4 #include "manipulator.h"
6 class MoveTool: public Manipulator
15 Boundary(MObject *, unsigned);
17 R2C2::Object *operator->() const { return object->object; }
20 std::list<Boundary> boundaries;
21 std::set<R2C2::Object *> snap_targets;
25 MoveTool(Designer &, Msp::Input::Keyboard &, Msp::Input::Mouse &, const std::set<R2C2::Object *> &);
27 virtual void pointer_motion();