1 #ifndef MSP_GLTK_RESOURCES_H_
2 #define MSP_GLTK_RESOURCES_H_
5 #include <msp/gl/font.h>
6 #include <msp/gl/module.h>
7 #include <msp/gl/program.h>
8 #include <msp/gl/sampler.h>
9 #include <msp/gl/texture.h>
10 #include <msp/datafile/collection.h>
11 #include <msp/datafile/directorysource.h>
12 #include <msp/fs/path.h>
14 #include "mspgltk_api.h"
21 Stores resources such as styles and graphics. The Root widget requires a
22 Resources instance as constructor parameter.
24 class MSPGLTK_API Resources: public DataFile::Collection
27 class Loader: public Collection::Loader
36 void default_font(const std::string &);
37 void font(const std::string &);
42 GL::Font *default_font = nullptr;
43 std::unique_ptr<DataFile::DirectorySource> dir_src;
47 Resources(const FS::Path &);
49 const GL::Font &get_default_font() const;
50 const GL::Sampler &get_default_sampler() const;
53 GL::Module *create_module(const std::string &);
54 GL::Program *create_program(const std::string &);
55 GL::Sampler *create_sampler(const std::string &);
56 GL::Texture2D *create_texture(const std::string &);