]> git.tdb.fi Git - libs/math.git/blobdiff - source/geometry/extrudedshape.h
Make the check_intersection function non-virtual
[libs/math.git] / source / geometry / extrudedshape.h
index 0d895ac5bc0aecbac9d6de46f5e93c9c932ca0dd..83933b0808a02f32d8febcce5eee8c8a23ad85d0 100644 (file)
@@ -33,7 +33,6 @@ public:
 
        virtual HyperBox<T, D> get_axis_aligned_bounding_box() const;
        virtual bool contains(const LinAl::Vector<T, D> &) const;
-       virtual bool check_intersection(const Ray<T, D> &) const;
        virtual unsigned get_max_ray_intersections() const;
        virtual unsigned get_intersections(const Ray<T, D> &, SurfacePoint<T, D> *, unsigned) const;
 };
@@ -92,12 +91,6 @@ inline bool ExtrudedShape<T, D>::contains(const LinAl::Vector<T, D> &point) cons
        return base->contains(LinAl::Vector<T, D-1>(point));
 }
 
-template<typename T, unsigned D>
-inline bool ExtrudedShape<T, D>::check_intersection(const Ray<T, D> &ray) const
-{
-       return get_intersections(ray, 0, 1);
-}
-
 template<typename T, unsigned D>
 inline unsigned ExtrudedShape<T, D>::get_max_ray_intersections() const
 {
@@ -141,7 +134,7 @@ inline unsigned ExtrudedShape<T, D>::get_intersections(const Ray<T, D> &ray, Sur
                        base_points = reinterpret_cast<SurfacePoint<T, D-1> *>(points+size)-size;
 
                unsigned count = base->get_intersections(base_ray, base_points, size);
-               for(unsigned i=0; i<count; ++i)
+               for(unsigned i=0; (n<size && i<count); ++i)
                {
                        if(points)
                        {
@@ -152,23 +145,21 @@ inline unsigned ExtrudedShape<T, D>::get_intersections(const Ray<T, D> &ray, Sur
                        }
 
                        ++n;
-                       if(n==size)
-                               return n;
                }
        }
 
        /* If the ray is not parallel to the base space, it may pass through the
        caps. */
-       if(ray_direction[D-1])
+       if(n<size && ray_direction[D-1])
        {
-               for(int i=-1; i<=1; i+=2)
+               for(int i=-1; (n<size && i<=1); i+=2)
                {
                        T x = (half_length*i-ray_start[D-1])/ray_direction[D-1];
                        if(!ray.check_limits(x))
                                continue;
 
                        LinAl::Vector<T, D> p = ray_start+ray_direction*x;
-                       if(base->contains(LinAl::Vector<T, D-1>(p)) && n<size)
+                       if(base->contains(LinAl::Vector<T, D-1>(p)))
                        {
                                if(points)
                                {
@@ -176,16 +167,13 @@ inline unsigned ExtrudedShape<T, D>::get_intersections(const Ray<T, D> &ray, Sur
                                        points[n].normal = LinAl::Vector<T, D>();
                                        points[n].normal[D-1] = i;
                                        points[n].distance = x;
-
-                                       if(n==1 && x<points[0].distance)
-                                               swap(points[0], points[1]);
                                }
 
                                ++n;
-                               if(n==size)
-                                       return n;
                        }
                }
+
+               sort_points(points, n);
        }
 
        return n;