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Store pending responses in a map
[libs/net.git] / source / http / server.h
1 #ifndef MSP_HTTP_SERVER_H_
2 #define MSP_HTTP_SERVER_H_
3
4 #include <msp/core/refptr.h>
5 #include <msp/io/eventdispatcher.h>
6 #include <msp/net/streamserversocket.h>
7
8 namespace Msp {
9 namespace Http {
10
11 class Request;
12 class Response;
13
14 class Server
15 {
16 public:
17         sigc::signal<void, const Request &, Response &> signal_request;
18
19 private:
20         struct Client
21         {
22                 RefPtr<Net::StreamSocket> sock;
23                 std::string in_buf;
24                 Request *request;
25                 Response *response;
26                 bool async;
27                 bool stale;
28
29                 Client(RefPtr<Net::StreamSocket>);
30                 ~Client();
31         };
32
33         Net::StreamServerSocket sock;
34         std::list<Client> clients;
35         std::map<Response *, Client *> responses;
36         IO::EventDispatcher *event_disp;
37
38 public:
39         Server(unsigned);
40         unsigned get_port() const;
41         void use_event_dispatcher(IO::EventDispatcher *);
42         void delay_response(Response &);
43         void submit_response(Response &);
44 private:
45         void data_available();
46         void client_data_available(Client &);
47         void client_end_of_file(Client &);
48         Client &get_client_by_response(Response &);
49 };
50
51 } // namespace Http
52 } // namespace Msp
53
54 #endif