import "maps.txt";
import "flasks.txt";
-// TODO jewels
-// TODO quivers
-
category "quest"
{
or
class "Card";
};
+category "skillgem.fallback"
+{
+ class "Skill Gem";
+};
+
+category "jewel.magic"
+{
+ class "Jewel";
+ rarity Magic;
+};
+
+category "jewel.rare"
+{
+ class "Jewel";
+ rarity Rare;
+};
+
category "unique"
{
rarity Unique;
};
-category "jewelry"
+category "accessory"
{
or
{
};
};
-category "jewelry.endgame.uncommon"
+category "accessory.endgame.uncommon"
{
- category "jewelry";
+ category "accessory";
min_drop_level 50;
};
max_item_level 67;
};
-category "armor.endgame.relevant"
+category "equipment.endgame.relevant"
{
- category "armor.best_at_level";
+ or
+ {
+ category "armor.best_at_level";
+ category "weapon.best_at_level";
+ };
min_item_level 68;
min_rarity Rare;
};
-category "armor.endgame.base"
+category "equipment.endgame.base"
{
- category "armor.best_at_level";
+ or
+ {
+ category "armor.best_at_level";
+ category "weapon.best_at_level";
+ };
min_item_level 68;
rarity Normal;
};
-category "armor.leveling.relevant"
+category "equipment.leveling.relevant"
{
- category "armor.second_at_level";
+ or
+ {
+ category "armor.second_at_level";
+ category "weapon.second_at_level";
+ };
or
{
and
max_item_level 67;
};
-category "armor.leveling.base"
+category "equipment.leveling.base"
{
- category "armor.best_at_level";
- max_item_level 67;
- rarity Normal;
-};
-
-category "weapon.endgame.relevant"
-{
- category "weapon.best_at_level";
- min_item_level 68;
- min_rarity Rare;
-};
-
-category "weapon.endgame.base"
-{
- category "weapon.best_at_level";
- min_item_level 68;
- rarity Normal;
-};
-
-category "weapon.leveling.relevant"
-{
- category "weapon.second_at_level";
or
{
- and
- {
- max_item_level 30;
- min_rarity Magic;
- };
- min_rarity Rare;
+ category "armor.best_at_level";
+ category "weapon.best_at_level";
};
max_item_level 67;
+ rarity Normal;
};
-category "weapon.leveling.base"
+category "quiver"
{
- category "weapon.best_at_level";
- max_item_level 67;
- rarity Normal;
+ class "Quiver";
};
category "recipe.6s"
background_color "card";
};
- appearance "skillgem.vaal"
+ appearance "skillgem.special.vaal"
{
font_size 1.0;
border_color "chaos";
background_color "chaos.dark.90%";
+ alert_sound 3 150;
};
- appearance "skillgem.drop"
+ appearance "skillgem.special.drop"
{
font_size 1.0;
border_color "fire";
background_color "fire.dark.90%";
+ alert_sound 1 250;
};
- appearance "skillgem.alchemy"
+ appearance "skillgem.price.alchemy"
{
font_size 1.0;
border_color "fire";
};
- appearance "skillgem.chance"
+ appearance "skillgem.price.chance"
{
font_size 0.8;
border_color "fire.50%";
};
- appearance "skillgem.alteration"
+ appearance "skillgem.price.alteration"
{
font_size 0.8;
background_color "black.75%";
};
- appearance "skillgem.transmute"
+ appearance "skillgem.price.transmute"
{
font_size 0.65;
background_color "black.50%";
};
- appearance "skillgem.wisdom"
+ appearance "skillgem.price.wisdom"
{
font_size 0.65;
background_color "black.50%";
};
- appearance "jewelry"
+ appearance "skillgem.fallback"
+ {
+ font_size 1.0;
+ text_color "black";
+ background_color "skillgem";
+ };
+
+ appearance "accessory"
{
font_size 0.8;
};
- appearance "jewelry.endgame.uncommon"
+ appearance "accessory.endgame.uncommon"
{
font_size 1.0;
border_color "fire";
alert_sound 3 150;
};
- appearance "armor.endgame.base"
+ appearance "jewel.magic"
{
font_size 0.8;
};
- appearance "armor.leveling.base"
+ appearance "jewel.rare"
{
- font_size 0.8;
+ font_size 1.0;
};
- appearance "weapon.endgame.base"
+ appearance "equipment.endgame.base"
{
font_size 0.8;
};
- appearance "weapon.leveling.base"
+ appearance "equipment.leveling.base"
{
font_size 0.8;
};
alert_sound 1 250;
};
+ appearance "quiver"
+ {
+ font_size 0.8;
+ };
+
appearance "flask.life.best_at_level"
{
font_size 0.8;
show "map.magic.*";
show "map.normal.*";
show "card.*";
- show "skillgem.*";
+ show "skillgem.special.*";
+ show "skillgem.price.*";
+ show "skillgem.fallback";
+ show "jewel.*";
show "unique";
- show "jewelry.endgame.uncommon";
- show "jewelry";
+ show "accessory.endgame.uncommon";
+ show "accessory";
show "equipment.*";
show "recipe.6s";
- show "armor.endgame.*";
- show "armor.leveling.*";
- show "weapon.endgame.*";
- show "weapon.leveling.*";
- cancel "armor.*.base";
- cancel "weapon.*.base";
+ show "equipment.endgame.*";
+ show "equipment.leveling.*";
+ cancel "equipment.*.base";
show "recipe.chromatic";
show "recipe.quality.chisel";
- show "armor.*.base";
- show "weapon.*.base";
+ show "equipment.*.base";
+ show "quiver";
show "flask.*";
show "recipe.*";
show "filler.*";