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Include the local gl.h in types.h to make it work on win32
[libs/gl.git] / source / shader.h
2007-12-29 Mikko RasaWindows compatibility:
2007-10-26 Mikko RasaAdd Uniform* classes to store uniform data of Programs
2007-10-01 Mikko RasaAdd mult_matrix functions
2007-08-21 Mikko RasaAdd shaders