]> git.tdb.fi Git - libs/gl.git/commit
Support multiple sets of texture coordinates in VertexArrays
authorMikko Rasa <tdb@tdb.fi>
Thu, 15 Jul 2010 11:21:23 +0000 (11:21 +0000)
committerMikko Rasa <tdb@tdb.fi>
Thu, 15 Jul 2010 11:21:23 +0000 (11:21 +0000)
commit4443707c752ab8ee288f1c22be08cf82f27439d7
treebd16a44a615f9487e305d6f2327c2b536cb3ff40
parent7e9e15a12fb398798f2719545cc8553354c1e389
Support multiple sets of texture coordinates in VertexArrays
Allow more generic vertex attributes
Fix memory allocation bug when copying VertexFormats
Refactor the internals of VertexBuilder
Add overloads of VertexBuilder functions that take Vector* or Color
source/primitivebuilder.cpp
source/vertexarray.cpp
source/vertexarray.h
source/vertexarraybuilder.cpp
source/vertexarraybuilder.h
source/vertexbuilder.cpp [deleted file]
source/vertexbuilder.h
source/vertexformat.cpp
source/vertexformat.h