]> git.tdb.fi Git - libs/gl.git/commit
Set gl_Layer separately for each vertex
authorMikko Rasa <tdb@tdb.fi>
Sun, 12 Dec 2021 11:17:30 +0000 (13:17 +0200)
committerMikko Rasa <tdb@tdb.fi>
Sun, 12 Dec 2021 11:17:30 +0000 (13:17 +0200)
commitfd92cb5c68eefa4d32fbedbfa41fecc433a886a3
tree3a80c698085cc5fbeadb19106137834c34102997
parent51e8675e97b2363f86f5e93c72f81b8026bd24d3
Set gl_Layer separately for each vertex

EmitVertex invalidates *all* output variables so they must be written
again for the next one.
shaderlib/cubemap_effect.glsl