1 #ifndef MSP_VR_DISPLAYDEVICE_H_
2 #define MSP_VR_DISPLAYDEVICE_H_
4 #include <msp/gl/camera.h>
9 class HeadTrackingCamera;
17 virtual ~DisplayDevice() { }
19 virtual HeadTrackingCamera *create_camera(const GL::Camera &) const = 0;
20 virtual StereoCombiner *create_combiner() const = 0;