]> git.tdb.fi Git - libs/math.git/blobdiff - source/geometry/transformedshape.h
Put ray and bounding box transformations in AffineTransformation
[libs/math.git] / source / geometry / transformedshape.h
index 34fd2989f2cfeaadddcf40ef6822ae2fb37c62d0..6a14b0b75a1951f69a72cc9c3034fb56161dfc49 100644 (file)
@@ -2,7 +2,6 @@
 #define MSP_GEOMETRY_TRANSFORMEDSHAPE_H_
 
 #include "affinetransformation.h"
-#include "ray.h"
 #include "shape.h"
 
 namespace Msp {
@@ -30,9 +29,8 @@ public:
        const Shape<T, D> &get_shape() const { return *shape; }
        const AffineTransformation<T, D> &get_transformation() const { return transformation; }
 
-       virtual HyperBox<T, D> get_axis_aligned_bounding_box() const;
+       virtual BoundingBox<T, D> get_axis_aligned_bounding_box() const;
        virtual bool contains(const LinAl::Vector<T, D> &) const;
-       virtual bool check_intersection(const Ray<T, D> &) const;
        virtual unsigned get_max_ray_intersections() const { return shape->get_max_ray_intersections(); }
        virtual unsigned get_intersections(const Ray<T, D> &, SurfacePoint<T, D> *, unsigned) const;
 };
@@ -45,7 +43,7 @@ inline TransformedShape<T, D>::TransformedShape(const Shape<T, D> &s, const Affi
 { }
 
 template<typename T, unsigned D>
-inline TransformedShape<T, D>::TransformedShape(const TransformedShape &other):
+inline TransformedShape<T, D>::TransformedShape(const TransformedShape<T, D> &other):
        shape(other.shape->clone()),
        transformation(other.transformation),
        inverse_trans(other.inverse_trans)
@@ -73,10 +71,9 @@ inline TransformedShape<T, D> *TransformedShape<T, D>::clone() const
 }
 
 template<typename T, unsigned D>
-inline HyperBox<T, D> TransformedShape<T, D>::get_axis_aligned_bounding_box() const
+inline BoundingBox<T, D> TransformedShape<T, D>::get_axis_aligned_bounding_box() const
 {
-       // XXX This is not correct for most shapes
-       return shape->get_axis_aligned_bounding_box();
+       return transformation.transform(shape->get_axis_aligned_bounding_box());
 }
 
 template<typename T, unsigned D>
@@ -85,19 +82,11 @@ inline bool TransformedShape<T, D>::contains(const LinAl::Vector<T, D> &point) c
        return shape->contains(inverse_trans.transform(point));
 }
 
-template<typename T, unsigned D>
-inline bool TransformedShape<T, D>::check_intersection(const Ray<T, D> &ray) const
-{
-       Ray<T, D> local_ray(inverse_trans.transform(ray.get_start()),
-               inverse_trans.transform_linear(ray.get_direction()));
-       return shape->check_intersection(local_ray);
-}
-
 template<typename T, unsigned D>
 inline unsigned TransformedShape<T, D>::get_intersections(const Ray<T, D> &ray, SurfacePoint<T, D> *points, unsigned size) const
 {
-       Ray<T, D> local_ray(inverse_trans.transform(ray.get_start()),
-               inverse_trans.transform_linear(ray.get_direction()));
+       Ray<T, D> local_ray = inverse_trans.transform(ray);
+
        unsigned count = shape->get_intersections(local_ray, points, size);
        if(points)
        {
@@ -106,7 +95,7 @@ inline unsigned TransformedShape<T, D>::get_intersections(const Ray<T, D> &ray,
                        points[i].position = transformation.transform(points[i].position);
                        /* XXX This is not correct for nonuniform scaling.  Inverse of the
                        transpose of the upper DxD part of the matrix should be used. */
-                       points[i].normal = transformation.transform(points[i].normal);
+                       points[i].normal = transformation.transform_linear(points[i].normal);
                        points[i].distance = inner_product(points[i].position-ray.get_start(), ray.get_direction());
                }
        }