]> git.tdb.fi Git - r2c2.git/blob - source/3d/layout.cpp
Replace various map lookups with functions from maputils.h
[r2c2.git] / source / 3d / layout.cpp
1 #include "layout.h"
2 #include "track.h"
3 #include "vehicle.h"
4
5 using namespace std;
6 using namespace Msp;
7
8 namespace R2C2 {
9
10 Layout3D::Layout3D(Layout &l):
11         layout(l),
12         catalogue(layout.get_catalogue())
13 {
14         // South, 15° from zenith
15         sun.set_position(0, -0.259, 0.966, 0);
16         lighting.attach(0, sun);
17
18         layout.signal_track_added.connect(sigc::mem_fun(this, &Layout3D::track_added));
19         layout.signal_track_removed.connect(sigc::mem_fun(this, &Layout3D::track_removed));
20         layout.signal_vehicle_added.connect(sigc::mem_fun(this, &Layout3D::vehicle_added));
21         layout.signal_vehicle_removed.connect(sigc::mem_fun(this, &Layout3D::vehicle_removed));
22
23         const set<Track *> &ltracks = layout.get_tracks();
24         for(set<Track *>::iterator i=ltracks.begin(); i!=ltracks.end(); ++i)
25                 track_added(**i);
26 }
27
28 Layout3D::~Layout3D()
29 {
30         while(!tracks.empty())
31                 delete tracks.begin()->second;
32         while(!vehicles.empty())
33                 delete vehicles.begin()->second;
34 }
35
36 void Layout3D::get_bounds(Vector &minp, Vector &maxp) const
37 {
38         minp = maxp = Vector();
39
40         for(TrackMap::const_iterator i=tracks.begin(); i!=tracks.end(); ++i)
41         {
42                 Vector tmin;
43                 Vector tmax;
44                 i->second->get_bounds(0, tmin, tmax);
45                 minp.x = min(minp.x, tmin.x);
46                 minp.y = min(minp.y, tmin.y);
47                 maxp.x = max(maxp.x, tmax.x);
48                 maxp.y = max(maxp.y, tmax.y);
49         }
50 }
51
52 void Layout3D::add_track(Track3D &t)
53 {
54         insert_unique(tracks, &t.get_track(), &t);
55 }
56
57 void Layout3D::remove_track(Track3D &t)
58 {
59         tracks.erase(&t.get_track());
60 }
61
62 Track3D &Layout3D::get_track(Track &t) const
63 {
64         return *get_item(tracks, &t);
65 }
66
67 void Layout3D::add_vehicle(Vehicle3D &v)
68 {
69         insert_unique(vehicles, &v.get_vehicle(), &v);
70 }
71
72 void Layout3D::remove_vehicle(Vehicle3D &v)
73 {
74         vehicles.erase(&v.get_vehicle());
75 }
76
77 Vehicle3D &Layout3D::get_vehicle(Vehicle &v) const
78 {
79         return *get_item(vehicles, &v);
80 }
81
82 void Layout3D::track_added(Track &t)
83 {
84         new Track3D(*this, t);
85 }
86
87 void Layout3D::track_removed(Track &t)
88 {
89         TrackMap::iterator i = tracks.find(&t);
90         if(i!=tracks.end())
91                 delete i->second;
92 }
93
94 void Layout3D::vehicle_added(Vehicle &v)
95 {
96         new Vehicle3D(*this, v);
97 }
98
99 void Layout3D::vehicle_removed(Vehicle &v)
100 {
101         VehicleMap::iterator i = vehicles.find(&v);
102         if(i!=vehicles.end())
103                 delete i->second;
104 }
105
106 } // namespace R2C2