]> git.tdb.fi Git - libs/vr.git/blobdiff - source/stereoview.cpp
Provide absolute render target dimensions from StereoCombiner
[libs/vr.git] / source / stereoview.cpp
index 5b8dbbbbb5bab8b8a8b5f62e5c9eaf1bc15518fa..459abba7417c64128b645d15c0fa4f10caeaf134 100644 (file)
@@ -7,9 +7,7 @@ using namespace std;
 namespace Msp {
 namespace VR {
 
-StereoView::StereoView(unsigned w, unsigned h, const GL::Camera &c, const GL::Renderable &r, const StereoCombiner &m):
-       width(w),
-       height(h),
+StereoView::StereoView(const GL::Camera &c, const GL::Renderable &r, const StereoCombiner &m):
        base_camera(c),
        renderable(r),
        combiner(0)
@@ -23,8 +21,8 @@ void StereoView::set_combiner(const StereoCombiner &c)
 {
        combiner = &c;
 
-       unsigned w = width*combiner->get_width_factor();
-       unsigned h = height*combiner->get_height_factor();
+       unsigned w = combiner->get_target_width();
+       unsigned h = combiner->get_target_height();
        left.create_target(w, h);
        right.create_target(w, h);
 }
@@ -41,14 +39,14 @@ void StereoView::set_strabismus(const Geometry::Angle<float> &s)
 
 void StereoView::setup_frame() const
 {
-       offset_axis = normalize(cross(base_camera.get_look_direction(), base_camera.get_up_direction()))*0.5f;
+       GL::Vector3 offset_axis = normalize(cross(base_camera.get_look_direction(), base_camera.get_up_direction()))*0.5f;
 
        EyeParams params;
        params.fov = combiner->get_field_of_view();
        if(params.fov==Geometry::Angle<float>::zero())
                params.fov = base_camera.get_field_of_view();
 
-       params.aspect = base_camera.get_aspect()*combiner->get_aspect_factor();
+       params.aspect = combiner->get_render_aspect();
        params.near_clip = base_camera.get_near_clip();
        params.far_clip = base_camera.get_far_clip();