]> git.tdb.fi Git - libs/gl.git/blobdiff - tests/glsl/ignore_array_in_geometry_passthrough.glsl
Assign bindings to all uniform blocks and sampler uniforms
[libs/gl.git] / tests / glsl / ignore_array_in_geometry_passthrough.glsl
index 598a177c28cf066b9a537af5dc80821d97934a02..56fe0dfab4dbe8d5a179f5516beac14e7d3f6369 100644 (file)
@@ -61,7 +61,7 @@ void main()
 */
 
 /* Expected output: fragment
-layout(location=4) uniform sampler2D tex;
+layout(location=4, binding=71) uniform sampler2D tex;
 layout(location=0) out vec4 frag_color;
 layout(location=0) in vec2 _gs_out_texcoord;
 void main()