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2 years agoDiscard render target contents only if the entire mip level is used
Mikko Rasa [Sun, 12 Dec 2021 09:49:19 +0000 (11:49 +0200)]
Discard render target contents only if the entire mip level is used

2 years agoMark PBR precalc parameters as push constants
Mikko Rasa [Sat, 11 Dec 2021 23:46:55 +0000 (01:46 +0200)]
Mark PBR precalc parameters as push constants

2 years agoRe-export desertpillars data with new vertex formats
Mikko Rasa [Sat, 11 Dec 2021 23:46:38 +0000 (01:46 +0200)]
Re-export desertpillars data with new vertex formats

2 years agoRefactor TransferQueue to require explicit finalization of transfers
Mikko Rasa [Sat, 11 Dec 2021 23:40:19 +0000 (01:40 +0200)]
Refactor TransferQueue to require explicit finalization of transfers

This allows the data for the transfer to be written asynchronously.

2 years agoUse const void * for the object pointers in TransferQueue
Mikko Rasa [Sat, 11 Dec 2021 23:33:10 +0000 (01:33 +0200)]
Use const void * for the object pointers in TransferQueue

2 years agoBind only the first mipmap level when prefiltering an envmap
Mikko Rasa [Sat, 11 Dec 2021 18:18:34 +0000 (20:18 +0200)]
Bind only the first mipmap level when prefiltering an envmap

2 years agoEmit a max invocations exec mode for geometry shaders
Mikko Rasa [Sat, 11 Dec 2021 17:34:25 +0000 (19:34 +0200)]
Emit a max invocations exec mode for geometry shaders

2 years agoCreate image views in VulkanFramebuffer if necessary
Mikko Rasa [Fri, 10 Dec 2021 13:53:46 +0000 (15:53 +0200)]
Create image views in VulkanFramebuffer if necessary

Using a specific mip level or array layer as an attachment requires a
view with suitable parameters.

2 years agoSupport binding individual mipmap levels of textures
Mikko Rasa [Fri, 10 Dec 2021 13:51:09 +0000 (15:51 +0200)]
Support binding individual mipmap levels of textures

Vulkan requires different layouts for sampling a texture and rendering
into, so reading from one mip level and rendering into another requires
separate views.

The OpenGL backend only allows binding level 0, since nothing currently
needs binding higher levels.  Full support requires the ARB_texture_view
extension.

2 years agoTrack the number of layers in Framebuffer
Mikko Rasa [Thu, 9 Dec 2021 13:34:27 +0000 (15:34 +0200)]
Track the number of layers in Framebuffer

2 years agoDon't remove individual mipmap levels from Synchronizer
Mikko Rasa [Thu, 9 Dec 2021 13:23:21 +0000 (15:23 +0200)]
Don't remove individual mipmap levels from Synchronizer

Keep them around until all levels have been transitioned to shader read
only optimal, to ensure that changing the layout of a split image as a
whole works correctly.

2 years agoTrack different kinds of bindings separately
Mikko Rasa [Thu, 9 Dec 2021 11:43:16 +0000 (13:43 +0200)]
Track different kinds of bindings separately

2 years agoPopulate used bindings in ReflectData
Mikko Rasa [Thu, 9 Dec 2021 10:23:04 +0000 (12:23 +0200)]
Populate used bindings in ReflectData

2 years agoDon't try to bind descriptor sets if there aren't any
Mikko Rasa [Thu, 9 Dec 2021 10:02:41 +0000 (12:02 +0200)]
Don't try to bind descriptor sets if there aren't any

2 years agoRefresh vertex setup in VulkanPipelineState::update
Mikko Rasa [Thu, 9 Dec 2021 09:50:42 +0000 (11:50 +0200)]
Refresh vertex setup in VulkanPipelineState::update

The buffers and offsets must be filled even if another vertex setup with
the same format has been used before.

2 years agoInitialize members of VulkanVertexSetup
Mikko Rasa [Thu, 9 Dec 2021 09:48:25 +0000 (11:48 +0200)]
Initialize members of VulkanVertexSetup

2 years agoUse an RGBA environment map in desertpillars
Mikko Rasa [Sun, 5 Dec 2021 08:53:38 +0000 (10:53 +0200)]
Use an RGBA environment map in desertpillars

2 years agoStore the number of mipmap levels in the Texture base class
Mikko Rasa [Sat, 4 Dec 2021 00:25:14 +0000 (02:25 +0200)]
Store the number of mipmap levels in the Texture base class

2 years agoUse default member initializers in Texture
Mikko Rasa [Sat, 4 Dec 2021 00:22:39 +0000 (02:22 +0200)]
Use default member initializers in Texture

2 years agoAvoid collisions with members of nameless interface blocks when inlining
Mikko Rasa [Sat, 4 Dec 2021 00:12:14 +0000 (02:12 +0200)]
Avoid collisions with members of nameless interface blocks when inlining

2 years agoUse RGBA as the default format for effect render targets
Mikko Rasa [Wed, 1 Dec 2021 08:55:04 +0000 (10:55 +0200)]
Use RGBA as the default format for effect render targets

2 years agoConvert RGB pixel data to RGBA when staging
Mikko Rasa [Wed, 1 Dec 2021 08:54:07 +0000 (10:54 +0200)]
Convert RGB pixel data to RGBA when staging

2 years agoUse the correct aspect mask for uploading texture data
Mikko Rasa [Wed, 1 Dec 2021 08:52:10 +0000 (10:52 +0200)]
Use the correct aspect mask for uploading texture data

2 years agoSubmit commands for isolated offscreen rendering
Mikko Rasa [Wed, 1 Dec 2021 08:35:23 +0000 (10:35 +0200)]
Submit commands for isolated offscreen rendering

2 years agoClear the begin semaphore if Renderer::begin() is called without one
Mikko Rasa [Wed, 1 Dec 2021 08:34:54 +0000 (10:34 +0200)]
Clear the begin semaphore if Renderer::begin() is called without one

2 years agoRemove the exception from Texture2DMultisample constructor
Mikko Rasa [Wed, 1 Dec 2021 08:32:13 +0000 (10:32 +0200)]
Remove the exception from Texture2DMultisample constructor

2 years agoImplement mipmap generation for the Vulkan backend
Mikko Rasa [Wed, 1 Dec 2021 08:31:43 +0000 (10:31 +0200)]
Implement mipmap generation for the Vulkan backend

2 years agoSupport transfers with no staged data
Mikko Rasa [Wed, 1 Dec 2021 07:53:10 +0000 (09:53 +0200)]
Support transfers with no staged data

This can be used to transfer data within VRAM, such as for mipmap
generation.

2 years agoTrack the order of transfers involving the same objects
Mikko Rasa [Wed, 1 Dec 2021 07:45:38 +0000 (09:45 +0200)]
Track the order of transfers involving the same objects

Mipmap generation requires barriers between the steps, since each level
is generated using the previous one.

2 years agoUse another callback for pre-transfer synchronization
Mikko Rasa [Tue, 30 Nov 2021 22:17:53 +0000 (00:17 +0200)]
Use another callback for pre-transfer synchronization

2 years agoTweaks and fixes to OpNames in SPIR-V
Mikko Rasa [Tue, 30 Nov 2021 21:46:59 +0000 (23:46 +0200)]
Tweaks and fixes to OpNames in SPIR-V

Interface blocks without an instance name must not have a non-empty
OpName or the reflection code gets confused.

2 years agoRefactor Synchronizer to deal with individual mipmap levels
Mikko Rasa [Tue, 30 Nov 2021 21:30:27 +0000 (23:30 +0200)]
Refactor Synchronizer to deal with individual mipmap levels

Some algorithms read from one mipmap level and write to another.  On the
other hand, there's currently no need for layer granularity.

2 years agoDon't create no-op barriers
Mikko Rasa [Tue, 30 Nov 2021 21:24:04 +0000 (23:24 +0200)]
Don't create no-op barriers

2 years agoApply implicit conversions to function arguments
Mikko Rasa [Sun, 28 Nov 2021 23:02:54 +0000 (01:02 +0200)]
Apply implicit conversions to function arguments

2 years agoAutomatically determine array sizes in GLSL if possible
Mikko Rasa [Sun, 28 Nov 2021 23:01:01 +0000 (01:01 +0200)]
Automatically determine array sizes in GLSL if possible

Consequently the SPIR-V backend no longer needs to deal with missing
array sizes.

2 years agoVulkan doesn't support uniform locations
Mikko Rasa [Sat, 27 Nov 2021 20:17:17 +0000 (22:17 +0200)]
Vulkan doesn't support uniform locations

2 years agoUnify handling of variables and interface blocks in the GLSL compiler
Mikko Rasa [Sat, 27 Nov 2021 19:25:03 +0000 (21:25 +0200)]
Unify handling of variables and interface blocks in the GLSL compiler

In SPIR-V interface blocks are just variables with a struct type marked
as block.  Treating them this way in the AST reduces duplcation a fair
bit.

2 years agoFixes for handling extended alignment in GLSL
Mikko Rasa [Sat, 27 Nov 2021 18:00:27 +0000 (20:00 +0200)]
Fixes for handling extended alignment in GLSL

2 years agoUse correct variable to access values
Mikko Rasa [Sat, 27 Nov 2021 10:58:18 +0000 (12:58 +0200)]
Use correct variable to access values

2 years agoConsider arrays to have matching size if both are unsized
Mikko Rasa [Sat, 27 Nov 2021 10:19:53 +0000 (12:19 +0200)]
Consider arrays to have matching size if both are unsized

2 years agoRefactor adding types in SL::Parser
Mikko Rasa [Sat, 27 Nov 2021 00:49:14 +0000 (02:49 +0200)]
Refactor adding types in SL::Parser

2 years agoFix a GLSL testcase
Mikko Rasa [Wed, 24 Nov 2021 22:22:08 +0000 (00:22 +0200)]
Fix a GLSL testcase

The constant IDs got perturbed in 8c379c40.

2 years agoAdd missing includes
Mikko Rasa [Wed, 24 Nov 2021 22:21:19 +0000 (00:21 +0200)]
Add missing includes

2 years agoReuse previously allocated command buffers
Mikko Rasa [Mon, 22 Nov 2021 11:34:00 +0000 (13:34 +0200)]
Reuse previously allocated command buffers

2 years agoSet push constants only for enabled shader stages
Mikko Rasa [Mon, 22 Nov 2021 11:33:14 +0000 (13:33 +0200)]
Set push constants only for enabled shader stages

2 years agoImplement textures and samplers for Vulkan
Mikko Rasa [Sun, 21 Nov 2021 23:41:45 +0000 (01:41 +0200)]
Implement textures and samplers for Vulkan

Currently render target textures get a useless layout transition to
SHADER_READ_ONLY_OPTIMAL if there's any transfers on the same frame.

Mipmap generation and asynchronous uploading of textures does not work
yet.

2 years agoMove PipelineState refresh to just before draw call
Mikko Rasa [Sun, 21 Nov 2021 23:29:09 +0000 (01:29 +0200)]
Move PipelineState refresh to just before draw call

Shouldn't matter much, but it makes more sense here

2 years agoAlways apply push constants
Mikko Rasa [Sun, 21 Nov 2021 23:23:13 +0000 (01:23 +0200)]
Always apply push constants

The changed flag is no longer valid at this point.  This could in theory
result in unnecessary CmdPushConstants calls, but in practice they change
for every draw call (if they're used in the first place).

2 years agoTrack the in-use state of resource bindings in PipelineState
Mikko Rasa [Sun, 21 Nov 2021 13:26:22 +0000 (15:26 +0200)]
Track the in-use state of resource bindings in PipelineState

2 years agoUpdate all descriptor sets when the used shader changes
Mikko Rasa [Sun, 21 Nov 2021 12:59:38 +0000 (14:59 +0200)]
Update all descriptor sets when the used shader changes

2 years agoSet color write mask if no blending is used
Mikko Rasa [Sun, 21 Nov 2021 12:57:45 +0000 (14:57 +0200)]
Set color write mask if no blending is used

2 years agoAdd a subpass dependency to ensure the rendering result is available
Mikko Rasa [Sun, 21 Nov 2021 12:52:38 +0000 (14:52 +0200)]
Add a subpass dependency to ensure the rendering result is available

2 years agoOnly do layout transitions in render pass for swapchain images
Mikko Rasa [Sun, 21 Nov 2021 12:41:29 +0000 (14:41 +0200)]
Only do layout transitions in render pass for swapchain images

Transitions for other images will be handles through Synchronizer.

2 years agoMake framebuffer attachment accessors public
Mikko Rasa [Sun, 21 Nov 2021 10:10:11 +0000 (12:10 +0200)]
Make framebuffer attachment accessors public

2 years agoAdd a synchronization helper class to the Vulkan backend
Mikko Rasa [Sun, 21 Nov 2021 10:09:40 +0000 (12:09 +0200)]
Add a synchronization helper class to the Vulkan backend

2 years agoUse PRESENT_SRC as the initial layout for swapchain images
Mikko Rasa [Sat, 20 Nov 2021 22:42:26 +0000 (00:42 +0200)]
Use PRESENT_SRC as the initial layout for swapchain images

This makes the layout transition work if for some reason a clear command
is not used for the swapchain.

2 years agoConvert some constructors to default member initializers
Mikko Rasa [Sat, 20 Nov 2021 22:11:26 +0000 (00:11 +0200)]
Convert some constructors to default member initializers

2 years agoUse RGBA format render target for Bloom
Mikko Rasa [Sat, 20 Nov 2021 22:06:59 +0000 (00:06 +0200)]
Use RGBA format render target for Bloom

2 years agoDon't generate warnings about internal types with duplicate names
Mikko Rasa [Sat, 20 Nov 2021 22:06:00 +0000 (00:06 +0200)]
Don't generate warnings about internal types with duplicate names

2 years agoUse extended alignment in SPIR-V struct layout when necessary
Mikko Rasa [Sat, 20 Nov 2021 21:59:16 +0000 (23:59 +0200)]
Use extended alignment in SPIR-V struct layout when necessary

2 years agoDo discard-clears in individual postprocessors, not the sequence
Mikko Rasa [Sat, 20 Nov 2021 21:43:33 +0000 (23:43 +0200)]
Do discard-clears in individual postprocessors, not the sequence

It should be done just before rendering into the target starts.

2 years agoCache framebuffer and viewport in VulkanCommands
Mikko Rasa [Fri, 19 Nov 2021 22:42:00 +0000 (00:42 +0200)]
Cache framebuffer and viewport in VulkanCommands

Since PipelineState is not immutable, this is necessary to detect when
they have changed.

2 years agoCheck if render target is swapchain and set to_present accordingly
Mikko Rasa [Fri, 19 Nov 2021 22:39:53 +0000 (00:39 +0200)]
Check if render target is swapchain and set to_present accordingly

2 years agoTreat clear() with null parameter as invalidate
Mikko Rasa [Fri, 19 Nov 2021 22:36:52 +0000 (00:36 +0200)]
Treat clear() with null parameter as invalidate

Also use it in Sequence for postprocessor render targets, since
postprocessors are supposed to render the entire screen.

2 years agoCreate specialized copies of SPIR-V modules
Mikko Rasa [Fri, 19 Nov 2021 19:00:52 +0000 (21:00 +0200)]
Create specialized copies of SPIR-V modules

It turns out Vulkan does want all declared resources in the descriptor
sets, even if they're unused.  Manual specialization avoids the need to
deal with them when binding stuff.

2 years agoInitial implementation of Vulkan backend
Mikko Rasa [Thu, 18 Nov 2021 15:13:13 +0000 (17:13 +0200)]
Initial implementation of Vulkan backend

Some functionalities are still missing, in particular textures and
samplers.  Drawing simple geometry works.

2 years agoAdd checks for invalid state in OpenGLCommands
Mikko Rasa [Thu, 18 Nov 2021 10:48:08 +0000 (12:48 +0200)]
Add checks for invalid state in OpenGLCommands

2 years agoRefactor low-level state management
Mikko Rasa [Thu, 18 Nov 2021 10:09:57 +0000 (12:09 +0200)]
Refactor low-level state management

The global context state is now held in Device.

The changes mask in PipelineState was also moved to the backend class,
because pipeline state is applied very differently in Vulkan.

2 years agoColorize the debug output of the GLSL compiler
Mikko Rasa [Wed, 17 Nov 2021 20:27:08 +0000 (22:27 +0200)]
Colorize the debug output of the GLSL compiler

2 years agoStore primitive type in PipelineState
Mikko Rasa [Wed, 17 Nov 2021 19:51:26 +0000 (21:51 +0200)]
Store primitive type in PipelineState

Vulkan needs it to be here

2 years agoCreate default context options in the device backend
Mikko Rasa [Wed, 17 Nov 2021 19:31:30 +0000 (21:31 +0200)]
Create default context options in the device backend

2 years agoUse emplace_back when a new object is being constructed
Mikko Rasa [Wed, 17 Nov 2021 15:12:19 +0000 (17:12 +0200)]
Use emplace_back when a new object is being constructed

2 years agoDon't try to apply push constants as uniforms in OpenGL
Mikko Rasa [Wed, 17 Nov 2021 14:56:50 +0000 (16:56 +0200)]
Don't try to apply push constants as uniforms in OpenGL

They shouldn't exist anyway.

2 years agoAdjust access to main class members from backend classes
Mikko Rasa [Wed, 17 Nov 2021 14:49:52 +0000 (16:49 +0200)]
Adjust access to main class members from backend classes

2 years agoRename some stencil test constants
Mikko Rasa [Wed, 17 Nov 2021 13:49:00 +0000 (15:49 +0200)]
Rename some stencil test constants

This makes it more apparent what the difference between these and the
_WRAP variants is.

2 years agoDon't assume vertex arrays start from the beginning of the buffer
Mikko Rasa [Wed, 17 Nov 2021 13:47:32 +0000 (15:47 +0200)]
Don't assume vertex arrays start from the beginning of the buffer

2 years agoHide the use of the tangent variable in common.glsl behind an if
Mikko Rasa [Wed, 17 Nov 2021 13:46:19 +0000 (15:46 +0200)]
Hide the use of the tangent variable in common.glsl behind an if

2 years agoAdjust attribute order in mesh exporter and add padding if necessary
Mikko Rasa [Wed, 17 Nov 2021 13:45:25 +0000 (15:45 +0200)]
Adjust attribute order in mesh exporter and add padding if necessary

2 years agoAdd support for padding in vertex formats
Mikko Rasa [Wed, 17 Nov 2021 13:39:01 +0000 (15:39 +0200)]
Add support for padding in vertex formats

Vulkan requires attributes to be correctly aligned, so depending on the
combination of types padding may be necessary.  It's better to make it
explicit so support for raw mesh data files can be added in the future.

2 years agoOnly use location-based offsets for the default uniform block
Mikko Rasa [Wed, 17 Nov 2021 13:37:00 +0000 (15:37 +0200)]
Only use location-based offsets for the default uniform block

The push constant block must follow the layout specified in the shader.

2 years agoUse OriginUpperLeft execution mode on Vulkan as required by the spec
Mikko Rasa [Wed, 17 Nov 2021 13:34:53 +0000 (15:34 +0200)]
Use OriginUpperLeft execution mode on Vulkan as required by the spec

2 years agoComment fixes
Mikko Rasa [Wed, 17 Nov 2021 13:34:21 +0000 (15:34 +0200)]
Comment fixes

2 years agoAvoid emitting duplicate specialization constants in SPIR-V
Mikko Rasa [Wed, 17 Nov 2021 13:34:06 +0000 (15:34 +0200)]
Avoid emitting duplicate specialization constants in SPIR-V

2 years agoCollect uniforms which have a binding, even if they have no location
Mikko Rasa [Wed, 17 Nov 2021 13:30:35 +0000 (15:30 +0200)]
Collect uniforms which have a binding, even if they have no location

2 years agoReflect the control flow graph from SPIR-V and check variable accesses
Mikko Rasa [Wed, 17 Nov 2021 13:25:15 +0000 (15:25 +0200)]
Reflect the control flow graph from SPIR-V and check variable accesses

Specialization constants may cause some declared variables to become
unused, and those shouldn't appear in Vulkan descriptor set layouts.

2 years agoFix handling of constants in Spir-V reflection
Mikko Rasa [Wed, 17 Nov 2021 13:21:53 +0000 (15:21 +0200)]
Fix handling of constants in Spir-V reflection

2 years agoFix reflection of image types from Spir-V modules
Mikko Rasa [Wed, 17 Nov 2021 13:21:35 +0000 (15:21 +0200)]
Fix reflection of image types from Spir-V modules

2 years agoAdd a backend for SpirVModule and make it non-copyable
Mikko Rasa [Wed, 17 Nov 2021 13:19:39 +0000 (15:19 +0200)]
Add a backend for SpirVModule and make it non-copyable

In Vulkan shader modules are objects of their own.

2 years agoPack descriptor set and binding in a single variable
Mikko Rasa [Wed, 17 Nov 2021 12:53:30 +0000 (14:53 +0200)]
Pack descriptor set and binding in a single variable

This makes them easier to pass around and there's plenty of bits
available.  Also add a variable for descriptor set count.

2 years agoRemove empty default block before adding uniforms to blocks
Mikko Rasa [Wed, 17 Nov 2021 12:52:06 +0000 (14:52 +0200)]
Remove empty default block before adding uniforms to blocks

Otherwise the block pointers of the uniforms will be incorrect

2 years agoAdd validation for mapping buffers
Mikko Rasa [Wed, 17 Nov 2021 12:49:56 +0000 (14:49 +0200)]
Add validation for mapping buffers

On Vulkan static buffers will be stored on non-host-visible memory and
can't be mapped.  Already-mapped buffers also can't be mapped.

2 years agoAdd a usage parameter to Buffer
Mikko Rasa [Wed, 17 Nov 2021 12:48:58 +0000 (14:48 +0200)]
Add a usage parameter to Buffer

It has no real meaning on OpenGL but is needed on Vulkan

2 years agoUpdate usage of hash functions
Mikko Rasa [Wed, 17 Nov 2021 12:45:15 +0000 (14:45 +0200)]
Update usage of hash functions

Calculating hashes directly from the binary values is faster than first
creating a string.

2 years agoEnable clearing in the viewer's default sequence
Mikko Rasa [Sat, 13 Nov 2021 15:39:15 +0000 (17:39 +0200)]
Enable clearing in the viewer's default sequence

2 years agoMake WindowView override the parameterless render function
Mikko Rasa [Sat, 13 Nov 2021 15:10:11 +0000 (17:10 +0200)]
Make WindowView override the parameterless render function

This works better with the new begin/end sequence of Renderer.

2 years agoExpose the maximum number of attributes and attachments
Mikko Rasa [Sat, 13 Nov 2021 15:01:36 +0000 (17:01 +0200)]
Expose the maximum number of attributes and attachments

2 years agoMake FrameAttachment capable of distinguishing RGB and BGR formats
Mikko Rasa [Sat, 13 Nov 2021 15:00:49 +0000 (17:00 +0200)]
Make FrameAttachment capable of distinguishing RGB and BGR formats

2 years agoBuild sequence without target format if there's no postprocessors
Mikko Rasa [Sat, 13 Nov 2021 14:59:22 +0000 (16:59 +0200)]
Build sequence without target format if there's no postprocessors

2 years agoReplace ProgramData copy constructor with a more explicit copy function
Mikko Rasa [Sat, 13 Nov 2021 14:56:32 +0000 (16:56 +0200)]
Replace ProgramData copy constructor with a more explicit copy function

The copy constructor left so many members uncopied that it was rather
questionable as copy constructor.  This makes it more clear that only
uniform values are being copied.

2 years agoAdd correct copy and move semantics to most classes
Mikko Rasa [Sat, 13 Nov 2021 14:54:53 +0000 (16:54 +0200)]
Add correct copy and move semantics to most classes