]> git.tdb.fi Git - libs/gl.git/blobdiff - source/view.cpp
Add functions to control environment map updates
[libs/gl.git] / source / view.cpp
index 6548c7f1e98fd9d38168de8579ad5f5ade983b86..074967cfe1e3b14cafb925e0902e9e9cf11500b0 100644 (file)
@@ -1,29 +1,25 @@
 #include "camera.h"
-#include "framebuffer.h"
 #include "renderable.h"
 #include "renderer.h"
 #include "view.h"
 
-using namespace std;
-
 namespace Msp {
 namespace GL {
 
-View::View(Graphics::Window &w, Graphics::GLContext &c):
-       window(w),
-       context(c),
+View::View():
        target(Framebuffer::system()),
+       camera(0),
        content(0)
-{
-       window.signal_resize.connect(sigc::mem_fun(this, &View::window_resized));
-}
+{ }
 
 void View::set_camera(Camera *c)
 {
        camera = c;
+       if(camera)
+               camera->set_aspect_ratio(get_aspect_ratio());
 }
 
-void View::set_content(const Renderable *r)
+void View::set_content(Renderable *r)
 {
        content = r;
 }
@@ -31,7 +27,7 @@ void View::set_content(const Renderable *r)
 void View::synchronize_camera_aspect(Camera &c)
 {
        synced_cameras.push_back(&c);
-       c.set_aspect(static_cast<float>(window.get_width())/window.get_height());
+       c.set_aspect_ratio(get_aspect_ratio());
 }
 
 void View::render()
@@ -40,21 +36,10 @@ void View::render()
        if(content)
        {
                Renderer renderer(camera);
-               content->setup_frame();
+               content->setup_frame(renderer);
                content->render(renderer);
                content->finish_frame();
        }
-       context.swap_buffers();
-}
-
-void View::window_resized(unsigned w, unsigned h)
-{
-       target.viewport(0, 0, w, h);
-       float aspect = static_cast<float>(w)/h;
-       if(camera)
-               camera->set_aspect(aspect);
-       for(list<Camera *>::iterator i=synced_cameras.begin(); i!=synced_cameras.end(); ++i)
-               (*i)->set_aspect(aspect);
 }
 
 } // namespace GL