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Support addint datafile statements for uniform material properties
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2021-02-21 Mikko RasaRedesign the way shader programs are loaded
2021-02-21 Mikko RasaAllow using SL::Formatter on single nodes
2021-02-21 Mikko RasaFurther refactor block and scope management
2021-02-21 Mikko RasaTweaks to the AST debug output
2021-02-21 Mikko RasaFix scoping of GLSL loop variables and function parameters
2021-02-21 Mikko RasaRewrite syntax tree modifications
2021-02-21 Mikko RasaAvoid copying raw pointers in the syntax tree
2021-02-20 Mikko RasaAdd a visitor to dump the AST for debugging purposes
2021-02-20 Mikko RasaRearrange secondary operations in GLSL compiler
2021-02-20 Mikko RasaTweaks to visitor classes in the GLSL compiler
2021-02-20 Mikko RasaRecognize the #line directive in the GLSL parser
2021-02-20 Mikko RasaTrack source names in SL::Module
2021-02-20 Mikko RasaRemove support for the legacy stage change syntax
2021-02-18 Mikko RasaRefactor the interface of SL::Compiler
2021-02-16 Mikko RasaReport incorrect shader stages by name
2021-02-15 Mikko RasaRemove unused constructors
2021-02-15 Mikko RasaAdjust member access of the various visitors in the...
2021-02-15 Mikko RasaRefactor creation of the shader builtin module
2021-02-15 Mikko RasaRefactor the way of applying visitors to stages
2021-02-15 Mikko RasaRefactor handling of texture sampling functions in...
2021-02-15 Mikko RasaMove the StageType enum inside the Stage struct
2021-02-15 Mikko RasaSplit SL::Compiler into several files
2021-02-14 Mikko RasaFollow the GLSL syntax rules more closely
2021-02-14 Mikko RasaSplit tokenizer and preprocessor out of the GLSL parser
2021-02-14 Mikko RasaRefactor error reporting in SL::Parser
2021-02-14 Mikko RasaMove the GLSL compiler entirely in its own namespace
2021-02-14 Mikko RasaRearrange soucre files into subdirectories