};
};
+category "currency.delve"
+{
+ class "Currency";
+ or
+ {
+ base_type "Fossil";
+ base_type "Resonator";
+ };
+};
+
category "currency.essence.high_tier"
{
class "Currency";
class "Labyrinth";
};
+category "map.delve"
+{
+ class "Misc Map Item";
+ base_type "Timeworn Reliquary Key";
+};
+
category "map.fragment"
{
class "Map Fragment";
};
};
+category "accessory.important"
+{
+ or
+ {
+ and
+ {
+ class "Ring";
+ or
+ {
+ base_type "Topaz Ring";
+ base_type "Ruby Ring";
+ base_type "Sapphire Ring";
+ base_type "Two-Stone Ring";
+ base_type "Amethyst Ring";
+ base_type "Diamond Ring";
+ };
+ };
+ and
+ {
+ class "Amulet";
+ or
+ {
+ base_type "Agate Amulet";
+ base_type "Turquoise Amulet";
+ base_type "Citrine Amulet";
+ };
+ };
+ and
+ {
+ class "Belt";
+ or
+ {
+ base_type "Rustic Sash";
+ base_type "Chain Belt";
+ base_type "Leather Belt";
+ };
+ };
+ };
+};
+
category "accessory.endgame.uncommon"
{
- category "accessory";
- min_drop_level 50;
+ or
+ {
+ and
+ {
+ category "accessory";
+ min_drop_level 50;
+ };
+ and
+ {
+ class "Belt";
+ base_type "Stygian Vise";
+ };
+ };
};
category "equipment.endgame.6link"
class "Quiver";
};
+category "flask.important"
+{
+ class "Flask";
+ or
+ {
+ base_type "Quicksilver Flask";
+ base_type "Quartz Flask";
+ };
+};
+
category "recipe.6s"
{
min_sockets 6;
color "chaos" 208 32 144;
color "chaos.dark.90%" 69 11 48 230;
color "quest" 74 230 58;
+ color "quest.dark.90%" 25 77 19 230;
color "card" 14 186 255;
color "skillgem" 27 162 155;
color "skillgem.dark.90%" 9 54 52 230;
base_font_size 25;
+ appearance "quest"
+ {
+ font_size 1.25;
+ minimap_icon Green Star;
+ light_beam Green;
+ };
+
appearance "currency.trash"
{
font_size 0.8;
border_color "fire";
background_color "black.90%";
alert_sound 3 150;
+ minimap_icon Yellow Circle;
};
appearance "currency.mega"
border_color "fire";
background_color "fire.dark.90%";
alert_sound 1 250;
+ minimap_icon Red Circle;
+ light_beam Red;
+ };
+
+ appearance "currency.delve"
+ {
+ font_size 1.25;
+ border_color "quest";
+ background_color "quest.dark.90%";
+ alert_sound 7 150;
+ minimap_icon Green Circle;
+ light_beam Green;
};
appearance "currency.essence.low_tier"
{
font_size 1.25;
background_color "unique.dark.90%";
- border_color "fire";
+ border_color "unique";
alert_sound 12 250;
+ minimap_icon Brown Square;
+ light_beam White;
};
appearance "map.normal.same_tier"
background_color "normal.dark.90%";
border_color "fire";
alert_sound 12 250;
+ minimap_icon White Square;
+ light_beam White;
};
appearance "map.normal.tier-2"
background_color "normal.dark.90%";
border_color "normal.50%";
alert_sound 16 250;
+ minimap_icon White Square;
+ light_beam White;
};
appearance "map.normal.tier-5"
background_color "normal.dark.90%";
border_color "normal.50%";
alert_sound 16 250;
+ minimap_icon White Square;
};
appearance "map.normal.any"
background_color "magic.dark.90%";
border_color "fire";
alert_sound 12 250;
+ minimap_icon Blue Square;
+ light_beam White;
};
appearance "map.magic.tier-2"
background_color "magic.dark.90%";
border_color "magic.50%";
alert_sound 16 250;
+ minimap_icon Blue Square;
+ light_beam White;
};
appearance "map.magic.any"
background_color "magic.dark.90%";
border_color "magic.50%";
alert_sound 16 250;
+ minimap_icon Blue Square;
};
appearance "map.rare.same_tier"
background_color "rare.dark.90%";
border_color "fire";
alert_sound 12 250;
+ minimap_icon Yellow Square;
+ light_beam White;
};
appearance "map.rare.tier-2"
background_color "rare.dark.90%";
border_color "rare.50%";
alert_sound 16 250;
+ minimap_icon Yellow Square;
+ light_beam White;
};
appearance "map.rare.any"
background_color "rare.dark.90%";
border_color "rare.50%";
alert_sound 16 250;
+ minimap_icon Yellow Square;
};
appearance "labyrinth"
font_size 1.25;
border_color "currency";
alert_sound 2 150;
+ minimap_icon Blue Triangle;
};
appearance "card.unique"
font_size 1.25;
border_color "unique";
alert_sound 2 150;
+ minimap_icon Blue Triangle;
};
appearance "card.rare"
{
font_size 1.0;
border_color "rare";
+ minimap_icon White Triangle;
};
appearance "card.magic"
{
font_size 0.8;
border_color "magic";
+ minimap_icon White Triangle;
};
appearance "card.skillgem"
font_size 1.25;
border_color "skillgem";
alert_sound 2 150;
+ minimap_icon Blue Triangle;
};
appearance "card.map"
font_size 1.25;
border_color "normal";
alert_sound 2 150;
+ minimap_icon Blue Triangle;
};
appearance "card.links"
font_size 1.25;
border_color "fire";
alert_sound 2 150;
+ minimap_icon Blue Triangle;
};
appearance "card.other"
{
font_size 1.25;
+ minimap_icon White Triangle;
};
appearance "card.fallback"
border_color "chaos";
background_color "chaos.dark.90%";
alert_sound 6 150;
+ minimap_icon Red Diamond;
};
appearance "skillgem.special.drop"
border_color "fire";
background_color "fire.dark.90%";
alert_sound 6 150;
+ minimap_icon Red Diamond;
};
appearance "skillgem.price.alchemy"
font_size 1.0;
};
+ appearance "accessory.important"
+ {
+ font_size 1.0;
+ border_color "fire.50%";
+ };
+
appearance "accessory.endgame.uncommon"
{
font_size 1.25;
border_color "fire";
alert_sound 10 150;
+ minimap_icon White Star;
};
appearance "jewel.abyss"
font_size 1.25;
};
+ appearance "unique"
+ {
+ font_size 1.25;
+ minimap_icon Brown Star;
+ light_beam Brown;
+ };
+
appearance "equipment.endgame.base"
{
font_size 1.0;
font_size 1.25;
border_color "fire";
alert_sound 13 150;
+ minimap_icon White Star;
};
appearance "equipment.endgame.6link"
border_color "fire";
background_color "fire.dark.90%";
alert_sound 1 250;
+ minimap_icon Red Star;
};
appearance "quiver"
font_size 1.0;
};
- appearance "recipe.6s"
+ appearance "flask.important"
{
font_size 1.0;
+ border_color "fire.50%";
+ };
+
+ appearance "recipe.6s"
+ {
+ font_size 1.25;
border_color "fire";
};
show "currency.*";
show "labyrinth";
show "map.unique.any";
+ show "map.delve";
show "map.fragment";
show "map.unique.any";
show "map.*.same_tier";
show "map.normal.tier-5";
show "map.*.any";
show "card.*";
- show "skillgem.quality";
show "skillgem.special.*";
+ show "skillgem.quality";
show "skillgem.price.*";
show "skillgem.fallback";
show "jewel.*";
show "unique";
show "accessory.endgame.uncommon";
+ show "accessory.important";
show "accessory";
show "equipment.*";
show "recipe.6s";
show "recipe.quality.chisel";
show "equipment.*.base";
show "quiver";
+ show "flask.important";
show "flask.*.best_at_level";
show "flask.utility";
show "recipe.*";