1 #include <msp/gltk/button.h>
2 #include "trainproperties.h"
5 using namespace Marklin;
7 TrainProperties::TrainProperties(GLtk::Resources &r, Train &t):
13 add(*(ent_name=new GLtk::Entry(res, train.get_name())));
14 ent_name->set_geometry(GLtk::Geometry(5, geom.h-25, geom.w-10, 20));
16 add(*(ent_name=new GLtk::Entry(res, train.get_name())));
17 ent_name->set_geometry(GLtk::Geometry(5, geom.h-50, geom.w-10, 20));
21 add(*(btn=new GLtk::Button(res, "OK")));
22 btn->set_geometry(GLtk::Geometry(geom.w-45, 5, 40, 25));
24 add(*(btn=new GLtk::Button(res, "Cncl")));
25 btn->set_geometry(GLtk::Geometry(geom.w-90, 5, 40, 25));