]> git.tdb.fi Git - libs/gl.git/history - source/render/renderer.h
Use persistent uniform blocks for Camera, Lighting and Clipping
[libs/gl.git] / source / render / renderer.h
2021-05-09 Mikko RasaUse persistent uniform blocks for Camera, Lighting...
2021-04-28 Mikko RasaMove lighting calculations to world space
2021-04-27 Mikko RasaActually update the shdata generation numbers in Renderer
2021-04-21 Mikko RasaUse a generation number to track if ProgramData has...
2021-04-11 Mikko RasaOverhaul texture management in rendering classes
2021-04-10 Mikko RasaPass Tag by value, not by reference
2021-02-14 Mikko RasaRearrange soucre files into subdirectories