]> git.tdb.fi Git - libs/gl.git/blobdiff - tests/glsl/specialization_constants.glsl
Assign bindings to all uniform blocks and sampler uniforms
[libs/gl.git] / tests / glsl / specialization_constants.glsl
index 2b9eaad843fdd31874f4bc40538d1896bce5e421..eacc9bde48837386ef3b91707d898858c289ed02 100644 (file)
@@ -39,7 +39,7 @@ void main()
 */
 
 /* Expected output: fragment
-layout(location=4) uniform sampler2D tex;
+layout(location=4, binding=71) uniform sampler2D tex;
 layout(location=0) out vec4 frag_color;
 layout(location=0) in vec2 _vs_out_texcoord;
 void main()