Add a function to flush shader data in Renderer master
authorMikko Rasa <tdb@tdb.fi>
Sun, 28 Jul 2019 00:03:58 +0000 (03:03 +0300)
committerMikko Rasa <tdb@tdb.fi>
Sun, 28 Jul 2019 00:03:58 +0000 (03:03 +0300)
commitafb95d09c066b45b7a66b644c04e2d0b2cee2723
tree710bfbf7ea2ca6bce63811c95ab3fb8c04899b0c
parent2341b3575c874b1960814264fa759ad584bf3134
Add a function to flush shader data in Renderer

Necessary if the same shader data object is used in successive draw
commands but the contained uniform values are changed.
source/renderer.cpp
source/renderer.h