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Refactor handling of viewport Y axis
[libs/gl.git] / source / backends / vulkan / commands_backend.cpp
2021-12-12 Mikko RasaRefactor handling of viewport Y axis
2021-12-12 Mikko RasaFix render area Y coordinate calculation
2021-12-12 Mikko RasaDiscard render target contents only if the entire mip...
2021-11-30 Mikko RasaRefactor Synchronizer to deal with individual mipmap...
2021-11-22 Mikko RasaReuse previously allocated command buffers
2021-11-22 Mikko RasaImplement textures and samplers for Vulkan
2021-11-21 Mikko RasaMove PipelineState refresh to just before draw call
2021-11-21 Mikko RasaMake framebuffer attachment accessors public
2021-11-21 Mikko RasaAdd a synchronization helper class to the Vulkan backend
2021-11-19 Mikko RasaCache framebuffer and viewport in VulkanCommands
2021-11-19 Mikko RasaCheck if render target is swapchain and set to_present...
2021-11-19 Mikko RasaTreat clear() with null parameter as invalidate
2021-11-18 Mikko RasaInitial implementation of Vulkan backend