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Some tweaks to vector component handling
[libs/gl.git] / builtin_data / _sky_backdrop.glsl
2021-10-10 Mikko RasaMove the frag_color output from msp_interface to common
2021-05-09 Mikko RasaAdd inverse view and projection matrices to camera...
2021-05-06 Mikko RasaPut the PI constant in builtins
2021-04-28 Mikko RasaMove lighting calculations to world space
2021-04-24 Mikko RasaAdd an effect for rendering a procedurally generated sky