]> git.tdb.fi Git - libs/gl.git/commit - source/glsl/optimize.cpp
Add support for uint types in GLSL
authorMikko Rasa <tdb@tdb.fi>
Tue, 20 Apr 2021 16:26:16 +0000 (19:26 +0300)
committerMikko Rasa <tdb@tdb.fi>
Tue, 20 Apr 2021 17:19:04 +0000 (20:19 +0300)
commit91e65bc9e24a6889995081035f6f6f0a78a6c20e
treeb476394a28aca9b30dd8b9725acb7df120dc74c9
parent2016444ee144ce41f88c48e89c825137ad7e4ec2
Add support for uint types in GLSL
15 files changed:
builtin_data/_builtin.glsl
scripts/builtin_funcs.py
source/glsl/builtin.cpp
source/glsl/optimize.cpp
source/glsl/parser.cpp
source/glsl/reflect.cpp
source/glsl/resolve.cpp
source/glsl/resolve.h
source/glsl/spirv.cpp
source/glsl/spirv.h
source/glsl/spirvconstants.h
source/glsl/syntax.cpp
source/glsl/syntax.h
source/glsl/tokenizer.cpp
tests/glsl/unsigned_int.glsl [new file with mode: 0644]