]> git.tdb.fi Git - libs/gl.git/history - shaderlib/ambientocclusion_occlude.glsl
Refresh lighting and culling uniforms if the camera changes in pop_state
[libs/gl.git] / shaderlib / ambientocclusion_occlude.glsl
2016-11-19 Mikko RasaMove postprocessor shaders to the builtin shaderlib