]> git.tdb.fi Git - netvis.git/blobdiff - source/host.cpp
Move activity tracking to a separate class
[netvis.git] / source / host.cpp
index 991e7741a04eb9a4acef1292992c707f08456b40..c18f117ba11d3dc360328ad0eb539c3d4e8939ed 100644 (file)
@@ -24,7 +24,6 @@ Host::Host(NetVis &nv, unsigned a):
        addr(a),
        local(false),
        active(true),
-       activity(0),
        throttle(0)
 {
        in_addr ina;
@@ -77,7 +76,7 @@ void Host::set_active(bool a)
 
 void Host::add_activity(unsigned bytes)
 {
-       activity += bytes*0.06935;
+       activity.add_bytes(bytes);
 }
 
 float Host::send_packet()
@@ -92,7 +91,7 @@ void Host::tick(const Msp::Time::TimeDelta &td)
 {
        float dt = td/Msp::Time::sec;
 
-       activity *= pow(0.933f, dt);
+       activity.tick(td);
        throttle -= dt;
        if(throttle<0)
                throttle = 0;
@@ -137,33 +136,23 @@ void Host::render() const
        if(!active)
                return;
 
-       GL::push_matrix();
+       GL::PushMatrix push_;
        GL::translate(static_cast<int>(pos.x), static_cast<int>(pos.y), 0);
 
-       GL::Immediate imm((GL::COLOR4_UBYTE, GL::VERTEX2));
+       GL::Immediate imm((GL::COLOR4_UBYTE, GL::TEXCOORD2, GL::VERTEX2));
        imm.begin(GL::QUADS);
-       imm.color(1.0f, 1.0f, 1.0f, max(min(static_cast<float>(activity/10000), 1.0f), 0.2f));
+       imm.color(1.0f, 1.0f, 1.0f, max(min(static_cast<float>(activity.get_average()/10000), 1.0f), 0.2f));
        imm.vertex(-5, -5);
        imm.vertex(5, -5);
        imm.vertex(5, 5);
        imm.vertex(-5, 5);
        imm.end();
 
-       GL::pop_matrix();
-}
-
-void Host::render_label() const
-{
-       if(!active)
-               return;
-
        const GL::Font &font = netvis.get_font();
-
-       GL::push_matrix();
-       GL::translate(static_cast<int>(pos.x)-static_cast<int>(font.get_string_width(short_name)*5), static_cast<int>(pos.y)+6, 0);
+       GL::translate(-static_cast<int>(font.get_string_width(short_name)*5), 6, 0);
        GL::scale_uniform(10);
 
-       font.draw_string(short_name);
-
-       GL::pop_matrix();
+       imm.color(1.0f, 1.0f, 1.0f);
+       font.draw_string(short_name, imm);
+       GL::Texture::unbind();
 }