]> git.tdb.fi Git - libs/gl.git/commit
Trigger Mesh::check_buffers from MeshBuilder destructor
authorMikko Rasa <tdb@tdb.fi>
Mon, 25 Jan 2021 23:01:53 +0000 (01:01 +0200)
committerMikko Rasa <tdb@tdb.fi>
Mon, 25 Jan 2021 23:01:53 +0000 (01:01 +0200)
commit4d87b344261c4ff393a0b9d9fd59fd9b0c902b6b
tree7c95d520b072d48c3b3e21725af62ec009b1aac2
parent5bc9c7214feaf4ea4797fc0d4a906e5e59b75839
Trigger Mesh::check_buffers from MeshBuilder destructor

Doing it for every vertex wastes performance
source/meshbuilder.cpp
source/meshbuilder.h