]> git.tdb.fi Git - libs/gl.git/history - extensions/arb_occlusion_query2.glext
The load cache still needs to be pruned after the loop too
[libs/gl.git] / extensions / arb_occlusion_query2.glext
2016-01-10 Mikko RasaAdjust OccludedScene to be more compatible with OpenGL ES