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Include only tangent in mesh data and calculate binormal on the fly
[libs/gl.git] / source / effects /
2021-04-11 Mikko RasaOverhaul texture management in rendering classes
2021-04-10 Mikko RasaPass Tag by value, not by reference
2021-04-03 Mikko RasaComments and cosmetic cleanups
2021-02-21 Mikko RasaFix environment map uniform name
2021-02-21 Mikko RasaRedesign the way shader programs are loaded
2021-02-19 Mikko RasaLoad various built-in things through Resources
2021-02-14 Mikko RasaRearrange soucre files into subdirectories