=blocks->begin(); j!=blocks->end(); ++j)
298                         if(*j!=*i)
299                                 (*i)->check_link(**j);
300 }
301
302 void Layout::create_blocks(Track &track)
303 {
304         /* Must collect the blocks in a set first while all tracks are still
305         guaranteed to have blocks and to avoid duplicate deletes */
306         set<Block *> del_blocks;
307
308         del_blocks.insert(&track.get_block());
309
310         const vector<Track *> &links = track.get_links();
311         for(vector<Track *>::const_iterator i=links.begin(); i!=links.end(); ++i)
312                 if(*i)
313                         del_blocks.insert(&(*i)->get_block());
314
315         for(set<Block *>::iterator i=del_blocks.begin(); i!=del_blocks.end(); ++i)
316                 delete *i;
317
318         create_blocks();
319 }
320
321 Route &Layout::get_route(const string &name) const
322 {
323         const set<Route *> &routes = track_chains.get<Route>();
324         for(set<Route *>::const_iterator i=routes.begin(); i!=routes.end(); ++i)
325                 if((*i)->get_name()==name)
326                         return **i;
327         throw key_error(name);
328 }
329
330 void Layout::update_routes()
331 {
332         const set<Route *> &routes = track_chains.get<Route>();
333         for(set<Route *>::iterator i=routes.begin(); i!=routes.end(); ++i)
334                 (*i)->update_turnouts();
335 }
336
337 Layout::ZoneArray Layout::get_zones(const string &group) const
338 {
339         ZoneArray result;
340         const set<Zone *> &zones = track_chains.get<Zone>();
341         for(set<Zone *>::const_iterator i=zones.begin(); i!=zones.end(); ++i)
342                 if((*i)->get_group()==group)
343                         result.push_back(*i);
344
345         sort(result.begin(), result.end(), zone_order);
346
347         return result;
348 }
349
350 Zone &Layout::get_zone(const string &group, unsigned num) const
351 {
352         const set<Zone *> &zones = track_chains.get<Zone>();
353         for(set<Zone *>::const_iterator i=zones.begin(); i!=zones.end(); ++i)
354                 if((*i)->get_group()==group && (*i)->get_number()==num)
355                         return **i;
356
357         throw key_error(format("%s %d", group, num));
358 }
359
360 void Layout::add_train(Train &t)
361 {
362         insert_unique(trains, t.get_address(), &t);
363         signal_train_added.emit(t);
364 }
365
366 Train &Layout::get_train(unsigned addr) const
367 {
368         return *get_item(trains, addr);
369 }
370
371 void Layout::remove_train(Train &t)
372 {
373         if(trains.erase(t.get_address()))
374                 signal_train_removed.emit(t);
375 }
376
377 void Layout::tick()
378 {
379         if(driver)
380                 driver->tick();
381
382         Time::TimeStamp t = Time::now();
383         Time::TimeDelta dt;
384         if(last_tick)
385                 dt = t-last_tick;
386         last_tick = t;
387
388         if(!driver || !driver->is_halted())
389                 clock.tick(dt);
390
391         for(set<Sensor *>::iterator i=sensors.get().begin(); i!=sensors.get().end(); ++i)
392                 (*i)->tick(dt);
393         const set<Signal *> &signals = objects.get<Signal>();
394         for(set<Signal *>::iterator i=signals.begin(); i!=signals.end(); ++i)
395                 (*i)->tick(dt);
396         for(map<unsigned, Train *>::iterator i=trains.begin(); i!=trains.end(); ++i)
397                 i->second->tick(dt);
398 }
399
400 void Layout::emergency(Block *block, const string &msg)
401 {
402         if(driver)
403                 driver->halt(true);
404         if(block)
405                 IO::print("Emergency at %s: %s\n", block->get_name(), msg);
406         else
407                 IO::print("Emergency: %s\n", msg);
408         signal_emergency.emit(block, msg);
409 }
410
411 void Layout::save(const string &fn) const
412 {
413         IO::BufferedFile out(fn, IO::M_WRITE);
414         DataFile::Writer writer(out);
415
416         if(!base.empty())
417                 writer.write((DataFile::Statement("base"), base));
418
419         const set<Track *> &tracks = objects.get<Track>();
420         for(set<Track *>::const_iterator i=tracks.begin(); i!=tracks.end(); ++i)
421         {
422                 DataFile::Statement st("track");
423                 st.append(catalogue.get_name(&(*i)->get_type()));
424                 (*i)->save(st.sub);
425                 writer.write(st);
426         }
427
428         const set<Signal *> &signals = objects.get<Signal>();
429         for(set<Signal *>::const_iterator i=signals.begin(); i!=signals.end(); ++i)
430         {
431                 DataFile::Statement st("signal");
432                 st.append(catalogue.get_name(&(*i)->get_type()));
433                 (*i)->save(st.sub);
434                 writer.write(st);
435         }
436
437         const set<Terrain *> &terrains = objects.get<Terrain>();
438         for(set<Terrain *>::const_iterator i=terrains.begin(); i!=terrains.end(); ++i)
439         {
440                 DataFile::Statement st("terrain");
441                 st.append(catalogue.get_name(&(*i)->get_type()));
442                 (*i)->save(st.sub);
443                 writer.write(st);
444         }
445
446         const set<BeamGate *> &gates = objects.get<BeamGate>();
447         for(set<BeamGate *>::const_iterator i=gates.begin(); i!=gates.end(); ++i)
448         {
449                 DataFile::Statement st("beamgate");
450                 (*i)->save(st.sub);
451                 writer.write(st);
452         }
453
454         const set<Route *> &routes = track_chains.get<Route>();
455         for(set<Route *>::const_iterator i=routes.begin(); i!=routes.end(); ++i)
456         {
457                 if((*i)->is_temporary())
458                         continue;
459
460                 DataFile::Statement st("route");
461                 (*i)->save(st.sub);
462                 writer.write(st);
463         }
464
465         const set<Zone *> &zones = track_chains.get<Zone>();
466         for(set<Zone *>::const_iterator i=zones.begin(); i!=zones.end(); ++i)
467         {
468                 DataFile::Statement st("zone");
469                 (*i)->save(st.sub);
470                 writer.write(st);
471         }
472 }
473
474 void Layout::save_dynamic(const string &fn) const
475 {
476         IO::BufferedFile out(fn, IO::M_WRITE);
477         DataFile::Writer writer(out);
478
479         {
480                 DataFile::Statement st("clock");
481                 clock.save(st.sub);
482                 writer.write(st);
483         }
484
485         const set<Track *> &tracks = objects.get<Track>();
486         for(set<Track *>::const_iterator i=tracks.begin(); i!=tracks.end(); ++i)
487                 if((*i)->get_type().is_turnout())
488                         writer.write((DataFile::Statement("turnout"), (*i)->get_turnout_address(), (*i)->get_active_path()));
489
490         for(map<unsigned, Train *>::const_iterator i=trains.begin(); i!=trains.end(); ++i)
491         {
492                 DataFile::Statement st("train");
493                 st.append(catalogue.get_name(&i->second->get_locomotive_type()));
494                 st.append(i->second->get_address());
495                 st.append(i->second->get_protocol());
496                 i->second->save(st.sub);
497                 writer.write(st);
498         }
499 }
500
501 void Layout::sensor_state_changed(Sensor &sensor, Sensor::State state)
502 {
503         if(state==Sensor::ACTIVE)
504         {
505                 Block *block = sensor.get_block();
506                 if(block && !block->get_train())
507                         emergency(block, "Unreserved sensor triggered");
508         }
509 }
510
511
512 template<typename B>
513 Layout::Storage<B>::~Storage()
514 {
515         while(!base.empty())
516                 delete *base.begin();
517 }
518
519 template<typename B>
520 bool Layout::Storage<B>::insert(B &b)
521 {
522         bool result = base.insert(&b).second;
523         if(result)
524                 caches.clear();
525         return result;
526 }
527
528 template<typename B>
529 bool Layout::Storage<B>::erase(B &b)
530 {
531         bool result = base.erase(&b);
532         if(result)
533                 caches.clear();
534         return result;
535 }
536
537 template<typename B>
538 template<typename T>
539 const set<T *> &Layout::Storage<B>::get() const
540 {
541         for(list<Variant>::const_iterator i=caches.begin(); i!=caches.end(); ++i)
542                 if(i->check_type<set<T *> >())
543                         return i->value<set<T *> >();
544
545         caches.push_back(set<T *>());
546         set<T *> &result = caches.back().value<set<T *> >();
547         for(typename set<B *>::const_iterator i=base.begin(); i!=base.end(); ++i)
548                 if(T *t = dynamic_cast<T *>(*i))
549                         result.insert(t);
550
551         return result;
552 }
553
554 template<typename B>
555 template<typename T>
556 void Layout::Storage<B>::del()
557 {
558         set<T *> ts = get<T>();
559         for(typename set<T *>::iterator i=ts.begin(); i!=ts.end(); ++i)
560                 if(base.count(*i))
561                         delete *i;
562 }
563
564
565 Layout::Loader::Loader(Layout &l):
566         DataFile::ObjectLoader<Layout>(l)
567 {
568         add("base",  &Layout::base);
569         add("beamgate", &Loader::beamgate);
570         add("clock", &Loader::clock);
571         add("route", &Loader::route);
572         add("signal", &Loader::signal);
573         add("terrain", &Loader::terrain);
574         add("track", &Loader::track);
575         add("train", &Loader::train);
576         add("turnout", &Loader::turnout);
577         add("zone",  &Loader::zone);
578 }
579
580 void Layout::Loader::beamgate()
581 {
582         BeamGate *gate = new BeamGate(obj);
583         load_sub(*gate);
584 }
585
586 void Layout::Loader::clock()
587 {
588         load_sub(obj.clock);
589 }
590
591 void Layout::Loader::route()
592 {
593         Route *rte = new Route(obj);
594         load_sub(*rte);
595 }
596
597 void Layout::Loader::signal(const string &n)
598 {
599         Signal *sig = new Signal(obj, obj.catalogue.get<SignalType>(n));
600         load_sub(*sig);
601 }
602
603 void Layout::Loader::terrain(const string &n)
604 {
605         Terrain *ter = new Terrain(obj, obj.catalogue.get<TerrainType>(n));
606         load_sub(*ter);
607 }
608
609 void Layout::Loader::track(const string &n)
610 {
611         Track *trk = new Track(obj, obj.catalogue.get<TrackType>(n));
612         load_sub(*trk);
613         const set<Track *> &tracks = obj.objects.get<Track>();
614         for(set<Track *>::const_iterator i=tracks.begin(); i!=tracks.end(); ++i)
615                 if(*i!=trk)
616                         trk->link_to(**i);
617 }
618
619 void Layout::Loader::train(const string &n, unsigned addr, const std::string &proto)
620 {
621         Train *trn = new Train(obj, obj.catalogue.get<VehicleType>(n), addr, proto);
622         load_sub(*trn);
623 }
624
625 void Layout::Loader::turnout(unsigned addr, unsigned path)
626 {
627         if(obj.driver)
628                 obj.driver->set_turnout(addr, path);
629 }
630
631 void Layout::Loader::zone()
632 {
633         Zone *zne = new Zone(obj);
634         load_sub(*zne);
635 }
636
637 } // namespace R2C2