const Shape<T, D-1> &get_base() const { return *base; }
T get_length() const { return length; }
- virtual BoundingBox<T, D> get_axis_aligned_bounding_box() const;
+ virtual BoundingBox<T, D> get_axis_aligned_bounding_box(unsigned = 0) const;
virtual bool contains(const LinAl::Vector<T, D> &) const;
virtual unsigned get_max_ray_intersections() const;
virtual unsigned get_intersections(const Ray<T, D> &, SurfacePoint<T, D> *, unsigned) const;
}
template<typename T, unsigned D>
-inline BoundingBox<T, D> ExtrudedShape<T, D>::get_axis_aligned_bounding_box() const
+inline BoundingBox<T, D> ExtrudedShape<T, D>::get_axis_aligned_bounding_box(unsigned detail) const
{
- BoundingBox<T, D-1> base_bbox = base->get_axis_aligned_bounding_box();
+ BoundingBox<T, D-1> base_bbox = base->get_axis_aligned_bounding_box(detail);
T half_length = length/T(2);
return BoundingBox<T, D>(compose(base_bbox.get_minimum_point(), -half_length),
compose(base_bbox.get_maximum_point(), half_length));