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Some tweaks to Mesh::add_batch
[libs/gl.git] / source / programsyntax.cpp
2019-06-21 Mikko RasaRecord statement source lines and emit #line directives...
2019-06-21 Mikko RasaConsistently use the NodeList and NodeArray types
2019-06-21 Mikko RasaAdd an intermediate node type for statements
2019-05-25 Mikko RasaMake all components of a for loop optional
2017-11-14 Mikko RasaSupport precision qualifiers in shaders
2016-12-07 Mikko RasaRecognize various nonlinear flow control statement
2016-12-02 Mikko RasaEnsure that program syntax nodes get deep-copied properly
2016-12-01 Mikko RasaUpgrade NodePtr to RefPtr
2016-11-19 Mikko RasaSupport layout declarations on variables
2016-11-14 Mikko RasaRemove unused functions from the shader source
2016-11-14 Mikko RasaImplement an import system
2016-11-13 Mikko RasaOverhaul assignment tracking to work properly with...
2016-11-12 Mikko RasaAdd a module for builtin interface variables
2016-11-11 Mikko RasaAssorted refactoring and fixes
2016-11-11 Mikko RasaRefactor module and stage management
2016-11-11 Mikko RasaRename ProgramSyntax::Context to Stage
2016-11-11 Mikko RasaStreamline interface declarations
2016-11-09 Mikko RasaRemove unused variable and struct declarations from...
2016-11-08 Mikko RasaImplement an actual expression parser
2016-11-08 Mikko RasaBegin implementing a new shader program generator system