window(w),
context(c),
target(Framebuffer::system()),
+ camera(0),
content(0)
{
window.signal_resize.connect(sigc::mem_fun(this, &View::window_resized));
if(content)
{
Renderer renderer(camera);
- content->setup_frame();
+ content->setup_frame(renderer);
content->render(renderer);
content->finish_frame();
}