]> git.tdb.fi Git - libs/gl.git/blobdiff - source/uniformblock.h
Construct uniform buffers for named uniform blocks
[libs/gl.git] / source / uniformblock.h
index 3a1cdb959d06e77106024aa1f264f648836664bb..fbc9c7047b3fdd57acb162338c9369dbdb442cf0 100644 (file)
@@ -2,27 +2,41 @@
 #define MSP_GL_UNIFORMBLOCK_H_
 
 #include <map>
+#include <vector>
+#include "bufferable.h"
+#include "program.h"
 
 namespace Msp {
 namespace GL {
 
+class BufferRange;
 class Color;
 class Matrix;
 class Uniform;
 class Vector3;
 class Vector4;
 
-class UniformBlock
+class UniformBlock: public Bufferable
 {
 private:
        std::map<int, const Uniform *> uniforms;
+       unsigned size;
+       std::vector<char> data;
+       mutable BufferRange *buf_range;
 
        UniformBlock(const UniformBlock &);
        UniformBlock &operator=(const UniformBlock &);
 public:
-       UniformBlock() { }
+       UniformBlock();
+       UniformBlock(unsigned);
 
+private:
+       virtual const void *get_data() const { return &data[0]; }
+       virtual unsigned get_data_size() const { return size; }
+
+public:
        void attach(int, const Uniform &);
+       void attach(const Program::UniformInfo &, const Uniform &);
 
        void apply(int) const;
 };