]> git.tdb.fi Git - libs/gl.git/blobdiff - tests/glsl/multiple_emitvertex.glsl
Assign bindings to all uniform blocks and sampler uniforms
[libs/gl.git] / tests / glsl / multiple_emitvertex.glsl
index 8d769e8b75e16a175743edbccadec493ba1b1a4c..227f1e093359a4492faadef39e0b0d7108d19a49 100644 (file)
@@ -58,7 +58,7 @@ void main()
 */
 
 /* Expected output: fragment
-layout(location=0) uniform sampler2D tex;
+layout(location=0, binding=71) uniform sampler2D tex;
 layout(location=0) out vec4 frag_color;
 layout(location=0) in vec2 _gs_out_texcoord;
 void main()