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Some tweaks to vector component handling
[libs/gl.git] / source / render / camera.cpp
2022-03-14 Mikko RasaSome tweaks to vector component handling
2022-03-14 Mikko RasaUse is_ortographic in Camera instead of checking fov...
2022-03-13 Mikko RasaMove frustum culling from Scene to Camera
2021-12-14 Mikko RasaRefactor projection matrix handling
2021-11-18 Mikko RasaInitial implementation of Vulkan backend
2021-11-14 Mikko RasaReplace ProgramData copy constructor with a more explic...
2021-10-09 Mikko RasaUse default member initializers for simple types
2021-05-09 Mikko RasaAdd inverse view and projection matrices to camera...
2021-05-09 Mikko RasaUse persistent uniform blocks for Camera, Lighting...
2021-02-14 Mikko RasaRearrange soucre files into subdirectories