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Add a unit test framework and some tests for the GLSL compiler
[libs/gl.git] / shaderlib / common.glsl
2021-02-26 Mikko RasaUse specialization constants in the builtin material...
2020-06-23 Mikko RasaNormalize fragment normal
2020-06-23 Mikko RasaNaming tweaks in builtin shaders
2020-06-11 Mikko RasaAdd a new, better structured Phong shader