+/* $Id$
+
+This file is part of NetVis
+Copyright @ 2008 Mikko Rasa, Mikkosoft Productions
+Distributed unter the GPL
+*/
+
#include <cmath>
#include <netinet/in.h>
#include <arpa/inet.h>
Host::Host(NetVis &nv, unsigned a):
netvis(nv),
- addr(a)
+ addr(a),
+ local(false),
+ active(true),
+ activity(0),
+ throttle(0)
{
in_addr ina;
ina.s_addr=htonl(addr);
name=inet_ntoa(ina);
+ short_name=name;
+}
+
+void Host::set_name(const string &n)
+{
+ name=n;
+
+ if(local)
+ {
+ unsigned dot=name.find('.');
+ short_name=name.substr(0, dot);
+ }
+ else
+ {
+ unsigned dot=name.size();
+ for(unsigned i=0; (dot>0 && dot!=string::npos); ++i)
+ {
+ unsigned prev=name.rfind('.', dot-1);
+ if(prev+15<name.size() && i>1)
+ break;
+ dot=prev;
+ }
+
+ if(dot==string::npos)
+ short_name=name;
+ else
+ short_name="..."+name.substr(dot+1);
+ }
+}
+
+void Host::set_local(bool l)
+{
+ local=l;
}
void Host::set_position(const Vector2 &p)
pos=p;
}
-void Host::add_connection(Connection &)
+void Host::set_active(bool a)
+{
+ active=a;
+}
+
+void Host::add_activity(unsigned bytes)
{
+ activity+=bytes*0.06935;
}
-Connection *Host::get_connection(Host &)
+float Host::send_packet()
{
- return 0;
+ float ret=throttle;
+ if(throttle<1)
+ throttle+=0.025;
+ return ret;
}
void Host::tick(const Msp::Time::TimeDelta &td)
{
float dt=td/Msp::Time::sec;
+ activity*=pow(0.933f, dt);
+ throttle-=dt;
+ if(throttle<0)
+ throttle=0;
+
+ if(!active)
+ return;
+
const map<unsigned, Host *> &hosts=netvis.get_hosts();
float fx=-pos.x*0.1;
float fy=-pos.y*0.1;
for(unsigned j=32; (j-- && !((addr^other_addr)>>j));)
++matching_bits;
- float nearness=24-min(matching_bits, 24U);
- float f=10000.0*(1.0/(60+nearness*15)-1.0/d);
+ float optimal_dist=100+(24-min(matching_bits, 24U))*12;
+ float f=5000.0*(1.0/optimal_dist-1.0/d);
fx+=dx/d*f;
fy+=dy/d*f;
void Host::render() const
{
+ if(!active)
+ return;
+
GL::push_matrix();
GL::translate(static_cast<int>(pos.x), static_cast<int>(pos.y), 0);
GL::Immediate imm((GL::COLOR4_UBYTE, GL::VERTEX2));
imm.begin(GL::QUADS);
- imm.color(1.0f, 1.0f, 1.0f, 1.0f);
+ imm.color(1.0f, 1.0f, 1.0f, max(min(static_cast<float>(activity/10000), 1.0f), 0.2f));
imm.vertex(-5, -5);
imm.vertex(5, -5);
imm.vertex(5, 5);
imm.vertex(-5, 5);
imm.end();
+ GL::pop_matrix();
+}
+
+void Host::render_label() const
+{
+ if(!active)
+ return;
+
const GL::Font &font=netvis.get_font();
- GL::translate(-static_cast<int>(font.get_string_width(name)*5), 6, 0);
+
+ GL::push_matrix();
+ GL::translate(static_cast<int>(pos.x)-static_cast<int>(font.get_string_width(short_name)*5), static_cast<int>(pos.y)+6, 0);
GL::scale_uniform(10);
- font.draw_string(name);
- GL::Texture::unbind();
+
+ font.draw_string(short_name);
GL::pop_matrix();
}